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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 35 #include "WebTopControlsState.h" | 35 #include "WebTopControlsState.h" |
| 36 | 36 |
| 37 class SkBitmap; | 37 class SkBitmap; |
| 38 | 38 |
| 39 namespace blink { | 39 namespace blink { |
| 40 | 40 |
| 41 class WebCompositeAndReadbackAsyncCallback; | 41 class WebCompositeAndReadbackAsyncCallback; |
| 42 class WebCompositorAnimationTimeline; | 42 class WebCompositorAnimationTimeline; |
| 43 class WebLayer; | 43 class WebLayer; |
| 44 class WebLayoutAndPaintAsyncCallback; | 44 class WebLayoutAndPaintAsyncCallback; |
| 45 class WebMutatorClient; |
| 45 struct WebPoint; | 46 struct WebPoint; |
| 46 struct WebSelectionBound; | 47 struct WebSelectionBound; |
| 47 class WebSelection; | 48 class WebSelection; |
| 48 class WebWidget; | 49 class WebWidget; |
| 49 | 50 |
| 50 class WebLayerTreeView { | 51 class WebLayerTreeView { |
| 51 public: | 52 public: |
| 52 virtual ~WebLayerTreeView() { } | 53 virtual ~WebLayerTreeView() { } |
| 53 | 54 |
| 54 // Initialization and lifecycle -------------------------------------- | 55 // Initialization and lifecycle -------------------------------------- |
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| 149 virtual void setShowFPSCounter(bool) { } | 150 virtual void setShowFPSCounter(bool) { } |
| 150 | 151 |
| 151 // Toggles the paint rects in the HUD layer | 152 // Toggles the paint rects in the HUD layer |
| 152 virtual void setShowPaintRects(bool) { } | 153 virtual void setShowPaintRects(bool) { } |
| 153 | 154 |
| 154 // Toggles the debug borders on layers | 155 // Toggles the debug borders on layers |
| 155 virtual void setShowDebugBorders(bool) { } | 156 virtual void setShowDebugBorders(bool) { } |
| 156 | 157 |
| 157 // Toggles scroll bottleneck rects on the HUD layer | 158 // Toggles scroll bottleneck rects on the HUD layer |
| 158 virtual void setShowScrollBottleneckRects(bool) { } | 159 virtual void setShowScrollBottleneckRects(bool) { } |
| 160 |
| 161 // Mutations are plumbed back to the layer tree via the WebMutatorClient |
| 162 virtual void setMutatorClient(WebMutatorClient*) {} |
| 159 }; | 163 }; |
| 160 | 164 |
| 161 } // namespace blink | 165 } // namespace blink |
| 162 | 166 |
| 163 #endif // WebLayerTreeView_h | 167 #endif // WebLayerTreeView_h |
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