| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 20 matching lines...) Expand all Loading... |
| 31 #include "core/platform/graphics/Extensions3D.h" | 31 #include "core/platform/graphics/Extensions3D.h" |
| 32 | 32 |
| 33 #include <wtf/Int32Array.h> | 33 #include <wtf/Int32Array.h> |
| 34 #include <wtf/OwnArrayPtr.h> | 34 #include <wtf/OwnArrayPtr.h> |
| 35 | 35 |
| 36 namespace WebCore { | 36 namespace WebCore { |
| 37 | 37 |
| 38 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContext* co
ntext) | 38 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContext* co
ntext) |
| 39 : WebGLExtension(context) | 39 : WebGLExtension(context) |
| 40 { | 40 { |
| 41 ScriptWrappable::init(this); |
| 41 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_S3TC_DXT1_E
XT); | 42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_S3TC_DXT1_E
XT); |
| 42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT1_
EXT); | 43 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT1_
EXT); |
| 43 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT3_
EXT); | 44 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT3_
EXT); |
| 44 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT5_
EXT); | 45 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT5_
EXT); |
| 45 } | 46 } |
| 46 | 47 |
| 47 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC() | 48 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC() |
| 48 { | 49 { |
| 49 } | 50 } |
| 50 | 51 |
| (...skipping 15 matching lines...) Expand all Loading... |
| 66 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3") | 67 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3") |
| 67 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5")); | 68 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5")); |
| 68 } | 69 } |
| 69 | 70 |
| 70 const char* WebGLCompressedTextureS3TC::getExtensionName() | 71 const char* WebGLCompressedTextureS3TC::getExtensionName() |
| 71 { | 72 { |
| 72 return "WEBGL_compressed_texture_s3tc"; | 73 return "WEBGL_compressed_texture_s3tc"; |
| 73 } | 74 } |
| 74 | 75 |
| 75 } // namespace WebCore | 76 } // namespace WebCore |
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