Index: content/renderer/media/renderer_gpu_video_accelerator_factories.cc |
diff --git a/content/renderer/media/renderer_gpu_video_accelerator_factories.cc b/content/renderer/media/renderer_gpu_video_accelerator_factories.cc |
index 8c403c6cf4b40eda70c1b4cf319f9262d32d21f0..c3a0cd1c4913a1d2bd0febdf4139cc72f4b3a6ad 100644 |
--- a/content/renderer/media/renderer_gpu_video_accelerator_factories.cc |
+++ b/content/renderer/media/renderer_gpu_video_accelerator_factories.cc |
@@ -106,11 +106,11 @@ RendererGpuVideoAcceleratorFactories::CreateVideoEncodeAccelerator() { |
} |
bool RendererGpuVideoAcceleratorFactories::CreateTextures( |
- int32 count, |
+ int32_t count, |
const gfx::Size& size, |
- std::vector<uint32>* texture_ids, |
+ std::vector<uint32_t>* texture_ids, |
std::vector<gpu::Mailbox>* texture_mailboxes, |
- uint32 texture_target) { |
+ uint32_t texture_target) { |
DCHECK(task_runner_->BelongsToCurrentThread()); |
DCHECK(texture_target); |
@@ -123,7 +123,7 @@ bool RendererGpuVideoAcceleratorFactories::CreateTextures( |
gles2->GenTextures(count, &texture_ids->at(0)); |
for (int i = 0; i < count; ++i) { |
gles2->ActiveTexture(GL_TEXTURE0); |
- uint32 texture_id = texture_ids->at(i); |
+ uint32_t texture_id = texture_ids->at(i); |
gles2->BindTexture(texture_target, texture_id); |
gles2->TexParameteri(texture_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
gles2->TexParameteri(texture_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
@@ -154,7 +154,7 @@ bool RendererGpuVideoAcceleratorFactories::CreateTextures( |
return true; |
} |
-void RendererGpuVideoAcceleratorFactories::DeleteTexture(uint32 texture_id) { |
+void RendererGpuVideoAcceleratorFactories::DeleteTexture(uint32_t texture_id) { |
DCHECK(task_runner_->BelongsToCurrentThread()); |
if (CheckContextLost()) |
return; |