| Index: third_party/re2/util/random.h
|
| diff --git a/third_party/re2/util/random.h b/third_party/re2/util/random.h
|
| deleted file mode 100644
|
| index 6c6e701ddf6fc5962411d5a38534ae447610a386..0000000000000000000000000000000000000000
|
| --- a/third_party/re2/util/random.h
|
| +++ /dev/null
|
| @@ -1,29 +0,0 @@
|
| -// Copyright 2005-2009 The RE2 Authors. All Rights Reserved.
|
| -// Use of this source code is governed by a BSD-style
|
| -// license that can be found in the LICENSE file.
|
| -
|
| -// Modified from Google perftools's tcmalloc_unittest.cc.
|
| -
|
| -#ifndef RE2_UTIL_RANDOM_H__
|
| -#define RE2_UTIL_RANDOM_H__
|
| -
|
| -#include "util/util.h"
|
| -
|
| -namespace re2 {
|
| -
|
| -// ACM minimal standard random number generator. (re-entrant.)
|
| -class ACMRandom {
|
| - public:
|
| - ACMRandom(int32 seed) : seed_(seed) {}
|
| - int32 Next();
|
| - int32 Uniform(int32);
|
| -
|
| - void Reset(int32 seed) { seed_ = seed; }
|
| -
|
| - private:
|
| - int32 seed_;
|
| -};
|
| -
|
| -} // namespace re2
|
| -
|
| -#endif // RE2_UTIL_RANDOM_H__
|
|
|