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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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81 private: | 81 private: |
82 float valueForLength(const Length&, float zoom, SVGLengthMode) const; | 82 float valueForLength(const Length&, float zoom, SVGLengthMode) const; |
83 static float valueForLength(const Length&, float zoom, float dimension); | 83 static float valueForLength(const Length&, float zoom, float dimension); |
84 | 84 |
85 float convertValueFromUserUnitsToEXS(float value) const; | 85 float convertValueFromUserUnitsToEXS(float value) const; |
86 float convertValueFromEXSToUserUnits(float value) const; | 86 float convertValueFromEXSToUserUnits(float value) const; |
87 | 87 |
88 float convertValueFromUserUnitsToCHS(float value) const; | 88 float convertValueFromUserUnitsToCHS(float value) const; |
89 float convertValueFromCHSToUserUnits(float value) const; | 89 float convertValueFromCHSToUserUnits(float value) const; |
90 | 90 |
| 91 float convertValueFromUserUnitsToViewportUnits(CSSPrimitiveValue::UnitType t
oUnit, float value) const; |
| 92 float convertValueFromViewportUnitsToUserUnits(CSSPrimitiveValue::UnitType f
romUnit, float value) const; |
| 93 |
91 RawPtrWillBeMember<const SVGElement> m_context; | 94 RawPtrWillBeMember<const SVGElement> m_context; |
92 }; | 95 }; |
93 | 96 |
94 } // namespace blink | 97 } // namespace blink |
95 | 98 |
96 #endif // SVGLengthContext_h | 99 #endif // SVGLengthContext_h |
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