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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_ | |
| 6 #define V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_ | |
| 7 | |
| 8 #include "src/identity-map.h" | |
| 9 #include "src/zone-containers.h" | |
| 10 | |
| 11 namespace v8 { | |
| 12 namespace internal { | |
| 13 | |
| 14 class Factory; | |
| 15 class Isolate; | |
| 16 | |
| 17 namespace interpreter { | |
| 18 | |
| 19 // A helper class for constructing constant arrays for the interpreter. | |
| 20 class ConstantArrayBuilder final : public ZoneObject { | |
| 21 public: | |
| 22 enum class ReservationToken : uint8_t { kIdx8, kIdx16 }; | |
| 23 static const size_t kMaxCapacity = kMaxUInt16 + 1; | |
| 24 static const size_t kLowCapacity = kMaxUInt8 + 1; | |
| 25 | |
| 26 ConstantArrayBuilder(Isolate* isolate, Zone* zone); | |
| 27 | |
| 28 // Generate a fixed array of constants based on inserted objects. | |
| 29 Handle<FixedArray> ToFixedArray(Factory* factory, | |
| 30 PretenureFlag pretenure) const; | |
| 31 | |
| 32 // Returns the object in the constant pool array that at index | |
| 33 // |index|. | |
| 34 Handle<Object> at(size_t index) const { return constants_[index]; } | |
| 35 | |
| 36 // Returns the number of elements in the array. | |
| 37 size_t size() const { return constants_.size(); } | |
| 38 | |
| 39 // Insert an object into the constants array if it is not already | |
| 40 // present. Returns the array index associated with the object. | |
| 41 size_t Insert(Handle<Object> object); | |
| 42 | |
| 43 // Creates a reserved entry in the constant pool and returns a | |
| 44 // token that can be subsequently committed or discarded. | |
| 45 ReservationToken CreateReservedEntry(); | |
| 46 | |
| 47 // Commit reserved entry and returns the constant pool index for the | |
| 48 // object. | |
| 49 size_t CommitReservedEntry(ReservationToken token, Handle<Object> object); | |
| 50 | |
| 51 // Discards constant pool reservation. | |
| 52 void DiscardReservedEntry(ReservationToken token); | |
| 53 | |
| 54 // Get the number of bytes required to hold the index for a | |
| 55 // reservation. | |
| 56 static size_t SizeOfReservedArrayIndex(ReservationToken token); | |
|
mythria
2015/12/24 15:53:44
I am not sure we use this function.
oth
2015/12/27 08:42:34
Thanks, removed.
| |
| 57 | |
| 58 private: | |
| 59 typedef uint16_t index_t; | |
| 60 | |
| 61 Isolate* isolate() const { return isolate_; } | |
| 62 size_t allocated_and_reserved_low() const { | |
| 63 return static_cast<size_t>(allocated_low_ + reserved_low_); | |
| 64 } | |
| 65 | |
| 66 index_t AllocateEntry(Handle<Object> object); | |
| 67 void EnsureCapacity(size_t minimum_pool_size); | |
| 68 | |
| 69 Isolate* isolate_; | |
| 70 IdentityMap<index_t> constants_map_; | |
| 71 ZoneVector<Handle<Object>> constants_; | |
| 72 // Number of allocated entries with byte index operands | |
| 73 uint16_t allocated_low_; | |
| 74 // Number of reserved entries with byte index operands | |
| 75 uint16_t reserved_low_; | |
| 76 // Number of reserved entries with 2-byte index operands | |
| 77 uint16_t reserved_high_; | |
| 78 }; | |
| 79 | |
| 80 } // namespace interpreter | |
| 81 } // namespace internal | |
| 82 } // namespace v8 | |
| 83 | |
| 84 #endif // V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_ | |
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