Index: src/interpreter/constant-array-builder.h |
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+// Copyright 2015 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_ |
+#define V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_ |
+ |
+#include "src/identity-map.h" |
+#include "src/interpreter/bytecodes.h" |
+#include "src/zone-containers.h" |
+ |
+namespace v8 { |
+namespace internal { |
+ |
+class Factory; |
+class Isolate; |
+ |
+namespace interpreter { |
+ |
+// A helper class for constructing constant arrays for the interpreter. |
+class ConstantArrayBuilder final : public ZoneObject { |
+ public: |
+ // Capacity of the 8-bit operand slice. |
+ static const size_t kLowCapacity = 1u << kBitsPerByte; |
+ |
+ // Capacity of the combined 8-bit and 16-bit operand slices. |
+ static const size_t kMaxCapacity = 1u << (2 * kBitsPerByte); |
+ |
+ // Capacity of the 16-bit operand slice. |
+ static const size_t kHighCapacity = kMaxCapacity - kLowCapacity; |
+ |
+ ConstantArrayBuilder(Isolate* isolate, Zone* zone); |
+ |
+ // Generate a fixed array of constants based on inserted objects. |
+ Handle<FixedArray> ToFixedArray(Factory* factory) const; |
+ |
+ // Returns the object in the constant pool array that at index |
+ // |index|. |
+ Handle<Object> At(size_t index) const; |
+ |
+ // Returns the number of elements in the array. |
+ size_t size() const; |
+ |
+ // Insert an object into the constants array if it is not already |
+ // present. Returns the array index associated with the object. |
+ size_t Insert(Handle<Object> object); |
+ |
+ // Creates a reserved entry in the constant pool and returns |
+ // the size of the operand that'll be required to hold the entry |
+ // when committed. |
+ OperandSize CreateReservedEntry(); |
+ |
+ // Commit reserved entry and returns the constant pool index for the |
+ // object. |
+ size_t CommitReservedEntry(OperandSize operand_size, Handle<Object> object); |
+ |
+ // Discards constant pool reservation. |
+ void DiscardReservedEntry(OperandSize operand_size); |
+ |
+ private: |
+ typedef uint16_t index_t; |
+ |
+ index_t AllocateEntry(Handle<Object> object); |
+ |
+ struct ConstantArraySlice final { |
+ ConstantArraySlice(Zone* zone, size_t start_index, size_t capacity); |
+ void Reserve(); |
+ void Unreserve(); |
+ size_t Allocate(Handle<Object> object); |
+ Handle<Object> At(size_t index) const; |
+ |
+ inline size_t available() const { return capacity() - reserved() - size(); } |
+ inline size_t reserved() const { return reserved_; } |
+ inline size_t capacity() const { return capacity_; } |
+ inline size_t size() const { return constants_.size(); } |
+ inline size_t start_index() const { return start_index_; } |
+ |
+ private: |
+ const size_t start_index_; |
+ const size_t capacity_; |
+ size_t reserved_; |
+ ZoneVector<Handle<Object>> constants_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(ConstantArraySlice); |
+ }; |
+ |
+ Isolate* isolate_; |
+ ConstantArraySlice idx8_slice_; |
+ ConstantArraySlice idx16_slice_; |
+ IdentityMap<index_t> constants_map_; |
+}; |
+ |
+} // namespace interpreter |
+} // namespace internal |
+} // namespace v8 |
+ |
+#endif // V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_ |