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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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80 static PassOwnPtr<GraphicsLayer> create(GraphicsLayerFactory*, GraphicsLayer
Client*); | 80 static PassOwnPtr<GraphicsLayer> create(GraphicsLayerFactory*, GraphicsLayer
Client*); |
81 | 81 |
82 ~GraphicsLayer() override; | 82 ~GraphicsLayer() override; |
83 | 83 |
84 GraphicsLayerClient* client() const { return m_client; } | 84 GraphicsLayerClient* client() const { return m_client; } |
85 | 85 |
86 GraphicsLayerDebugInfo& debugInfo(); | 86 GraphicsLayerDebugInfo& debugInfo(); |
87 | 87 |
88 void setCompositingReasons(CompositingReasons); | 88 void setCompositingReasons(CompositingReasons); |
89 CompositingReasons compositingReasons() const { return m_debugInfo.compositi
ngReasons(); } | 89 CompositingReasons compositingReasons() const { return m_debugInfo.compositi
ngReasons(); } |
90 void setOwnerNodeId(int); | |
91 | 90 |
92 GraphicsLayer* parent() const { return m_parent; } | 91 GraphicsLayer* parent() const { return m_parent; } |
93 void setParent(GraphicsLayer*); // Internal use only. | 92 void setParent(GraphicsLayer*); // Internal use only. |
94 | 93 |
95 const Vector<GraphicsLayer*>& children() const { return m_children; } | 94 const Vector<GraphicsLayer*>& children() const { return m_children; } |
96 // Returns true if the child list changed. | 95 // Returns true if the child list changed. |
97 bool setChildren(const GraphicsLayerVector&); | 96 bool setChildren(const GraphicsLayerVector&); |
98 | 97 |
99 // Add child layers. If the child is already parented, it will be removed fr
om its old parent. | 98 // Add child layers. If the child is already parented, it will be removed fr
om its old parent. |
100 void addChild(GraphicsLayer*); | 99 void addChild(GraphicsLayer*); |
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385 }; | 384 }; |
386 | 385 |
387 } // namespace blink | 386 } // namespace blink |
388 | 387 |
389 #ifndef NDEBUG | 388 #ifndef NDEBUG |
390 // Outside the blink namespace for ease of invocation from gdb. | 389 // Outside the blink namespace for ease of invocation from gdb. |
391 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 390 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
392 #endif | 391 #endif |
393 | 392 |
394 #endif // GraphicsLayer_h | 393 #endif // GraphicsLayer_h |
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