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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ | 5 #ifndef CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ |
6 #define CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ | 6 #define CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <string> | 10 #include <string> |
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34 // it to serve as an anchor for state that needs to persist across top-level | 34 // it to serve as an anchor for state that needs to persist across top-level |
35 // page navigations. | 35 // page navigations. |
36 // | 36 // |
37 // TODO(ajwong): Move NavigationController ownership to the main frame | 37 // TODO(ajwong): Move NavigationController ownership to the main frame |
38 // FrameTreeNode. Possibly expose access to it from here. | 38 // FrameTreeNode. Possibly expose access to it from here. |
39 // | 39 // |
40 // This object is only used on the UI thread. | 40 // This object is only used on the UI thread. |
41 class CONTENT_EXPORT FrameTree { | 41 class CONTENT_EXPORT FrameTree { |
42 public: | 42 public: |
43 class NodeRange; | 43 class NodeRange; |
44 class ConstNodeRange; | |
44 | 45 |
45 class CONTENT_EXPORT NodeIterator { | 46 class CONTENT_EXPORT NodeIterator { |
46 public: | 47 public: |
47 ~NodeIterator(); | 48 ~NodeIterator(); |
48 | 49 |
49 NodeIterator& operator++(); | 50 NodeIterator& operator++(); |
50 | 51 |
51 bool operator==(const NodeIterator& rhs) const; | 52 bool operator==(const NodeIterator& rhs) const; |
52 bool operator!=(const NodeIterator& rhs) const { return !(*this == rhs); } | 53 bool operator!=(const NodeIterator& rhs) const { return !(*this == rhs); } |
53 | 54 |
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70 | 71 |
71 private: | 72 private: |
72 friend class FrameTree; | 73 friend class FrameTree; |
73 | 74 |
74 NodeRange(FrameTree* tree, FrameTreeNode* node_to_skip); | 75 NodeRange(FrameTree* tree, FrameTreeNode* node_to_skip); |
75 | 76 |
76 FrameTree* const tree_; | 77 FrameTree* const tree_; |
77 FrameTreeNode* const node_to_skip_; | 78 FrameTreeNode* const node_to_skip_; |
78 }; | 79 }; |
79 | 80 |
81 class CONTENT_EXPORT ConstNodeIterator { | |
clamy
2016/01/20 13:23:45
FrameTree::IsLoading needs to iterate over the tre
carlosk
2016/01/20 14:05:14
Might be better to land this separately but I don'
carlosk
2016/01/20 14:05:14
I hate the duplication C++ requires for this kind
| |
82 public: | |
83 ~ConstNodeIterator(); | |
84 | |
85 ConstNodeIterator& operator++(); | |
86 | |
87 bool operator==(const ConstNodeIterator& rhs) const; | |
88 bool operator!=(const ConstNodeIterator& rhs) const { | |
89 return !(*this == rhs); | |
90 } | |
91 | |
92 const FrameTreeNode* operator*() { return current_node_; } | |
93 | |
94 private: | |
95 friend class ConstNodeRange; | |
96 | |
97 ConstNodeIterator(const FrameTreeNode* starting_node); | |
98 | |
99 const FrameTreeNode* current_node_; | |
100 std::queue<const FrameTreeNode*> queue_; | |
101 }; | |
102 | |
103 class CONTENT_EXPORT ConstNodeRange { | |
104 public: | |
105 ConstNodeIterator begin(); | |
106 ConstNodeIterator end(); | |
107 | |
108 private: | |
109 friend class FrameTree; | |
110 | |
111 ConstNodeRange(const FrameTree* tree); | |
112 | |
113 const FrameTree* const tree_; | |
114 }; | |
115 | |
80 // Each FrameTreeNode will default to using the given |navigator| for | 116 // Each FrameTreeNode will default to using the given |navigator| for |
81 // navigation tasks in the frame. | 117 // navigation tasks in the frame. |
82 // A set of delegates are remembered here so that we can create | 118 // A set of delegates are remembered here so that we can create |
83 // RenderFrameHostManagers. | 119 // RenderFrameHostManagers. |
84 // TODO(creis): This set of delegates will change as we move things to | 120 // TODO(creis): This set of delegates will change as we move things to |
85 // Navigator. | 121 // Navigator. |
86 FrameTree(Navigator* navigator, | 122 FrameTree(Navigator* navigator, |
87 RenderFrameHostDelegate* render_frame_delegate, | 123 RenderFrameHostDelegate* render_frame_delegate, |
88 RenderViewHostDelegate* render_view_delegate, | 124 RenderViewHostDelegate* render_view_delegate, |
89 RenderWidgetHostDelegate* render_widget_delegate, | 125 RenderWidgetHostDelegate* render_widget_delegate, |
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102 // Returns the first frame in this tree with the given |name|, or the main | 138 // Returns the first frame in this tree with the given |name|, or the main |
103 // frame if |name| is empty. | 139 // frame if |name| is empty. |
104 // Note that this does NOT support pseudo-names like _self, _top, and _blank, | 140 // Note that this does NOT support pseudo-names like _self, _top, and _blank, |
105 // nor searching other FrameTrees (unlike blink::WebView::findFrameByName). | 141 // nor searching other FrameTrees (unlike blink::WebView::findFrameByName). |
106 FrameTreeNode* FindByName(const std::string& name); | 142 FrameTreeNode* FindByName(const std::string& name); |
107 | 143 |
108 // Returns a range to iterate over all FrameTreeNodes in the frame tree in | 144 // Returns a range to iterate over all FrameTreeNodes in the frame tree in |
109 // breadth-first traversal order. | 145 // breadth-first traversal order. |
110 NodeRange Nodes(); | 146 NodeRange Nodes(); |
111 | 147 |
148 // Returns a range to iterate over all FrameTreeNodes in the frame tree in | |
149 // breadth-first traversal order. All FrameTreeNodes returned will be const. | |
150 ConstNodeRange ConstNodes() const; | |
151 | |
112 // Adds a new child frame to the frame tree. |process_id| is required to | 152 // Adds a new child frame to the frame tree. |process_id| is required to |
113 // disambiguate |new_routing_id|, and it must match the process of the | 153 // disambiguate |new_routing_id|, and it must match the process of the |
114 // |parent| node. Otherwise no child is added and this method returns false. | 154 // |parent| node. Otherwise no child is added and this method returns false. |
115 bool AddFrame(FrameTreeNode* parent, | 155 bool AddFrame(FrameTreeNode* parent, |
116 int process_id, | 156 int process_id, |
117 int new_routing_id, | 157 int new_routing_id, |
118 blink::WebTreeScopeType scope, | 158 blink::WebTreeScopeType scope, |
119 const std::string& frame_name, | 159 const std::string& frame_name, |
120 blink::WebSandboxFlags sandbox_flags, | 160 blink::WebSandboxFlags sandbox_flags, |
121 const blink::WebFrameOwnerProperties& frame_owner_properties); | 161 const blink::WebFrameOwnerProperties& frame_owner_properties); |
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180 // Updates the overall load progress and notifies the WebContents. | 220 // Updates the overall load progress and notifies the WebContents. |
181 void UpdateLoadProgress(); | 221 void UpdateLoadProgress(); |
182 | 222 |
183 // Returns this FrameTree's total load progress. | 223 // Returns this FrameTree's total load progress. |
184 double load_progress() { return load_progress_; } | 224 double load_progress() { return load_progress_; } |
185 | 225 |
186 // Resets the load progress on all nodes in this FrameTree. | 226 // Resets the load progress on all nodes in this FrameTree. |
187 void ResetLoadProgress(); | 227 void ResetLoadProgress(); |
188 | 228 |
189 // Returns true if at least one of the nodes in this FrameTree is loading. | 229 // Returns true if at least one of the nodes in this FrameTree is loading. |
190 bool IsLoading(); | 230 bool IsLoading() const; |
191 | 231 |
192 // Set page-level focus in all SiteInstances involved in rendering | 232 // Set page-level focus in all SiteInstances involved in rendering |
193 // this FrameTree, not including the current main frame's | 233 // this FrameTree, not including the current main frame's |
194 // SiteInstance. The focus update will be sent via the main frame's proxies | 234 // SiteInstance. The focus update will be sent via the main frame's proxies |
195 // in those SiteInstances. | 235 // in those SiteInstances. |
196 void ReplicatePageFocus(bool is_focused); | 236 void ReplicatePageFocus(bool is_focused); |
197 | 237 |
198 // Updates page-level focus for this FrameTree in the subframe renderer | 238 // Updates page-level focus for this FrameTree in the subframe renderer |
199 // identified by |instance|. | 239 // identified by |instance|. |
200 void SetPageFocus(SiteInstance* instance, bool is_focused); | 240 void SetPageFocus(SiteInstance* instance, bool is_focused); |
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245 | 285 |
246 // Overall load progress. | 286 // Overall load progress. |
247 double load_progress_; | 287 double load_progress_; |
248 | 288 |
249 DISALLOW_COPY_AND_ASSIGN(FrameTree); | 289 DISALLOW_COPY_AND_ASSIGN(FrameTree); |
250 }; | 290 }; |
251 | 291 |
252 } // namespace content | 292 } // namespace content |
253 | 293 |
254 #endif // CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ | 294 #endif // CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ |
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