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1 /* | 1 /* |
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. | 2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above | 8 * 1. Redistributions of source code must retain the above |
9 * copyright notice, this list of conditions and the following | 9 * copyright notice, this list of conditions and the following |
10 * disclaimer. | 10 * disclaimer. |
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23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | 23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, | 24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | 25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED | 26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
27 * OF THE POSSIBILITY OF SUCH DAMAGE. | 27 * OF THE POSSIBILITY OF SUCH DAMAGE. |
28 */ | 28 */ |
29 | 29 |
30 #include "config.h" | 30 #include "config.h" |
31 #include "core/rendering/exclusions/ExclusionShape.h" | 31 #include "core/rendering/exclusions/ExclusionShape.h" |
32 | 32 |
33 #include "core/css/BasicShapeFunctions.h" | |
34 #include "core/css/LengthFunctions.h" | 33 #include "core/css/LengthFunctions.h" |
35 #include "core/platform/graphics/FloatSize.h" | 34 #include "core/platform/graphics/FloatSize.h" |
36 #include "core/platform/graphics/WindRule.h" | 35 #include "core/platform/graphics/WindRule.h" |
37 #include "core/rendering/exclusions/ExclusionPolygon.h" | 36 #include "core/rendering/exclusions/ExclusionPolygon.h" |
38 #include "core/rendering/exclusions/ExclusionRectangle.h" | 37 #include "core/rendering/exclusions/ExclusionRectangle.h" |
39 #include <wtf/MathExtras.h> | 38 #include <wtf/MathExtras.h> |
40 #include <wtf/OwnPtr.h> | 39 #include <wtf/OwnPtr.h> |
41 #include <wtf/PassOwnPtr.h> | 40 #include <wtf/PassOwnPtr.h> |
42 | 41 |
43 namespace WebCore { | 42 namespace WebCore { |
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164 } | 163 } |
165 | 164 |
166 exclusionShape->m_writingMode = writingMode; | 165 exclusionShape->m_writingMode = writingMode; |
167 exclusionShape->m_margin = floatValueForLength(margin, 0); | 166 exclusionShape->m_margin = floatValueForLength(margin, 0); |
168 exclusionShape->m_padding = floatValueForLength(padding, 0); | 167 exclusionShape->m_padding = floatValueForLength(padding, 0); |
169 | 168 |
170 return exclusionShape.release(); | 169 return exclusionShape.release(); |
171 } | 170 } |
172 | 171 |
173 } // namespace WebCore | 172 } // namespace WebCore |
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