| Index: third_party/re2/re2/testing/string_generator.h
|
| diff --git a/third_party/re2/re2/testing/string_generator.h b/third_party/re2/re2/testing/string_generator.h
|
| deleted file mode 100644
|
| index 52e5e22ca0df0833d4097cbb617159ac753688dd..0000000000000000000000000000000000000000
|
| --- a/third_party/re2/re2/testing/string_generator.h
|
| +++ /dev/null
|
| @@ -1,58 +0,0 @@
|
| -// Copyright 2008 The RE2 Authors. All Rights Reserved.
|
| -// Use of this source code is governed by a BSD-style
|
| -// license that can be found in the LICENSE file.
|
| -
|
| -// String generator: generates all possible strings of up to
|
| -// maxlen letters using the set of letters in alpha.
|
| -// Fetch strings using a Java-like Next()/HasNext() interface.
|
| -
|
| -#ifndef RE2_TESTING_STRING_GENERATOR_H__
|
| -#define RE2_TESTING_STRING_GENERATOR_H__
|
| -
|
| -#include <string>
|
| -#include <vector>
|
| -#include "util/util.h"
|
| -#include "util/random.h"
|
| -#include "re2/stringpiece.h"
|
| -
|
| -namespace re2 {
|
| -
|
| -class StringGenerator {
|
| - public:
|
| - StringGenerator(int maxlen, const vector<string>& alphabet);
|
| - ~StringGenerator();
|
| - const StringPiece& Next();
|
| - bool HasNext() { return hasnext_; }
|
| -
|
| - // Resets generator to start sequence over.
|
| - void Reset();
|
| -
|
| - // Causes generator to emit random strings for next n calls to Next().
|
| - void Random(int32 seed, int n);
|
| -
|
| - // Causes generator to emit a NULL as the next call.
|
| - void GenerateNULL();
|
| -
|
| - private:
|
| - bool IncrementDigits();
|
| - bool RandomDigits();
|
| -
|
| - // Global state.
|
| - int maxlen_; // Maximum length string to generate.
|
| - vector<string> alphabet_; // Alphabet, one string per letter.
|
| -
|
| - // Iteration state.
|
| - StringPiece sp_; // Last StringPiece returned by Next().
|
| - string s_; // String data in last StringPiece returned by Next().
|
| - bool hasnext_; // Whether Next() can be called again.
|
| - vector<int> digits_; // Alphabet indices for next string.
|
| - bool generate_null_; // Whether to generate a NULL StringPiece next.
|
| - bool random_; // Whether generated strings are random.
|
| - int nrandom_; // Number of random strings left to generate.
|
| - ACMRandom* acm_; // Random number generator
|
| - DISALLOW_COPY_AND_ASSIGN(StringGenerator);
|
| -};
|
| -
|
| -} // namespace re2
|
| -
|
| -#endif // RE2_TESTING_STRING_GENERATOR_H__
|
|
|