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| 1 /* | 1 /* |
| 2 * Copyright (C) 2014 Google Inc. All rights reserved. | 2 * Copyright (C) 2014 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 12 matching lines...) Expand all Loading... |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "core/svg/SVGBoolean.h" | 31 #include "core/svg/SVGBoolean.h" |
| 32 | 32 |
| 33 #include "bindings/core/v8/ExceptionState.h" | |
| 34 #include "bindings/core/v8/ExceptionStatePlaceholder.h" | |
| 35 #include "core/dom/ExceptionCode.h" | |
| 36 #include "core/svg/SVGAnimationElement.h" | 33 #include "core/svg/SVGAnimationElement.h" |
| 37 | 34 |
| 38 namespace blink { | 35 namespace blink { |
| 39 | 36 |
| 40 String SVGBoolean::valueAsString() const | 37 String SVGBoolean::valueAsString() const |
| 41 { | 38 { |
| 42 return m_value ? "true" : "false"; | 39 return m_value ? "true" : "false"; |
| 43 } | 40 } |
| 44 | 41 |
| 45 void SVGBoolean::setValueAsString(const String& value, ExceptionState& exception
State) | 42 SVGParsingError SVGBoolean::setValueAsString(const String& value) |
| 46 { | 43 { |
| 47 if (value == "true") { | 44 if (value == "true") { |
| 48 m_value = true; | 45 m_value = true; |
| 49 } else if (value == "false") { | 46 return NoError; |
| 47 } |
| 48 if (value == "false") { |
| 50 m_value = false; | 49 m_value = false; |
| 51 } else { | 50 return NoError; |
| 52 exceptionState.throwDOMException(SyntaxError, "The value provided ('" +
value + "') is invalid."); | |
| 53 } | 51 } |
| 52 return ParsingAttributeFailedError; |
| 54 } | 53 } |
| 55 | 54 |
| 56 void SVGBoolean::add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) | 55 void SVGBoolean::add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) |
| 57 { | 56 { |
| 58 ASSERT_NOT_REACHED(); | 57 ASSERT_NOT_REACHED(); |
| 59 } | 58 } |
| 60 | 59 |
| 61 void SVGBoolean::calculateAnimatedValue(SVGAnimationElement* animationElement, f
loat percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> f
rom, PassRefPtrWillBeRawPtr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPrope
rtyBase>, SVGElement*) | 60 void SVGBoolean::calculateAnimatedValue(SVGAnimationElement* animationElement, f
loat percentage, unsigned repeatCount, PassRefPtrWillBeRawPtr<SVGPropertyBase> f
rom, PassRefPtrWillBeRawPtr<SVGPropertyBase> to, PassRefPtrWillBeRawPtr<SVGPrope
rtyBase>, SVGElement*) |
| 62 { | 61 { |
| 63 ASSERT(animationElement); | 62 ASSERT(animationElement); |
| 64 bool fromBoolean = animationElement->animationMode() == ToAnimation ? m_valu
e : toSVGBoolean(from)->value(); | 63 bool fromBoolean = animationElement->animationMode() == ToAnimation ? m_valu
e : toSVGBoolean(from)->value(); |
| 65 bool toBoolean = toSVGBoolean(to)->value(); | 64 bool toBoolean = toSVGBoolean(to)->value(); |
| 66 | 65 |
| 67 animationElement->animateDiscreteType<bool>(percentage, fromBoolean, toBoole
an, m_value); | 66 animationElement->animateDiscreteType<bool>(percentage, fromBoolean, toBoole
an, m_value); |
| 68 } | 67 } |
| 69 | 68 |
| 70 float SVGBoolean::calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVG
Element*) | 69 float SVGBoolean::calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVG
Element*) |
| 71 { | 70 { |
| 72 // No paced animations for boolean. | 71 // No paced animations for boolean. |
| 73 return -1; | 72 return -1; |
| 74 } | 73 } |
| 75 | 74 |
| 76 } | 75 } |
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