Index: third_party/libwebp/dsp/lossless_mips_dsp_r2.c |
diff --git a/third_party/libwebp/dsp/lossless_mips_dsp_r2.c b/third_party/libwebp/dsp/lossless_mips_dsp_r2.c |
new file mode 100644 |
index 0000000000000000000000000000000000000000..90aed7f1510d2be5b17becb87ceb949a70762e97 |
--- /dev/null |
+++ b/third_party/libwebp/dsp/lossless_mips_dsp_r2.c |
@@ -0,0 +1,680 @@ |
+// Copyright 2014 Google Inc. All Rights Reserved. |
+// |
+// Use of this source code is governed by a BSD-style license |
+// that can be found in the COPYING file in the root of the source |
+// tree. An additional intellectual property rights grant can be found |
+// in the file PATENTS. All contributing project authors may |
+// be found in the AUTHORS file in the root of the source tree. |
+// ----------------------------------------------------------------------------- |
+// |
+// Image transforms and color space conversion methods for lossless decoder. |
+// |
+// Author(s): Djordje Pesut (djordje.pesut@imgtec.com) |
+// Jovan Zelincevic (jovan.zelincevic@imgtec.com) |
+ |
+#include "./dsp.h" |
+ |
+#if defined(WEBP_USE_MIPS_DSP_R2) |
+ |
+#include "./lossless.h" |
+ |
+#define MAP_COLOR_FUNCS(FUNC_NAME, TYPE, GET_INDEX, GET_VALUE) \ |
+static void FUNC_NAME(const TYPE* src, \ |
+ const uint32_t* const color_map, \ |
+ TYPE* dst, int y_start, int y_end, \ |
+ int width) { \ |
+ int y; \ |
+ for (y = y_start; y < y_end; ++y) { \ |
+ int x; \ |
+ for (x = 0; x < (width >> 2); ++x) { \ |
+ int tmp1, tmp2, tmp3, tmp4; \ |
+ __asm__ volatile ( \ |
+ ".ifc " #TYPE ", uint8_t \n\t" \ |
+ "lbu %[tmp1], 0(%[src]) \n\t" \ |
+ "lbu %[tmp2], 1(%[src]) \n\t" \ |
+ "lbu %[tmp3], 2(%[src]) \n\t" \ |
+ "lbu %[tmp4], 3(%[src]) \n\t" \ |
+ "addiu %[src], %[src], 4 \n\t" \ |
+ ".endif \n\t" \ |
+ ".ifc " #TYPE ", uint32_t \n\t" \ |
+ "lw %[tmp1], 0(%[src]) \n\t" \ |
+ "lw %[tmp2], 4(%[src]) \n\t" \ |
+ "lw %[tmp3], 8(%[src]) \n\t" \ |
+ "lw %[tmp4], 12(%[src]) \n\t" \ |
+ "ext %[tmp1], %[tmp1], 8, 8 \n\t" \ |
+ "ext %[tmp2], %[tmp2], 8, 8 \n\t" \ |
+ "ext %[tmp3], %[tmp3], 8, 8 \n\t" \ |
+ "ext %[tmp4], %[tmp4], 8, 8 \n\t" \ |
+ "addiu %[src], %[src], 16 \n\t" \ |
+ ".endif \n\t" \ |
+ "sll %[tmp1], %[tmp1], 2 \n\t" \ |
+ "sll %[tmp2], %[tmp2], 2 \n\t" \ |
+ "sll %[tmp3], %[tmp3], 2 \n\t" \ |
+ "sll %[tmp4], %[tmp4], 2 \n\t" \ |
+ "lwx %[tmp1], %[tmp1](%[color_map]) \n\t" \ |
+ "lwx %[tmp2], %[tmp2](%[color_map]) \n\t" \ |
+ "lwx %[tmp3], %[tmp3](%[color_map]) \n\t" \ |
+ "lwx %[tmp4], %[tmp4](%[color_map]) \n\t" \ |
+ ".ifc " #TYPE ", uint8_t \n\t" \ |
+ "ext %[tmp1], %[tmp1], 8, 8 \n\t" \ |
+ "ext %[tmp2], %[tmp2], 8, 8 \n\t" \ |
+ "ext %[tmp3], %[tmp3], 8, 8 \n\t" \ |
+ "ext %[tmp4], %[tmp4], 8, 8 \n\t" \ |
+ "sb %[tmp1], 0(%[dst]) \n\t" \ |
+ "sb %[tmp2], 1(%[dst]) \n\t" \ |
+ "sb %[tmp3], 2(%[dst]) \n\t" \ |
+ "sb %[tmp4], 3(%[dst]) \n\t" \ |
+ "addiu %[dst], %[dst], 4 \n\t" \ |
+ ".endif \n\t" \ |
+ ".ifc " #TYPE ", uint32_t \n\t" \ |
+ "sw %[tmp1], 0(%[dst]) \n\t" \ |
+ "sw %[tmp2], 4(%[dst]) \n\t" \ |
+ "sw %[tmp3], 8(%[dst]) \n\t" \ |
+ "sw %[tmp4], 12(%[dst]) \n\t" \ |
+ "addiu %[dst], %[dst], 16 \n\t" \ |
+ ".endif \n\t" \ |
+ : [tmp1]"=&r"(tmp1), [tmp2]"=&r"(tmp2), [tmp3]"=&r"(tmp3), \ |
+ [tmp4]"=&r"(tmp4), [src]"+&r"(src), [dst]"+r"(dst) \ |
+ : [color_map]"r"(color_map) \ |
+ : "memory" \ |
+ ); \ |
+ } \ |
+ for (x = 0; x < (width & 3); ++x) { \ |
+ *dst++ = GET_VALUE(color_map[GET_INDEX(*src++)]); \ |
+ } \ |
+ } \ |
+} |
+ |
+MAP_COLOR_FUNCS(MapARGB, uint32_t, VP8GetARGBIndex, VP8GetARGBValue) |
+MAP_COLOR_FUNCS(MapAlpha, uint8_t, VP8GetAlphaIndex, VP8GetAlphaValue) |
+ |
+#undef MAP_COLOR_FUNCS |
+ |
+static WEBP_INLINE uint32_t ClampedAddSubtractFull(uint32_t c0, uint32_t c1, |
+ uint32_t c2) { |
+ int temp0, temp1, temp2, temp3, temp4, temp5; |
+ __asm__ volatile ( |
+ "preceu.ph.qbr %[temp1], %[c0] \n\t" |
+ "preceu.ph.qbl %[temp2], %[c0] \n\t" |
+ "preceu.ph.qbr %[temp3], %[c1] \n\t" |
+ "preceu.ph.qbl %[temp4], %[c1] \n\t" |
+ "preceu.ph.qbr %[temp5], %[c2] \n\t" |
+ "preceu.ph.qbl %[temp0], %[c2] \n\t" |
+ "subq.ph %[temp3], %[temp3], %[temp5] \n\t" |
+ "subq.ph %[temp4], %[temp4], %[temp0] \n\t" |
+ "addq.ph %[temp1], %[temp1], %[temp3] \n\t" |
+ "addq.ph %[temp2], %[temp2], %[temp4] \n\t" |
+ "shll_s.ph %[temp1], %[temp1], 7 \n\t" |
+ "shll_s.ph %[temp2], %[temp2], 7 \n\t" |
+ "precrqu_s.qb.ph %[temp2], %[temp2], %[temp1] \n\t" |
+ : [temp0]"=r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), |
+ [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5) |
+ : [c0]"r"(c0), [c1]"r"(c1), [c2]"r"(c2) |
+ : "memory" |
+ ); |
+ return temp2; |
+} |
+ |
+static WEBP_INLINE uint32_t ClampedAddSubtractHalf(uint32_t c0, uint32_t c1, |
+ uint32_t c2) { |
+ int temp0, temp1, temp2, temp3, temp4, temp5; |
+ __asm__ volatile ( |
+ "adduh.qb %[temp5], %[c0], %[c1] \n\t" |
+ "preceu.ph.qbr %[temp3], %[c2] \n\t" |
+ "preceu.ph.qbr %[temp1], %[temp5] \n\t" |
+ "preceu.ph.qbl %[temp2], %[temp5] \n\t" |
+ "preceu.ph.qbl %[temp4], %[c2] \n\t" |
+ "subq.ph %[temp3], %[temp1], %[temp3] \n\t" |
+ "subq.ph %[temp4], %[temp2], %[temp4] \n\t" |
+ "shrl.ph %[temp5], %[temp3], 15 \n\t" |
+ "shrl.ph %[temp0], %[temp4], 15 \n\t" |
+ "addq.ph %[temp3], %[temp3], %[temp5] \n\t" |
+ "addq.ph %[temp4], %[temp0], %[temp4] \n\t" |
+ "shra.ph %[temp3], %[temp3], 1 \n\t" |
+ "shra.ph %[temp4], %[temp4], 1 \n\t" |
+ "addq.ph %[temp1], %[temp1], %[temp3] \n\t" |
+ "addq.ph %[temp2], %[temp2], %[temp4] \n\t" |
+ "shll_s.ph %[temp1], %[temp1], 7 \n\t" |
+ "shll_s.ph %[temp2], %[temp2], 7 \n\t" |
+ "precrqu_s.qb.ph %[temp1], %[temp2], %[temp1] \n\t" |
+ : [temp0]"=r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), |
+ [temp3]"=&r"(temp3), [temp4]"=r"(temp4), [temp5]"=&r"(temp5) |
+ : [c0]"r"(c0), [c1]"r"(c1), [c2]"r"(c2) |
+ : "memory" |
+ ); |
+ return temp1; |
+} |
+ |
+static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) { |
+ int temp0, temp1, temp2, temp3, temp4, temp5; |
+ __asm__ volatile ( |
+ "cmpgdu.lt.qb %[temp1], %[c], %[b] \n\t" |
+ "pick.qb %[temp1], %[b], %[c] \n\t" |
+ "pick.qb %[temp2], %[c], %[b] \n\t" |
+ "cmpgdu.lt.qb %[temp4], %[c], %[a] \n\t" |
+ "pick.qb %[temp4], %[a], %[c] \n\t" |
+ "pick.qb %[temp5], %[c], %[a] \n\t" |
+ "subu.qb %[temp3], %[temp1], %[temp2] \n\t" |
+ "subu.qb %[temp0], %[temp4], %[temp5] \n\t" |
+ "raddu.w.qb %[temp3], %[temp3] \n\t" |
+ "raddu.w.qb %[temp0], %[temp0] \n\t" |
+ "subu %[temp3], %[temp3], %[temp0] \n\t" |
+ "slti %[temp0], %[temp3], 0x1 \n\t" |
+ "movz %[a], %[b], %[temp0] \n\t" |
+ : [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), [temp3]"=&r"(temp3), |
+ [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), [temp0]"=&r"(temp0), |
+ [a]"+&r"(a) |
+ : [b]"r"(b), [c]"r"(c) |
+ ); |
+ return a; |
+} |
+ |
+static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) { |
+ __asm__ volatile ( |
+ "adduh.qb %[a0], %[a0], %[a1] \n\t" |
+ : [a0]"+r"(a0) |
+ : [a1]"r"(a1) |
+ ); |
+ return a0; |
+} |
+ |
+static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) { |
+ return Average2(Average2(a0, a2), a1); |
+} |
+ |
+static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1, |
+ uint32_t a2, uint32_t a3) { |
+ return Average2(Average2(a0, a1), Average2(a2, a3)); |
+} |
+ |
+static uint32_t Predictor5(uint32_t left, const uint32_t* const top) { |
+ return Average3(left, top[0], top[1]); |
+} |
+ |
+static uint32_t Predictor6(uint32_t left, const uint32_t* const top) { |
+ return Average2(left, top[-1]); |
+} |
+ |
+static uint32_t Predictor7(uint32_t left, const uint32_t* const top) { |
+ return Average2(left, top[0]); |
+} |
+ |
+static uint32_t Predictor8(uint32_t left, const uint32_t* const top) { |
+ (void)left; |
+ return Average2(top[-1], top[0]); |
+} |
+ |
+static uint32_t Predictor9(uint32_t left, const uint32_t* const top) { |
+ (void)left; |
+ return Average2(top[0], top[1]); |
+} |
+ |
+static uint32_t Predictor10(uint32_t left, const uint32_t* const top) { |
+ return Average4(left, top[-1], top[0], top[1]); |
+} |
+ |
+static uint32_t Predictor11(uint32_t left, const uint32_t* const top) { |
+ return Select(top[0], left, top[-1]); |
+} |
+ |
+static uint32_t Predictor12(uint32_t left, const uint32_t* const top) { |
+ return ClampedAddSubtractFull(left, top[0], top[-1]); |
+} |
+ |
+static uint32_t Predictor13(uint32_t left, const uint32_t* const top) { |
+ return ClampedAddSubtractHalf(left, top[0], top[-1]); |
+} |
+ |
+// Add green to blue and red channels (i.e. perform the inverse transform of |
+// 'subtract green'). |
+static void AddGreenToBlueAndRed(uint32_t* data, int num_pixels) { |
+ uint32_t temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7; |
+ uint32_t* const p_loop1_end = data + (num_pixels & ~3); |
+ uint32_t* const p_loop2_end = data + num_pixels; |
+ __asm__ volatile ( |
+ ".set push \n\t" |
+ ".set noreorder \n\t" |
+ "beq %[data], %[p_loop1_end], 3f \n\t" |
+ " nop \n\t" |
+ "0: \n\t" |
+ "lw %[temp0], 0(%[data]) \n\t" |
+ "lw %[temp1], 4(%[data]) \n\t" |
+ "lw %[temp2], 8(%[data]) \n\t" |
+ "lw %[temp3], 12(%[data]) \n\t" |
+ "ext %[temp4], %[temp0], 8, 8 \n\t" |
+ "ext %[temp5], %[temp1], 8, 8 \n\t" |
+ "ext %[temp6], %[temp2], 8, 8 \n\t" |
+ "ext %[temp7], %[temp3], 8, 8 \n\t" |
+ "addiu %[data], %[data], 16 \n\t" |
+ "replv.ph %[temp4], %[temp4] \n\t" |
+ "replv.ph %[temp5], %[temp5] \n\t" |
+ "replv.ph %[temp6], %[temp6] \n\t" |
+ "replv.ph %[temp7], %[temp7] \n\t" |
+ "addu.qb %[temp0], %[temp0], %[temp4] \n\t" |
+ "addu.qb %[temp1], %[temp1], %[temp5] \n\t" |
+ "addu.qb %[temp2], %[temp2], %[temp6] \n\t" |
+ "addu.qb %[temp3], %[temp3], %[temp7] \n\t" |
+ "sw %[temp0], -16(%[data]) \n\t" |
+ "sw %[temp1], -12(%[data]) \n\t" |
+ "sw %[temp2], -8(%[data]) \n\t" |
+ "bne %[data], %[p_loop1_end], 0b \n\t" |
+ " sw %[temp3], -4(%[data]) \n\t" |
+ "3: \n\t" |
+ "beq %[data], %[p_loop2_end], 2f \n\t" |
+ " nop \n\t" |
+ "1: \n\t" |
+ "lw %[temp0], 0(%[data]) \n\t" |
+ "addiu %[data], %[data], 4 \n\t" |
+ "ext %[temp4], %[temp0], 8, 8 \n\t" |
+ "replv.ph %[temp4], %[temp4] \n\t" |
+ "addu.qb %[temp0], %[temp0], %[temp4] \n\t" |
+ "bne %[data], %[p_loop2_end], 1b \n\t" |
+ " sw %[temp0], -4(%[data]) \n\t" |
+ "2: \n\t" |
+ ".set pop \n\t" |
+ : [data]"+&r"(data), [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), |
+ [temp2]"=&r"(temp2), [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), |
+ [temp5]"=&r"(temp5), [temp6]"=&r"(temp6), [temp7]"=&r"(temp7) |
+ : [p_loop1_end]"r"(p_loop1_end), [p_loop2_end]"r"(p_loop2_end) |
+ : "memory" |
+ ); |
+} |
+ |
+static void TransformColorInverse(const VP8LMultipliers* const m, |
+ uint32_t* data, int num_pixels) { |
+ int temp0, temp1, temp2, temp3, temp4, temp5; |
+ uint32_t argb, argb1, new_red; |
+ const uint32_t G_to_R = m->green_to_red_; |
+ const uint32_t G_to_B = m->green_to_blue_; |
+ const uint32_t R_to_B = m->red_to_blue_; |
+ uint32_t* const p_loop_end = data + (num_pixels & ~1); |
+ __asm__ volatile ( |
+ ".set push \n\t" |
+ ".set noreorder \n\t" |
+ "beq %[data], %[p_loop_end], 1f \n\t" |
+ " nop \n\t" |
+ "replv.ph %[temp0], %[G_to_R] \n\t" |
+ "replv.ph %[temp1], %[G_to_B] \n\t" |
+ "replv.ph %[temp2], %[R_to_B] \n\t" |
+ "shll.ph %[temp0], %[temp0], 8 \n\t" |
+ "shll.ph %[temp1], %[temp1], 8 \n\t" |
+ "shll.ph %[temp2], %[temp2], 8 \n\t" |
+ "shra.ph %[temp0], %[temp0], 8 \n\t" |
+ "shra.ph %[temp1], %[temp1], 8 \n\t" |
+ "shra.ph %[temp2], %[temp2], 8 \n\t" |
+ "0: \n\t" |
+ "lw %[argb], 0(%[data]) \n\t" |
+ "lw %[argb1], 4(%[data]) \n\t" |
+ "addiu %[data], %[data], 8 \n\t" |
+ "precrq.qb.ph %[temp3], %[argb], %[argb1] \n\t" |
+ "preceu.ph.qbra %[temp3], %[temp3] \n\t" |
+ "shll.ph %[temp3], %[temp3], 8 \n\t" |
+ "shra.ph %[temp3], %[temp3], 8 \n\t" |
+ "mul.ph %[temp5], %[temp3], %[temp0] \n\t" |
+ "mul.ph %[temp3], %[temp3], %[temp1] \n\t" |
+ "precrq.ph.w %[new_red], %[argb], %[argb1] \n\t" |
+ "ins %[argb1], %[argb], 16, 16 \n\t" |
+ "shra.ph %[temp5], %[temp5], 5 \n\t" |
+ "shra.ph %[temp3], %[temp3], 5 \n\t" |
+ "addu.ph %[new_red], %[new_red], %[temp5] \n\t" |
+ "addu.ph %[argb1], %[argb1], %[temp3] \n\t" |
+ "preceu.ph.qbra %[temp5], %[new_red] \n\t" |
+ "shll.ph %[temp4], %[temp5], 8 \n\t" |
+ "shra.ph %[temp4], %[temp4], 8 \n\t" |
+ "mul.ph %[temp4], %[temp4], %[temp2] \n\t" |
+ "sb %[temp5], -2(%[data]) \n\t" |
+ "sra %[temp5], %[temp5], 16 \n\t" |
+ "shra.ph %[temp4], %[temp4], 5 \n\t" |
+ "addu.ph %[argb1], %[argb1], %[temp4] \n\t" |
+ "preceu.ph.qbra %[temp3], %[argb1] \n\t" |
+ "sb %[temp5], -6(%[data]) \n\t" |
+ "sb %[temp3], -4(%[data]) \n\t" |
+ "sra %[temp3], %[temp3], 16 \n\t" |
+ "bne %[data], %[p_loop_end], 0b \n\t" |
+ " sb %[temp3], -8(%[data]) \n\t" |
+ "1: \n\t" |
+ ".set pop \n\t" |
+ : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), |
+ [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), |
+ [new_red]"=&r"(new_red), [argb]"=&r"(argb), |
+ [argb1]"=&r"(argb1), [data]"+&r"(data) |
+ : [G_to_R]"r"(G_to_R), [R_to_B]"r"(R_to_B), |
+ [G_to_B]"r"(G_to_B), [p_loop_end]"r"(p_loop_end) |
+ : "memory", "hi", "lo" |
+ ); |
+ |
+ // Fall-back to C-version for left-overs. |
+ if (num_pixels & 1) VP8LTransformColorInverse_C(m, data, 1); |
+} |
+ |
+static void ConvertBGRAToRGB(const uint32_t* src, |
+ int num_pixels, uint8_t* dst) { |
+ int temp0, temp1, temp2, temp3; |
+ const uint32_t* const p_loop1_end = src + (num_pixels & ~3); |
+ const uint32_t* const p_loop2_end = src + num_pixels; |
+ __asm__ volatile ( |
+ ".set push \n\t" |
+ ".set noreorder \n\t" |
+ "beq %[src], %[p_loop1_end], 3f \n\t" |
+ " nop \n\t" |
+ "0: \n\t" |
+ "lw %[temp3], 12(%[src]) \n\t" |
+ "lw %[temp2], 8(%[src]) \n\t" |
+ "lw %[temp1], 4(%[src]) \n\t" |
+ "lw %[temp0], 0(%[src]) \n\t" |
+ "ins %[temp3], %[temp2], 24, 8 \n\t" |
+ "sll %[temp2], %[temp2], 8 \n\t" |
+ "rotr %[temp3], %[temp3], 16 \n\t" |
+ "ins %[temp2], %[temp1], 0, 16 \n\t" |
+ "sll %[temp1], %[temp1], 8 \n\t" |
+ "wsbh %[temp3], %[temp3] \n\t" |
+ "balign %[temp0], %[temp1], 1 \n\t" |
+ "wsbh %[temp2], %[temp2] \n\t" |
+ "wsbh %[temp0], %[temp0] \n\t" |
+ "usw %[temp3], 8(%[dst]) \n\t" |
+ "rotr %[temp0], %[temp0], 16 \n\t" |
+ "usw %[temp2], 4(%[dst]) \n\t" |
+ "addiu %[src], %[src], 16 \n\t" |
+ "usw %[temp0], 0(%[dst]) \n\t" |
+ "bne %[src], %[p_loop1_end], 0b \n\t" |
+ " addiu %[dst], %[dst], 12 \n\t" |
+ "3: \n\t" |
+ "beq %[src], %[p_loop2_end], 2f \n\t" |
+ " nop \n\t" |
+ "1: \n\t" |
+ "lw %[temp0], 0(%[src]) \n\t" |
+ "addiu %[src], %[src], 4 \n\t" |
+ "wsbh %[temp1], %[temp0] \n\t" |
+ "addiu %[dst], %[dst], 3 \n\t" |
+ "ush %[temp1], -2(%[dst]) \n\t" |
+ "sra %[temp0], %[temp0], 16 \n\t" |
+ "bne %[src], %[p_loop2_end], 1b \n\t" |
+ " sb %[temp0], -3(%[dst]) \n\t" |
+ "2: \n\t" |
+ ".set pop \n\t" |
+ : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), |
+ [temp3]"=&r"(temp3), [dst]"+&r"(dst), [src]"+&r"(src) |
+ : [p_loop1_end]"r"(p_loop1_end), [p_loop2_end]"r"(p_loop2_end) |
+ : "memory" |
+ ); |
+} |
+ |
+static void ConvertBGRAToRGBA(const uint32_t* src, |
+ int num_pixels, uint8_t* dst) { |
+ int temp0, temp1, temp2, temp3; |
+ const uint32_t* const p_loop1_end = src + (num_pixels & ~3); |
+ const uint32_t* const p_loop2_end = src + num_pixels; |
+ __asm__ volatile ( |
+ ".set push \n\t" |
+ ".set noreorder \n\t" |
+ "beq %[src], %[p_loop1_end], 3f \n\t" |
+ " nop \n\t" |
+ "0: \n\t" |
+ "lw %[temp0], 0(%[src]) \n\t" |
+ "lw %[temp1], 4(%[src]) \n\t" |
+ "lw %[temp2], 8(%[src]) \n\t" |
+ "lw %[temp3], 12(%[src]) \n\t" |
+ "wsbh %[temp0], %[temp0] \n\t" |
+ "wsbh %[temp1], %[temp1] \n\t" |
+ "wsbh %[temp2], %[temp2] \n\t" |
+ "wsbh %[temp3], %[temp3] \n\t" |
+ "addiu %[src], %[src], 16 \n\t" |
+ "balign %[temp0], %[temp0], 1 \n\t" |
+ "balign %[temp1], %[temp1], 1 \n\t" |
+ "balign %[temp2], %[temp2], 1 \n\t" |
+ "balign %[temp3], %[temp3], 1 \n\t" |
+ "usw %[temp0], 0(%[dst]) \n\t" |
+ "usw %[temp1], 4(%[dst]) \n\t" |
+ "usw %[temp2], 8(%[dst]) \n\t" |
+ "usw %[temp3], 12(%[dst]) \n\t" |
+ "bne %[src], %[p_loop1_end], 0b \n\t" |
+ " addiu %[dst], %[dst], 16 \n\t" |
+ "3: \n\t" |
+ "beq %[src], %[p_loop2_end], 2f \n\t" |
+ " nop \n\t" |
+ "1: \n\t" |
+ "lw %[temp0], 0(%[src]) \n\t" |
+ "wsbh %[temp0], %[temp0] \n\t" |
+ "addiu %[src], %[src], 4 \n\t" |
+ "balign %[temp0], %[temp0], 1 \n\t" |
+ "usw %[temp0], 0(%[dst]) \n\t" |
+ "bne %[src], %[p_loop2_end], 1b \n\t" |
+ " addiu %[dst], %[dst], 4 \n\t" |
+ "2: \n\t" |
+ ".set pop \n\t" |
+ : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), |
+ [temp3]"=&r"(temp3), [dst]"+&r"(dst), [src]"+&r"(src) |
+ : [p_loop1_end]"r"(p_loop1_end), [p_loop2_end]"r"(p_loop2_end) |
+ : "memory" |
+ ); |
+} |
+ |
+static void ConvertBGRAToRGBA4444(const uint32_t* src, |
+ int num_pixels, uint8_t* dst) { |
+ int temp0, temp1, temp2, temp3, temp4, temp5; |
+ const uint32_t* const p_loop1_end = src + (num_pixels & ~3); |
+ const uint32_t* const p_loop2_end = src + num_pixels; |
+ __asm__ volatile ( |
+ ".set push \n\t" |
+ ".set noreorder \n\t" |
+ "beq %[src], %[p_loop1_end], 3f \n\t" |
+ " nop \n\t" |
+ "0: \n\t" |
+ "lw %[temp0], 0(%[src]) \n\t" |
+ "lw %[temp1], 4(%[src]) \n\t" |
+ "lw %[temp2], 8(%[src]) \n\t" |
+ "lw %[temp3], 12(%[src]) \n\t" |
+ "ext %[temp4], %[temp0], 28, 4 \n\t" |
+ "ext %[temp5], %[temp0], 12, 4 \n\t" |
+ "ins %[temp0], %[temp4], 0, 4 \n\t" |
+ "ext %[temp4], %[temp1], 28, 4 \n\t" |
+ "ins %[temp0], %[temp5], 16, 4 \n\t" |
+ "ext %[temp5], %[temp1], 12, 4 \n\t" |
+ "ins %[temp1], %[temp4], 0, 4 \n\t" |
+ "ext %[temp4], %[temp2], 28, 4 \n\t" |
+ "ins %[temp1], %[temp5], 16, 4 \n\t" |
+ "ext %[temp5], %[temp2], 12, 4 \n\t" |
+ "ins %[temp2], %[temp4], 0, 4 \n\t" |
+ "ext %[temp4], %[temp3], 28, 4 \n\t" |
+ "ins %[temp2], %[temp5], 16, 4 \n\t" |
+ "ext %[temp5], %[temp3], 12, 4 \n\t" |
+ "ins %[temp3], %[temp4], 0, 4 \n\t" |
+ "precr.qb.ph %[temp1], %[temp1], %[temp0] \n\t" |
+ "ins %[temp3], %[temp5], 16, 4 \n\t" |
+ "addiu %[src], %[src], 16 \n\t" |
+ "precr.qb.ph %[temp3], %[temp3], %[temp2] \n\t" |
+#ifdef WEBP_SWAP_16BIT_CSP |
+ "usw %[temp1], 0(%[dst]) \n\t" |
+ "usw %[temp3], 4(%[dst]) \n\t" |
+#else |
+ "wsbh %[temp1], %[temp1] \n\t" |
+ "wsbh %[temp3], %[temp3] \n\t" |
+ "usw %[temp1], 0(%[dst]) \n\t" |
+ "usw %[temp3], 4(%[dst]) \n\t" |
+#endif |
+ "bne %[src], %[p_loop1_end], 0b \n\t" |
+ " addiu %[dst], %[dst], 8 \n\t" |
+ "3: \n\t" |
+ "beq %[src], %[p_loop2_end], 2f \n\t" |
+ " nop \n\t" |
+ "1: \n\t" |
+ "lw %[temp0], 0(%[src]) \n\t" |
+ "ext %[temp4], %[temp0], 28, 4 \n\t" |
+ "ext %[temp5], %[temp0], 12, 4 \n\t" |
+ "ins %[temp0], %[temp4], 0, 4 \n\t" |
+ "ins %[temp0], %[temp5], 16, 4 \n\t" |
+ "addiu %[src], %[src], 4 \n\t" |
+ "precr.qb.ph %[temp0], %[temp0], %[temp0] \n\t" |
+#ifdef WEBP_SWAP_16BIT_CSP |
+ "ush %[temp0], 0(%[dst]) \n\t" |
+#else |
+ "wsbh %[temp0], %[temp0] \n\t" |
+ "ush %[temp0], 0(%[dst]) \n\t" |
+#endif |
+ "bne %[src], %[p_loop2_end], 1b \n\t" |
+ " addiu %[dst], %[dst], 2 \n\t" |
+ "2: \n\t" |
+ ".set pop \n\t" |
+ : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), |
+ [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), |
+ [dst]"+&r"(dst), [src]"+&r"(src) |
+ : [p_loop1_end]"r"(p_loop1_end), [p_loop2_end]"r"(p_loop2_end) |
+ : "memory" |
+ ); |
+} |
+ |
+static void ConvertBGRAToRGB565(const uint32_t* src, |
+ int num_pixels, uint8_t* dst) { |
+ int temp0, temp1, temp2, temp3, temp4, temp5; |
+ const uint32_t* const p_loop1_end = src + (num_pixels & ~3); |
+ const uint32_t* const p_loop2_end = src + num_pixels; |
+ __asm__ volatile ( |
+ ".set push \n\t" |
+ ".set noreorder \n\t" |
+ "beq %[src], %[p_loop1_end], 3f \n\t" |
+ " nop \n\t" |
+ "0: \n\t" |
+ "lw %[temp0], 0(%[src]) \n\t" |
+ "lw %[temp1], 4(%[src]) \n\t" |
+ "lw %[temp2], 8(%[src]) \n\t" |
+ "lw %[temp3], 12(%[src]) \n\t" |
+ "ext %[temp4], %[temp0], 8, 16 \n\t" |
+ "ext %[temp5], %[temp0], 5, 11 \n\t" |
+ "ext %[temp0], %[temp0], 3, 5 \n\t" |
+ "ins %[temp4], %[temp5], 0, 11 \n\t" |
+ "ext %[temp5], %[temp1], 5, 11 \n\t" |
+ "ins %[temp4], %[temp0], 0, 5 \n\t" |
+ "ext %[temp0], %[temp1], 8, 16 \n\t" |
+ "ext %[temp1], %[temp1], 3, 5 \n\t" |
+ "ins %[temp0], %[temp5], 0, 11 \n\t" |
+ "ext %[temp5], %[temp2], 5, 11 \n\t" |
+ "ins %[temp0], %[temp1], 0, 5 \n\t" |
+ "ext %[temp1], %[temp2], 8, 16 \n\t" |
+ "ext %[temp2], %[temp2], 3, 5 \n\t" |
+ "ins %[temp1], %[temp5], 0, 11 \n\t" |
+ "ext %[temp5], %[temp3], 5, 11 \n\t" |
+ "ins %[temp1], %[temp2], 0, 5 \n\t" |
+ "ext %[temp2], %[temp3], 8, 16 \n\t" |
+ "ext %[temp3], %[temp3], 3, 5 \n\t" |
+ "ins %[temp2], %[temp5], 0, 11 \n\t" |
+ "append %[temp0], %[temp4], 16 \n\t" |
+ "ins %[temp2], %[temp3], 0, 5 \n\t" |
+ "addiu %[src], %[src], 16 \n\t" |
+ "append %[temp2], %[temp1], 16 \n\t" |
+#ifdef WEBP_SWAP_16BIT_CSP |
+ "usw %[temp0], 0(%[dst]) \n\t" |
+ "usw %[temp2], 4(%[dst]) \n\t" |
+#else |
+ "wsbh %[temp0], %[temp0] \n\t" |
+ "wsbh %[temp2], %[temp2] \n\t" |
+ "usw %[temp0], 0(%[dst]) \n\t" |
+ "usw %[temp2], 4(%[dst]) \n\t" |
+#endif |
+ "bne %[src], %[p_loop1_end], 0b \n\t" |
+ " addiu %[dst], %[dst], 8 \n\t" |
+ "3: \n\t" |
+ "beq %[src], %[p_loop2_end], 2f \n\t" |
+ " nop \n\t" |
+ "1: \n\t" |
+ "lw %[temp0], 0(%[src]) \n\t" |
+ "ext %[temp4], %[temp0], 8, 16 \n\t" |
+ "ext %[temp5], %[temp0], 5, 11 \n\t" |
+ "ext %[temp0], %[temp0], 3, 5 \n\t" |
+ "ins %[temp4], %[temp5], 0, 11 \n\t" |
+ "addiu %[src], %[src], 4 \n\t" |
+ "ins %[temp4], %[temp0], 0, 5 \n\t" |
+#ifdef WEBP_SWAP_16BIT_CSP |
+ "ush %[temp4], 0(%[dst]) \n\t" |
+#else |
+ "wsbh %[temp4], %[temp4] \n\t" |
+ "ush %[temp4], 0(%[dst]) \n\t" |
+#endif |
+ "bne %[src], %[p_loop2_end], 1b \n\t" |
+ " addiu %[dst], %[dst], 2 \n\t" |
+ "2: \n\t" |
+ ".set pop \n\t" |
+ : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), |
+ [temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), |
+ [dst]"+&r"(dst), [src]"+&r"(src) |
+ : [p_loop1_end]"r"(p_loop1_end), [p_loop2_end]"r"(p_loop2_end) |
+ : "memory" |
+ ); |
+} |
+ |
+static void ConvertBGRAToBGR(const uint32_t* src, |
+ int num_pixels, uint8_t* dst) { |
+ int temp0, temp1, temp2, temp3; |
+ const uint32_t* const p_loop1_end = src + (num_pixels & ~3); |
+ const uint32_t* const p_loop2_end = src + num_pixels; |
+ __asm__ volatile ( |
+ ".set push \n\t" |
+ ".set noreorder \n\t" |
+ "beq %[src], %[p_loop1_end], 3f \n\t" |
+ " nop \n\t" |
+ "0: \n\t" |
+ "lw %[temp0], 0(%[src]) \n\t" |
+ "lw %[temp1], 4(%[src]) \n\t" |
+ "lw %[temp2], 8(%[src]) \n\t" |
+ "lw %[temp3], 12(%[src]) \n\t" |
+ "ins %[temp0], %[temp1], 24, 8 \n\t" |
+ "sra %[temp1], %[temp1], 8 \n\t" |
+ "ins %[temp1], %[temp2], 16, 16 \n\t" |
+ "sll %[temp2], %[temp2], 8 \n\t" |
+ "balign %[temp3], %[temp2], 1 \n\t" |
+ "addiu %[src], %[src], 16 \n\t" |
+ "usw %[temp0], 0(%[dst]) \n\t" |
+ "usw %[temp1], 4(%[dst]) \n\t" |
+ "usw %[temp3], 8(%[dst]) \n\t" |
+ "bne %[src], %[p_loop1_end], 0b \n\t" |
+ " addiu %[dst], %[dst], 12 \n\t" |
+ "3: \n\t" |
+ "beq %[src], %[p_loop2_end], 2f \n\t" |
+ " nop \n\t" |
+ "1: \n\t" |
+ "lw %[temp0], 0(%[src]) \n\t" |
+ "addiu %[src], %[src], 4 \n\t" |
+ "addiu %[dst], %[dst], 3 \n\t" |
+ "ush %[temp0], -3(%[dst]) \n\t" |
+ "sra %[temp0], %[temp0], 16 \n\t" |
+ "bne %[src], %[p_loop2_end], 1b \n\t" |
+ " sb %[temp0], -1(%[dst]) \n\t" |
+ "2: \n\t" |
+ ".set pop \n\t" |
+ : [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), |
+ [temp3]"=&r"(temp3), [dst]"+&r"(dst), [src]"+&r"(src) |
+ : [p_loop1_end]"r"(p_loop1_end), [p_loop2_end]"r"(p_loop2_end) |
+ : "memory" |
+ ); |
+} |
+ |
+//------------------------------------------------------------------------------ |
+// Entry point |
+ |
+extern void VP8LDspInitMIPSdspR2(void); |
+ |
+WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitMIPSdspR2(void) { |
+ VP8LMapColor32b = MapARGB; |
+ VP8LMapColor8b = MapAlpha; |
+ VP8LPredictors[5] = Predictor5; |
+ VP8LPredictors[6] = Predictor6; |
+ VP8LPredictors[7] = Predictor7; |
+ VP8LPredictors[8] = Predictor8; |
+ VP8LPredictors[9] = Predictor9; |
+ VP8LPredictors[10] = Predictor10; |
+ VP8LPredictors[11] = Predictor11; |
+ VP8LPredictors[12] = Predictor12; |
+ VP8LPredictors[13] = Predictor13; |
+ VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed; |
+ VP8LTransformColorInverse = TransformColorInverse; |
+ VP8LConvertBGRAToRGB = ConvertBGRAToRGB; |
+ VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA; |
+ VP8LConvertBGRAToRGBA4444 = ConvertBGRAToRGBA4444; |
+ VP8LConvertBGRAToRGB565 = ConvertBGRAToRGB565; |
+ VP8LConvertBGRAToBGR = ConvertBGRAToBGR; |
+} |
+ |
+#else // !WEBP_USE_MIPS_DSP_R2 |
+ |
+WEBP_DSP_INIT_STUB(VP8LDspInitMIPSdspR2) |
+ |
+#endif // WEBP_USE_MIPS_DSP_R2 |