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Side by Side Diff: ui/gl/gl_surface_egl.h

Issue 1545113002: Switch to standard integer types in ui/gl/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 12 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_SURFACE_EGL_H_ 5 #ifndef UI_GL_GL_SURFACE_EGL_H_
6 #define UI_GL_GL_SURFACE_EGL_H_ 6 #define UI_GL_GL_SURFACE_EGL_H_
7 7
8 #if defined(OS_WIN) 8 #if defined(OS_WIN)
9 #include <windows.h> 9 #include <windows.h>
10 #endif 10 #endif
11 11
12 #include <string> 12 #include <string>
13 13
14 #include "base/command_line.h" 14 #include "base/command_line.h"
15 #include "base/compiler_specific.h" 15 #include "base/compiler_specific.h"
16 #include "base/macros.h"
16 #include "base/time/time.h" 17 #include "base/time/time.h"
18 #include "build/build_config.h"
17 #include "ui/gfx/geometry/size.h" 19 #include "ui/gfx/geometry/size.h"
18 #include "ui/gfx/vsync_provider.h" 20 #include "ui/gfx/vsync_provider.h"
19 #include "ui/gl/gl_bindings.h" 21 #include "ui/gl/gl_bindings.h"
20 #include "ui/gl/gl_surface.h" 22 #include "ui/gl/gl_surface.h"
21 #include "ui/gl/gl_surface_overlay.h" 23 #include "ui/gl/gl_surface_overlay.h"
22 24
23 namespace gfx { 25 namespace gfx {
24 26
25 // Get default EGL display for GLSurfaceEGL (differs by platform). 27 // Get default EGL display for GLSurfaceEGL (differs by platform).
26 EGLNativeDisplayType GetPlatformDefaultEGLNativeDisplay(); 28 EGLNativeDisplayType GetPlatformDefaultEGLNativeDisplay();
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195 ~SurfacelessEGL() override; 197 ~SurfacelessEGL() override;
196 198
197 private: 199 private:
198 gfx::Size size_; 200 gfx::Size size_;
199 DISALLOW_COPY_AND_ASSIGN(SurfacelessEGL); 201 DISALLOW_COPY_AND_ASSIGN(SurfacelessEGL);
200 }; 202 };
201 203
202 } // namespace gfx 204 } // namespace gfx
203 205
204 #endif // UI_GL_GL_SURFACE_EGL_H_ 206 #endif // UI_GL_GL_SURFACE_EGL_H_
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