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Side by Side Diff: gpu/command_buffer/service/sync_point_manager.h

Issue 1548443002: Introducing gpu::CommandBufferId as a distinct, IdType<...>-based type. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@type-safe-save-package-id-self-contained
Patch Set: Rebasing... Created 4 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <functional> 10 #include <functional>
11 #include <queue> 11 #include <queue>
12 #include <unordered_map>
12 #include <vector> 13 #include <vector>
13 14
14 #include "base/atomic_sequence_num.h" 15 #include "base/atomic_sequence_num.h"
15 #include "base/callback.h" 16 #include "base/callback.h"
16 #include "base/containers/hash_tables.h"
17 #include "base/logging.h" 17 #include "base/logging.h"
18 #include "base/macros.h" 18 #include "base/macros.h"
19 #include "base/memory/ref_counted.h" 19 #include "base/memory/ref_counted.h"
20 #include "base/memory/scoped_ptr.h" 20 #include "base/memory/scoped_ptr.h"
21 #include "base/synchronization/condition_variable.h" 21 #include "base/synchronization/condition_variable.h"
22 #include "base/synchronization/lock.h" 22 #include "base/synchronization/lock.h"
23 #include "base/threading/thread_checker.h" 23 #include "base/threading/thread_checker.h"
24 #include "gpu/command_buffer/common/command_buffer_id.h"
24 #include "gpu/command_buffer/common/constants.h" 25 #include "gpu/command_buffer/common/constants.h"
25 #include "gpu/gpu_export.h" 26 #include "gpu/gpu_export.h"
26 27
27 namespace base { 28 namespace base {
28 class SingleThreadTaskRunner; 29 class SingleThreadTaskRunner;
29 } // namespace base 30 } // namespace base
30 31
31 namespace gpu { 32 namespace gpu {
32 33
33 class SyncPointClient; 34 class SyncPointClient;
(...skipping 207 matching lines...) Expand 10 before | Expand all | Expand 10 after
241 242
242 void ReleaseFenceSync(uint64_t release); 243 void ReleaseFenceSync(uint64_t release);
243 244
244 private: 245 private:
245 friend class SyncPointManager; 246 friend class SyncPointManager;
246 247
247 SyncPointClient(); 248 SyncPointClient();
248 SyncPointClient(SyncPointManager* sync_point_manager, 249 SyncPointClient(SyncPointManager* sync_point_manager,
249 scoped_refptr<SyncPointOrderData> order_data, 250 scoped_refptr<SyncPointOrderData> order_data,
250 CommandBufferNamespace namespace_id, 251 CommandBufferNamespace namespace_id,
251 uint64_t client_id); 252 CommandBufferId client_id);
252 253
253 // Sync point manager is guaranteed to exist in the lifetime of the client. 254 // Sync point manager is guaranteed to exist in the lifetime of the client.
254 SyncPointManager* sync_point_manager_; 255 SyncPointManager* sync_point_manager_;
255 256
256 // Keep the state that is sharable across multiple threads. 257 // Keep the state that is sharable across multiple threads.
257 scoped_refptr<SyncPointClientState> client_state_; 258 scoped_refptr<SyncPointClientState> client_state_;
258 259
259 // Unique namespace/client id pair for this sync point client. 260 // Unique namespace/client id pair for this sync point client.
260 const CommandBufferNamespace namespace_id_; 261 const CommandBufferNamespace namespace_id_;
261 const uint64_t client_id_; 262 const CommandBufferId client_id_;
262 263
263 DISALLOW_COPY_AND_ASSIGN(SyncPointClient); 264 DISALLOW_COPY_AND_ASSIGN(SyncPointClient);
264 }; 265 };
265 266
266 // This class manages the sync points, which allow cross-channel 267 // This class manages the sync points, which allow cross-channel
267 // synchronization. 268 // synchronization.
268 class GPU_EXPORT SyncPointManager { 269 class GPU_EXPORT SyncPointManager {
269 public: 270 public:
270 explicit SyncPointManager(bool allow_threaded_wait); 271 explicit SyncPointManager(bool allow_threaded_wait);
271 ~SyncPointManager(); 272 ~SyncPointManager();
272 273
273 // Creates/Destroy a sync point client which message processors should hold. 274 // Creates/Destroy a sync point client which message processors should hold.
274 scoped_ptr<SyncPointClient> CreateSyncPointClient( 275 scoped_ptr<SyncPointClient> CreateSyncPointClient(
275 scoped_refptr<SyncPointOrderData> order_data, 276 scoped_refptr<SyncPointOrderData> order_data,
276 CommandBufferNamespace namespace_id, 277 CommandBufferNamespace namespace_id,
277 uint64_t client_id); 278 CommandBufferId client_id);
278 279
279 // Creates a sync point client which cannot process order numbers but can only 280 // Creates a sync point client which cannot process order numbers but can only
280 // Wait out of order. 281 // Wait out of order.
281 scoped_ptr<SyncPointClient> CreateSyncPointClientWaiter(); 282 scoped_ptr<SyncPointClient> CreateSyncPointClientWaiter();
282 283
283 // Finds the state of an already created sync point client. 284 // Finds the state of an already created sync point client.
284 scoped_refptr<SyncPointClientState> GetSyncPointClientState( 285 scoped_refptr<SyncPointClientState> GetSyncPointClientState(
285 CommandBufferNamespace namespace_id, uint64_t client_id); 286 CommandBufferNamespace namespace_id,
287 CommandBufferId client_id);
286 288
287 private: 289 private:
288 friend class SyncPointClient; 290 friend class SyncPointClient;
289 friend class SyncPointOrderData; 291 friend class SyncPointOrderData;
290 292
291 typedef base::hash_map<uint64_t, SyncPointClient*> ClientMap; 293 using ClientMap = std::unordered_map<CommandBufferId,
294 SyncPointClient*,
295 CommandBufferId::Hasher>;
292 296
293 uint32_t GenerateOrderNumber(); 297 uint32_t GenerateOrderNumber();
294 void DestroySyncPointClient(CommandBufferNamespace namespace_id, 298 void DestroySyncPointClient(CommandBufferNamespace namespace_id,
295 uint64_t client_id); 299 CommandBufferId client_id);
296 300
297 // Order number is global for all clients. 301 // Order number is global for all clients.
298 base::AtomicSequenceNumber global_order_num_; 302 base::AtomicSequenceNumber global_order_num_;
299 303
300 // Client map holds a map of clients id to client for each namespace. 304 // Client map holds a map of clients id to client for each namespace.
301 base::Lock client_maps_lock_; 305 base::Lock client_maps_lock_;
302 ClientMap client_maps_[NUM_COMMAND_BUFFER_NAMESPACES]; 306 ClientMap client_maps_[NUM_COMMAND_BUFFER_NAMESPACES];
303 307
304 DISALLOW_COPY_AND_ASSIGN(SyncPointManager); 308 DISALLOW_COPY_AND_ASSIGN(SyncPointManager);
305 }; 309 };
306 310
307 } // namespace gpu 311 } // namespace gpu
308 312
309 #endif // GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ 313 #endif // GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_
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