| Index: src/gpu/gl/GrGLProgramDesc.h
|
| diff --git a/src/gpu/gl/GrGLProgramDesc.h b/src/gpu/gl/GrGLProgramDesc.h
|
| index ec3f0979068307b179a7dab07b6a32f093dfc62b..9116fdf66ff5f1df7ada6cf7f56e1cf69fa9b282 100644
|
| --- a/src/gpu/gl/GrGLProgramDesc.h
|
| +++ b/src/gpu/gl/GrGLProgramDesc.h
|
| @@ -151,9 +151,6 @@ private:
|
| // effects that read the fragment position.
|
| // Otherwise, 0.
|
|
|
| - // should the FS discard if the coverage is zero (to avoid stencil manipulation)
|
| - SkBool8 fDiscardIfZeroCoverage;
|
| -
|
| ColorInput fColorInput : 8;
|
| ColorInput fCoverageInput : 8;
|
| CoverageOutput fCoverageOutput : 8;
|
|
|