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Side by Side Diff: content/renderer/media/android/stream_texture_factory.h

Issue 1547073003: Switch to standard integer types in content/renderer/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 12 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ 5 #ifndef CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_
6 #define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ 6 #define CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_
7 7
8 #include <stdint.h>
9
8 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
9 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
10 #include "base/single_thread_task_runner.h" 12 #include "base/single_thread_task_runner.h"
11 #include "cc/layers/video_frame_provider.h" 13 #include "cc/layers/video_frame_provider.h"
12 #include "gpu/command_buffer/common/mailbox.h" 14 #include "gpu/command_buffer/common/mailbox.h"
13 #include "ui/gfx/geometry/size.h" 15 #include "ui/gfx/geometry/size.h"
14 16
15 namespace gpu { 17 namespace gpu {
16 namespace gles2 { 18 namespace gles2 {
17 class GLES2Interface; 19 class GLES2Interface;
18 } // namespace gles2 20 } // namespace gles2
19 } // namespace gpu 21 } // namespace gpu
20 22
21 namespace content { 23 namespace content {
22 24
23 // The proxy class for the gpu thread to notify the compositor thread 25 // The proxy class for the gpu thread to notify the compositor thread
24 // when a new video frame is available. 26 // when a new video frame is available.
25 class StreamTextureProxy { 27 class StreamTextureProxy {
26 public: 28 public:
27 virtual ~StreamTextureProxy() {} 29 virtual ~StreamTextureProxy() {}
28 30
29 // Initialize and bind to the loop, which becomes the thread that 31 // Initialize and bind to the loop, which becomes the thread that
30 // a connected client will receive callbacks on. This can be called 32 // a connected client will receive callbacks on. This can be called
31 // on any thread, but must be called with the same loop every time. 33 // on any thread, but must be called with the same loop every time.
32 virtual void BindToLoop(int32 stream_id, 34 virtual void BindToLoop(int32_t stream_id,
33 cc::VideoFrameProvider::Client* client, 35 cc::VideoFrameProvider::Client* client,
34 scoped_refptr<base::SingleThreadTaskRunner> loop) = 0; 36 scoped_refptr<base::SingleThreadTaskRunner> loop) = 0;
35 37
36 // Causes this instance to be deleted on the thread it is bound to. 38 // Causes this instance to be deleted on the thread it is bound to.
37 virtual void Release() = 0; 39 virtual void Release() = 0;
38 40
39 struct Deleter { 41 struct Deleter {
40 inline void operator()(StreamTextureProxy* ptr) const { ptr->Release(); } 42 inline void operator()(StreamTextureProxy* ptr) const { ptr->Release(); }
41 }; 43 };
42 }; 44 };
(...skipping 10 matching lines...) Expand all
53 // Factory class for managing stream textures. 55 // Factory class for managing stream textures.
54 class StreamTextureFactory : public base::RefCounted<StreamTextureFactory> { 56 class StreamTextureFactory : public base::RefCounted<StreamTextureFactory> {
55 public: 57 public:
56 // Create the StreamTextureProxy object. 58 // Create the StreamTextureProxy object.
57 virtual StreamTextureProxy* CreateProxy() = 0; 59 virtual StreamTextureProxy* CreateProxy() = 0;
58 60
59 // Send an IPC message to the browser process to request a java surface 61 // Send an IPC message to the browser process to request a java surface
60 // object for the given stream_id. After the the surface is created, 62 // object for the given stream_id. After the the surface is created,
61 // it will be passed back to the WebMediaPlayerAndroid object identified by 63 // it will be passed back to the WebMediaPlayerAndroid object identified by
62 // the player_id. 64 // the player_id.
63 virtual void EstablishPeer(int32 stream_id, int player_id, int frame_id) = 0; 65 virtual void EstablishPeer(int32_t stream_id,
66 int player_id,
67 int frame_id) = 0;
64 68
65 // Creates a StreamTexture and returns its id. Sets |*texture_id| to the 69 // Creates a StreamTexture and returns its id. Sets |*texture_id| to the
66 // client-side id of the StreamTexture. The texture is produced into 70 // client-side id of the StreamTexture. The texture is produced into
67 // a mailbox so it can be shipped in a VideoFrame. 71 // a mailbox so it can be shipped in a VideoFrame.
68 virtual unsigned CreateStreamTexture(unsigned texture_target, 72 virtual unsigned CreateStreamTexture(unsigned texture_target,
69 unsigned* texture_id, 73 unsigned* texture_id,
70 gpu::Mailbox* texture_mailbox) = 0; 74 gpu::Mailbox* texture_mailbox) = 0;
71 75
72 // Set the streamTexture size for the given stream Id. 76 // Set the streamTexture size for the given stream Id.
73 virtual void SetStreamTextureSize(int32 texture_id, 77 virtual void SetStreamTextureSize(int32_t texture_id,
74 const gfx::Size& size) = 0; 78 const gfx::Size& size) = 0;
75 79
76 virtual gpu::gles2::GLES2Interface* ContextGL() = 0; 80 virtual gpu::gles2::GLES2Interface* ContextGL() = 0;
77 81
78 virtual void AddObserver(StreamTextureFactoryContextObserver* obs) = 0; 82 virtual void AddObserver(StreamTextureFactoryContextObserver* obs) = 0;
79 virtual void RemoveObserver(StreamTextureFactoryContextObserver* obs) = 0; 83 virtual void RemoveObserver(StreamTextureFactoryContextObserver* obs) = 0;
80 84
81 protected: 85 protected:
82 friend class base::RefCounted<StreamTextureFactory>; 86 friend class base::RefCounted<StreamTextureFactory>;
83 virtual ~StreamTextureFactory() {} 87 virtual ~StreamTextureFactory() {}
84 }; 88 };
85 89
86 } // namespace content 90 } // namespace content
87 91
88 #endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_ 92 #endif // CONTENT_RENDERER_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_H_
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