| Index: src/gpu/gl/GrGLProgramDesc.h | 
| diff --git a/src/gpu/gl/GrGLProgramDesc.h b/src/gpu/gl/GrGLProgramDesc.h | 
| index ec3f0979068307b179a7dab07b6a32f093dfc62b..9116fdf66ff5f1df7ada6cf7f56e1cf69fa9b282 100644 | 
| --- a/src/gpu/gl/GrGLProgramDesc.h | 
| +++ b/src/gpu/gl/GrGLProgramDesc.h | 
| @@ -151,9 +151,6 @@ private: | 
| // effects that read the fragment position. | 
| // Otherwise, 0. | 
|  | 
| -        // should the FS discard if the coverage is zero (to avoid stencil manipulation) | 
| -        SkBool8                     fDiscardIfZeroCoverage; | 
| - | 
| ColorInput                  fColorInput : 8; | 
| ColorInput                  fCoverageInput : 8; | 
| CoverageOutput              fCoverageOutput : 8; | 
|  |