| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 24 matching lines...) Expand all Loading... |
| 35 PassRefPtr<WebGLShader> WebGLShader::create(WebGLRenderingContext* ctx, GC3Denum
type) | 35 PassRefPtr<WebGLShader> WebGLShader::create(WebGLRenderingContext* ctx, GC3Denum
type) |
| 36 { | 36 { |
| 37 return adoptRef(new WebGLShader(ctx, type)); | 37 return adoptRef(new WebGLShader(ctx, type)); |
| 38 } | 38 } |
| 39 | 39 |
| 40 WebGLShader::WebGLShader(WebGLRenderingContext* ctx, GC3Denum type) | 40 WebGLShader::WebGLShader(WebGLRenderingContext* ctx, GC3Denum type) |
| 41 : WebGLSharedObject(ctx) | 41 : WebGLSharedObject(ctx) |
| 42 , m_type(type) | 42 , m_type(type) |
| 43 , m_source("") | 43 , m_source("") |
| 44 { | 44 { |
| 45 ScriptWrappable::init(this); |
| 45 setObject(ctx->graphicsContext3D()->createShader(type)); | 46 setObject(ctx->graphicsContext3D()->createShader(type)); |
| 46 } | 47 } |
| 47 | 48 |
| 48 WebGLShader::~WebGLShader() | 49 WebGLShader::~WebGLShader() |
| 49 { | 50 { |
| 50 deleteObject(0); | 51 deleteObject(0); |
| 51 } | 52 } |
| 52 | 53 |
| 53 void WebGLShader::deleteObjectImpl(GraphicsContext3D* context3d, Platform3DObjec
t object) | 54 void WebGLShader::deleteObjectImpl(GraphicsContext3D* context3d, Platform3DObjec
t object) |
| 54 { | 55 { |
| 55 context3d->deleteShader(object); | 56 context3d->deleteShader(object); |
| 56 } | 57 } |
| 57 | 58 |
| 58 } | 59 } |
| OLD | NEW |