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1 // Copyright 2015 the V8 project authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_ | |
6 #define V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_ | |
7 | |
8 #include "src/identity-map.h" | |
9 #include "src/interpreter/bytecodes.h" | |
10 #include "src/zone-containers.h" | |
11 | |
12 namespace v8 { | |
13 namespace internal { | |
14 | |
15 class Factory; | |
16 class Isolate; | |
17 | |
18 namespace interpreter { | |
19 | |
20 // A helper class for constructing constant arrays for the interpreter. | |
21 class ConstantArrayBuilder final : public ZoneObject { | |
22 public: | |
23 // Capacity of the 8-bit operand slice. | |
24 static const size_t kLowCapacity = 1u << kBitsPerByte; | |
25 | |
26 // Capacity of the combined 8-bit and 16-bit operand slices. | |
27 static const size_t kMaxCapacity = 1u << (2 * kBitsPerByte); | |
28 | |
29 // Capacity of the 16-bit operand slice. | |
30 static const size_t kHighCapacity = kMaxCapacity - kLowCapacity; | |
31 | |
32 ConstantArrayBuilder(Isolate* isolate, Zone* zone); | |
33 | |
34 // Generate a fixed array of constants based on inserted objects. | |
35 Handle<FixedArray> ToFixedArray(Factory* factory) const; | |
36 | |
37 // Returns the object in the constant pool array that at index | |
38 // |index|. | |
39 Handle<Object> At(size_t index) const; | |
40 | |
41 // Returns the number of elements in the array. | |
42 size_t size() const; | |
43 | |
44 // Insert an object into the constants array if it is not already | |
45 // present. Returns the array index associated with the object. | |
46 size_t Insert(Handle<Object> object); | |
47 | |
48 // Creates a reserved entry in the constant pool and returns | |
49 // the size of the operand that'll be required to hold the entry | |
50 // when committed. | |
51 OperandSize CreateReservedEntry(); | |
52 | |
53 // Commit reserved entry and returns the constant pool index for the | |
54 // object. | |
55 size_t CommitReservedEntry(OperandSize operand_size, Handle<Object> object); | |
56 | |
57 // Discards constant pool reservation. | |
58 void DiscardReservedEntry(OperandSize operand_size); | |
59 | |
60 private: | |
61 typedef uint16_t index_t; | |
62 | |
63 index_t AllocateEntry(Handle<Object> object); | |
64 | |
65 struct ConstantArraySlice final { | |
66 ConstantArraySlice(Zone* zone, size_t start_index, size_t capacity); | |
67 | |
68 size_t available() const; | |
69 size_t reserved() const; | |
70 size_t capacity() const; | |
71 size_t size() const; | |
72 size_t start_index() const; | |
rmcilroy
2016/01/05 13:46:10
nit - accessors are usually below the other functi
oth
2016/01/05 18:31:59
Done.
| |
73 void Reserve(); | |
74 void Unreserve(); | |
75 size_t Allocate(Handle<Object> object); | |
76 Handle<Object> At(size_t index) const; | |
77 | |
78 private: | |
79 const size_t start_index_; | |
80 const size_t capacity_; | |
81 size_t reserved_; | |
82 ZoneVector<Handle<Object>> constants_; | |
83 | |
84 DISALLOW_COPY_AND_ASSIGN(ConstantArraySlice); | |
85 }; | |
86 | |
87 Isolate* isolate_; | |
88 ConstantArraySlice idx8_slice_; | |
89 ConstantArraySlice idx16_slice_; | |
90 IdentityMap<index_t> constants_map_; | |
91 }; | |
92 | |
93 } // namespace interpreter | |
94 } // namespace internal | |
95 } // namespace v8 | |
96 | |
97 #endif // V8_INTERPRETER_CONSTANT_ARRAY_BUILDER_H_ | |
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