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Issue 15462003: Update references to Blink's Platform API headers (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 7 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/damage_tracker.h" 5 #include "cc/trees/damage_tracker.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 #include "cc/layers/heads_up_display_layer_impl.h" 10 #include "cc/layers/heads_up_display_layer_impl.h"
11 #include "cc/layers/layer_impl.h" 11 #include "cc/layers/layer_impl.h"
12 #include "cc/layers/render_surface_impl.h" 12 #include "cc/layers/render_surface_impl.h"
13 #include "cc/trees/layer_tree_host_common.h" 13 #include "cc/trees/layer_tree_host_common.h"
14 #include "cc/trees/layer_tree_impl.h" 14 #include "cc/trees/layer_tree_impl.h"
15 #include "third_party/WebKit/Source/Platform/chromium/public/WebFilterOperations .h" 15 #include "third_party/WebKit/public/platform/WebFilterOperations.h"
16 16
17 namespace cc { 17 namespace cc {
18 18
19 scoped_ptr<DamageTracker> DamageTracker::Create() { 19 scoped_ptr<DamageTracker> DamageTracker::Create() {
20 return make_scoped_ptr(new DamageTracker()); 20 return make_scoped_ptr(new DamageTracker());
21 } 21 }
22 22
23 DamageTracker::DamageTracker() 23 DamageTracker::DamageTracker()
24 : current_rect_history_(new RectMap), 24 : current_rect_history_(new RectMap),
25 next_rect_history_(new RectMap) {} 25 next_rect_history_(new RectMap) {}
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391 // one in them. This means we need to redraw any pixels in the surface being 391 // one in them. This means we need to redraw any pixels in the surface being
392 // used for the blur in this layer this frame. 392 // used for the blur in this layer this frame.
393 if (layer->background_filters().hasFilterThatMovesPixels()) { 393 if (layer->background_filters().hasFilterThatMovesPixels()) {
394 ExpandDamageRectInsideRectWithFilters(target_damage_rect, 394 ExpandDamageRectInsideRectWithFilters(target_damage_rect,
395 surface_rect_in_target_space, 395 surface_rect_in_target_space,
396 layer->background_filters()); 396 layer->background_filters());
397 } 397 }
398 } 398 }
399 399
400 } // namespace cc 400 } // namespace cc
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