Index: third_party/re2/re2/re2.h |
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-// Copyright 2003-2009 The RE2 Authors. All Rights Reserved. |
-// Use of this source code is governed by a BSD-style |
-// license that can be found in the LICENSE file. |
- |
-#ifndef RE2_RE2_H |
-#define RE2_RE2_H |
- |
-// C++ interface to the re2 regular-expression library. |
-// RE2 supports Perl-style regular expressions (with extensions like |
-// \d, \w, \s, ...). |
-// |
-// ----------------------------------------------------------------------- |
-// REGEXP SYNTAX: |
-// |
-// This module uses the re2 library and hence supports |
-// its syntax for regular expressions, which is similar to Perl's with |
-// some of the more complicated things thrown away. In particular, |
-// backreferences and generalized assertions are not available, nor is \Z. |
-// |
-// See https://github.com/google/re2/wiki/Syntax for the syntax |
-// supported by RE2, and a comparison with PCRE and PERL regexps. |
-// |
-// For those not familiar with Perl's regular expressions, |
-// here are some examples of the most commonly used extensions: |
-// |
-// "hello (\\w+) world" -- \w matches a "word" character |
-// "version (\\d+)" -- \d matches a digit |
-// "hello\\s+world" -- \s matches any whitespace character |
-// "\\b(\\w+)\\b" -- \b matches non-empty string at word boundary |
-// "(?i)hello" -- (?i) turns on case-insensitive matching |
-// "/\\*(.*?)\\*/" -- .*? matches . minimum no. of times possible |
-// |
-// ----------------------------------------------------------------------- |
-// MATCHING INTERFACE: |
-// |
-// The "FullMatch" operation checks that supplied text matches a |
-// supplied pattern exactly. |
-// |
-// Example: successful match |
-// CHECK(RE2::FullMatch("hello", "h.*o")); |
-// |
-// Example: unsuccessful match (requires full match): |
-// CHECK(!RE2::FullMatch("hello", "e")); |
-// |
-// ----------------------------------------------------------------------- |
-// UTF-8 AND THE MATCHING INTERFACE: |
-// |
-// By default, the pattern and input text are interpreted as UTF-8. |
-// The RE2::Latin1 option causes them to be interpreted as Latin-1. |
-// |
-// Example: |
-// CHECK(RE2::FullMatch(utf8_string, RE2(utf8_pattern))); |
-// CHECK(RE2::FullMatch(latin1_string, RE2(latin1_pattern, RE2::Latin1))); |
-// |
-// ----------------------------------------------------------------------- |
-// MATCHING WITH SUB-STRING EXTRACTION: |
-// |
-// You can supply extra pointer arguments to extract matched subpieces. |
-// |
-// Example: extracts "ruby" into "s" and 1234 into "i" |
-// int i; |
-// string s; |
-// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s, &i)); |
-// |
-// Example: fails because string cannot be stored in integer |
-// CHECK(!RE2::FullMatch("ruby", "(.*)", &i)); |
-// |
-// Example: fails because there aren't enough sub-patterns: |
-// CHECK(!RE2::FullMatch("ruby:1234", "\\w+:\\d+", &s)); |
-// |
-// Example: does not try to extract any extra sub-patterns |
-// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s)); |
-// |
-// Example: does not try to extract into NULL |
-// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", NULL, &i)); |
-// |
-// Example: integer overflow causes failure |
-// CHECK(!RE2::FullMatch("ruby:1234567891234", "\\w+:(\\d+)", &i)); |
-// |
-// NOTE(rsc): Asking for substrings slows successful matches quite a bit. |
-// This may get a little faster in the future, but right now is slower |
-// than PCRE. On the other hand, failed matches run *very* fast (faster |
-// than PCRE), as do matches without substring extraction. |
-// |
-// ----------------------------------------------------------------------- |
-// PARTIAL MATCHES |
-// |
-// You can use the "PartialMatch" operation when you want the pattern |
-// to match any substring of the text. |
-// |
-// Example: simple search for a string: |
-// CHECK(RE2::PartialMatch("hello", "ell")); |
-// |
-// Example: find first number in a string |
-// int number; |
-// CHECK(RE2::PartialMatch("x*100 + 20", "(\\d+)", &number)); |
-// CHECK_EQ(number, 100); |
-// |
-// ----------------------------------------------------------------------- |
-// PRE-COMPILED REGULAR EXPRESSIONS |
-// |
-// RE2 makes it easy to use any string as a regular expression, without |
-// requiring a separate compilation step. |
-// |
-// If speed is of the essence, you can create a pre-compiled "RE2" |
-// object from the pattern and use it multiple times. If you do so, |
-// you can typically parse text faster than with sscanf. |
-// |
-// Example: precompile pattern for faster matching: |
-// RE2 pattern("h.*o"); |
-// while (ReadLine(&str)) { |
-// if (RE2::FullMatch(str, pattern)) ...; |
-// } |
-// |
-// ----------------------------------------------------------------------- |
-// SCANNING TEXT INCREMENTALLY |
-// |
-// The "Consume" operation may be useful if you want to repeatedly |
-// match regular expressions at the front of a string and skip over |
-// them as they match. This requires use of the "StringPiece" type, |
-// which represents a sub-range of a real string. |
-// |
-// Example: read lines of the form "var = value" from a string. |
-// string contents = ...; // Fill string somehow |
-// StringPiece input(contents); // Wrap a StringPiece around it |
-// |
-// string var; |
-// int value; |
-// while (RE2::Consume(&input, "(\\w+) = (\\d+)\n", &var, &value)) { |
-// ...; |
-// } |
-// |
-// Each successful call to "Consume" will set "var/value", and also |
-// advance "input" so it points past the matched text. Note that if the |
-// regular expression matches an empty string, input will advance |
-// by 0 bytes. If the regular expression being used might match |
-// an empty string, the loop body must check for this case and either |
-// advance the string or break out of the loop. |
-// |
-// The "FindAndConsume" operation is similar to "Consume" but does not |
-// anchor your match at the beginning of the string. For example, you |
-// could extract all words from a string by repeatedly calling |
-// RE2::FindAndConsume(&input, "(\\w+)", &word) |
-// |
-// ----------------------------------------------------------------------- |
-// USING VARIABLE NUMBER OF ARGUMENTS |
-// |
-// The above operations require you to know the number of arguments |
-// when you write the code. This is not always possible or easy (for |
-// example, the regular expression may be calculated at run time). |
-// You can use the "N" version of the operations when the number of |
-// match arguments are determined at run time. |
-// |
-// Example: |
-// const RE2::Arg* args[10]; |
-// int n; |
-// // ... populate args with pointers to RE2::Arg values ... |
-// // ... set n to the number of RE2::Arg objects ... |
-// bool match = RE2::FullMatchN(input, pattern, args, n); |
-// |
-// The last statement is equivalent to |
-// |
-// bool match = RE2::FullMatch(input, pattern, |
-// *args[0], *args[1], ..., *args[n - 1]); |
-// |
-// ----------------------------------------------------------------------- |
-// PARSING HEX/OCTAL/C-RADIX NUMBERS |
-// |
-// By default, if you pass a pointer to a numeric value, the |
-// corresponding text is interpreted as a base-10 number. You can |
-// instead wrap the pointer with a call to one of the operators Hex(), |
-// Octal(), or CRadix() to interpret the text in another base. The |
-// CRadix operator interprets C-style "0" (base-8) and "0x" (base-16) |
-// prefixes, but defaults to base-10. |
-// |
-// Example: |
-// int a, b, c, d; |
-// CHECK(RE2::FullMatch("100 40 0100 0x40", "(.*) (.*) (.*) (.*)", |
-// RE2::Octal(&a), RE2::Hex(&b), RE2::CRadix(&c), RE2::CRadix(&d)); |
-// will leave 64 in a, b, c, and d. |
- |
-#include <stdint.h> |
-#include <map> |
-#include <string> |
-#include "re2/stringpiece.h" |
-#include "re2/variadic_function.h" |
- |
-#ifndef RE2_HAVE_LONGLONG |
-#define RE2_HAVE_LONGLONG 1 |
-#endif |
- |
-namespace re2 { |
- |
-using std::string; |
-using std::map; |
-class Mutex; |
-class Prog; |
-class Regexp; |
- |
-// The following enum should be used only as a constructor argument to indicate |
-// that the variable has static storage class, and that the constructor should |
-// do nothing to its state. It indicates to the reader that it is legal to |
-// declare a static instance of the class, provided the constructor is given |
-// the LINKER_INITIALIZED argument. Normally, it is unsafe to declare a |
-// static variable that has a constructor or a destructor because invocation |
-// order is undefined. However, IF the type can be initialized by filling with |
-// zeroes (which the loader does for static variables), AND the type's |
-// destructor does nothing to the storage, then a constructor for static |
-// initialization can be declared as |
-// explicit MyClass(LinkerInitialized x) {} |
-// and invoked as |
-// static MyClass my_variable_name(LINKER_INITIALIZED); |
-enum LinkerInitialized { LINKER_INITIALIZED }; |
- |
-// Interface for regular expression matching. Also corresponds to a |
-// pre-compiled regular expression. An "RE2" object is safe for |
-// concurrent use by multiple threads. |
-class RE2 { |
- public: |
- // We convert user-passed pointers into special Arg objects |
- class Arg; |
- class Options; |
- |
- // Defined in set.h. |
- class Set; |
- |
- enum ErrorCode { |
- NoError = 0, |
- |
- // Unexpected error |
- ErrorInternal, |
- |
- // Parse errors |
- ErrorBadEscape, // bad escape sequence |
- ErrorBadCharClass, // bad character class |
- ErrorBadCharRange, // bad character class range |
- ErrorMissingBracket, // missing closing ] |
- ErrorMissingParen, // missing closing ) |
- ErrorTrailingBackslash, // trailing \ at end of regexp |
- ErrorRepeatArgument, // repeat argument missing, e.g. "*" |
- ErrorRepeatSize, // bad repetition argument |
- ErrorRepeatOp, // bad repetition operator |
- ErrorBadPerlOp, // bad perl operator |
- ErrorBadUTF8, // invalid UTF-8 in regexp |
- ErrorBadNamedCapture, // bad named capture group |
- ErrorPatternTooLarge // pattern too large (compile failed) |
- }; |
- |
- // Predefined common options. |
- // If you need more complicated things, instantiate |
- // an Option class, possibly passing one of these to |
- // the Option constructor, change the settings, and pass that |
- // Option class to the RE2 constructor. |
- enum CannedOptions { |
- DefaultOptions = 0, |
- Latin1, // treat input as Latin-1 (default UTF-8) |
- POSIX, // POSIX syntax, leftmost-longest match |
- Quiet // do not log about regexp parse errors |
- }; |
- |
- // Need to have the const char* and const string& forms for implicit |
- // conversions when passing string literals to FullMatch and PartialMatch. |
- // Otherwise the StringPiece form would be sufficient. |
-#ifndef SWIG |
- RE2(const char* pattern); |
- RE2(const string& pattern); |
-#endif |
- RE2(const StringPiece& pattern); |
- RE2(const StringPiece& pattern, const Options& option); |
- ~RE2(); |
- |
- // Returns whether RE2 was created properly. |
- bool ok() const { return error_code() == NoError; } |
- |
- // The string specification for this RE2. E.g. |
- // RE2 re("ab*c?d+"); |
- // re.pattern(); // "ab*c?d+" |
- const string& pattern() const { return pattern_; } |
- |
- // If RE2 could not be created properly, returns an error string. |
- // Else returns the empty string. |
- const string& error() const { return *error_; } |
- |
- // If RE2 could not be created properly, returns an error code. |
- // Else returns RE2::NoError (== 0). |
- ErrorCode error_code() const { return error_code_; } |
- |
- // If RE2 could not be created properly, returns the offending |
- // portion of the regexp. |
- const string& error_arg() const { return error_arg_; } |
- |
- // Returns the program size, a very approximate measure of a regexp's "cost". |
- // Larger numbers are more expensive than smaller numbers. |
- int ProgramSize() const; |
- |
- // EXPERIMENTAL! SUBJECT TO CHANGE! |
- // Outputs the program fanout as a histogram bucketed by powers of 2. |
- // Returns the number of the largest non-empty bucket. |
- int ProgramFanout(map<int, int>* histogram) const; |
- |
- // Returns the underlying Regexp; not for general use. |
- // Returns entire_regexp_ so that callers don't need |
- // to know about prefix_ and prefix_foldcase_. |
- re2::Regexp* Regexp() const { return entire_regexp_; } |
- |
- /***** The useful part: the matching interface *****/ |
- |
- // Matches "text" against "pattern". If pointer arguments are |
- // supplied, copies matched sub-patterns into them. |
- // |
- // You can pass in a "const char*" or a "string" for "text". |
- // You can pass in a "const char*" or a "string" or a "RE2" for "pattern". |
- // |
- // The provided pointer arguments can be pointers to any scalar numeric |
- // type, or one of: |
- // string (matched piece is copied to string) |
- // StringPiece (StringPiece is mutated to point to matched piece) |
- // T (where "bool T::ParseFrom(const char*, int)" exists) |
- // (void*)NULL (the corresponding matched sub-pattern is not copied) |
- // |
- // Returns true iff all of the following conditions are satisfied: |
- // a. "text" matches "pattern" exactly |
- // b. The number of matched sub-patterns is >= number of supplied pointers |
- // c. The "i"th argument has a suitable type for holding the |
- // string captured as the "i"th sub-pattern. If you pass in |
- // NULL for the "i"th argument, or pass fewer arguments than |
- // number of sub-patterns, "i"th captured sub-pattern is |
- // ignored. |
- // |
- // CAVEAT: An optional sub-pattern that does not exist in the |
- // matched string is assigned the empty string. Therefore, the |
- // following will return false (because the empty string is not a |
- // valid number): |
- // int number; |
- // RE2::FullMatch("abc", "[a-z]+(\\d+)?", &number); |
- static bool FullMatchN(const StringPiece& text, const RE2& re, |
- const Arg* const args[], int argc); |
- static const VariadicFunction2< |
- bool, const StringPiece&, const RE2&, Arg, RE2::FullMatchN> FullMatch; |
- |
- // Exactly like FullMatch(), except that "pattern" is allowed to match |
- // a substring of "text". |
- static bool PartialMatchN(const StringPiece& text, const RE2& re, // 3..16 args |
- const Arg* const args[], int argc); |
- static const VariadicFunction2< |
- bool, const StringPiece&, const RE2&, Arg, RE2::PartialMatchN> PartialMatch; |
- |
- // Like FullMatch() and PartialMatch(), except that pattern has to |
- // match a prefix of "text", and "input" is advanced past the matched |
- // text. Note: "input" is modified iff this routine returns true. |
- static bool ConsumeN(StringPiece* input, const RE2& pattern, // 3..16 args |
- const Arg* const args[], int argc); |
- static const VariadicFunction2< |
- bool, StringPiece*, const RE2&, Arg, RE2::ConsumeN> Consume; |
- |
- // Like Consume(..), but does not anchor the match at the beginning of the |
- // string. That is, "pattern" need not start its match at the beginning of |
- // "input". For example, "FindAndConsume(s, "(\\w+)", &word)" finds the next |
- // word in "s" and stores it in "word". |
- static bool FindAndConsumeN(StringPiece* input, const RE2& pattern, |
- const Arg* const args[], int argc); |
- static const VariadicFunction2< |
- bool, StringPiece*, const RE2&, Arg, RE2::FindAndConsumeN> FindAndConsume; |
- |
- // Replace the first match of "pattern" in "str" with "rewrite". |
- // Within "rewrite", backslash-escaped digits (\1 to \9) can be |
- // used to insert text matching corresponding parenthesized group |
- // from the pattern. \0 in "rewrite" refers to the entire matching |
- // text. E.g., |
- // |
- // string s = "yabba dabba doo"; |
- // CHECK(RE2::Replace(&s, "b+", "d")); |
- // |
- // will leave "s" containing "yada dabba doo" |
- // |
- // Returns true if the pattern matches and a replacement occurs, |
- // false otherwise. |
- static bool Replace(string *str, |
- const RE2& pattern, |
- const StringPiece& rewrite); |
- |
- // Like Replace(), except replaces successive non-overlapping occurrences |
- // of the pattern in the string with the rewrite. E.g. |
- // |
- // string s = "yabba dabba doo"; |
- // CHECK(RE2::GlobalReplace(&s, "b+", "d")); |
- // |
- // will leave "s" containing "yada dada doo" |
- // Replacements are not subject to re-matching. |
- // |
- // Because GlobalReplace only replaces non-overlapping matches, |
- // replacing "ana" within "banana" makes only one replacement, not two. |
- // |
- // Returns the number of replacements made. |
- static int GlobalReplace(string *str, |
- const RE2& pattern, |
- const StringPiece& rewrite); |
- |
- // Like Replace, except that if the pattern matches, "rewrite" |
- // is copied into "out" with substitutions. The non-matching |
- // portions of "text" are ignored. |
- // |
- // Returns true iff a match occurred and the extraction happened |
- // successfully; if no match occurs, the string is left unaffected. |
- // |
- // REQUIRES: "text" must not alias any part of "*out". |
- static bool Extract(const StringPiece &text, |
- const RE2& pattern, |
- const StringPiece &rewrite, |
- string *out); |
- |
- // Escapes all potentially meaningful regexp characters in |
- // 'unquoted'. The returned string, used as a regular expression, |
- // will exactly match the original string. For example, |
- // 1.5-2.0? |
- // may become: |
- // 1\.5\-2\.0\? |
- static string QuoteMeta(const StringPiece& unquoted); |
- |
- // Computes range for any strings matching regexp. The min and max can in |
- // some cases be arbitrarily precise, so the caller gets to specify the |
- // maximum desired length of string returned. |
- // |
- // Assuming PossibleMatchRange(&min, &max, N) returns successfully, any |
- // string s that is an anchored match for this regexp satisfies |
- // min <= s && s <= max. |
- // |
- // Note that PossibleMatchRange() will only consider the first copy of an |
- // infinitely repeated element (i.e., any regexp element followed by a '*' or |
- // '+' operator). Regexps with "{N}" constructions are not affected, as those |
- // do not compile down to infinite repetitions. |
- // |
- // Returns true on success, false on error. |
- bool PossibleMatchRange(string* min, string* max, int maxlen) const; |
- |
- // Generic matching interface |
- |
- // Type of match. |
- enum Anchor { |
- UNANCHORED, // No anchoring |
- ANCHOR_START, // Anchor at start only |
- ANCHOR_BOTH // Anchor at start and end |
- }; |
- |
- // Return the number of capturing subpatterns, or -1 if the |
- // regexp wasn't valid on construction. The overall match ($0) |
- // does not count: if the regexp is "(a)(b)", returns 2. |
- int NumberOfCapturingGroups() const; |
- |
- // Return a map from names to capturing indices. |
- // The map records the index of the leftmost group |
- // with the given name. |
- // Only valid until the re is deleted. |
- const map<string, int>& NamedCapturingGroups() const; |
- |
- // Return a map from capturing indices to names. |
- // The map has no entries for unnamed groups. |
- // Only valid until the re is deleted. |
- const map<int, string>& CapturingGroupNames() const; |
- |
- // General matching routine. |
- // Match against text starting at offset startpos |
- // and stopping the search at offset endpos. |
- // Returns true if match found, false if not. |
- // On a successful match, fills in match[] (up to nmatch entries) |
- // with information about submatches. |
- // I.e. matching RE2("(foo)|(bar)baz") on "barbazbla" will return true, |
- // setting match[0] = "barbaz", match[1] = NULL, match[2] = "bar", |
- // match[3] = NULL, ..., up to match[nmatch-1] = NULL. |
- // |
- // Don't ask for more match information than you will use: |
- // runs much faster with nmatch == 1 than nmatch > 1, and |
- // runs even faster if nmatch == 0. |
- // Doesn't make sense to use nmatch > 1 + NumberOfCapturingGroups(), |
- // but will be handled correctly. |
- // |
- // Passing text == StringPiece(NULL, 0) will be handled like any other |
- // empty string, but note that on return, it will not be possible to tell |
- // whether submatch i matched the empty string or did not match: |
- // either way, match[i] == NULL. |
- bool Match(const StringPiece& text, |
- int startpos, |
- int endpos, |
- Anchor anchor, |
- StringPiece *match, |
- int nmatch) const; |
- |
- // Check that the given rewrite string is suitable for use with this |
- // regular expression. It checks that: |
- // * The regular expression has enough parenthesized subexpressions |
- // to satisfy all of the \N tokens in rewrite |
- // * The rewrite string doesn't have any syntax errors. E.g., |
- // '\' followed by anything other than a digit or '\'. |
- // A true return value guarantees that Replace() and Extract() won't |
- // fail because of a bad rewrite string. |
- bool CheckRewriteString(const StringPiece& rewrite, string* error) const; |
- |
- // Returns the maximum submatch needed for the rewrite to be done by |
- // Replace(). E.g. if rewrite == "foo \\2,\\1", returns 2. |
- static int MaxSubmatch(const StringPiece& rewrite); |
- |
- // Append the "rewrite" string, with backslash subsitutions from "vec", |
- // to string "out". |
- // Returns true on success. This method can fail because of a malformed |
- // rewrite string. CheckRewriteString guarantees that the rewrite will |
- // be sucessful. |
- bool Rewrite(string *out, |
- const StringPiece &rewrite, |
- const StringPiece* vec, |
- int veclen) const; |
- |
- // Constructor options |
- class Options { |
- public: |
- // The options are (defaults in parentheses): |
- // |
- // utf8 (true) text and pattern are UTF-8; otherwise Latin-1 |
- // posix_syntax (false) restrict regexps to POSIX egrep syntax |
- // longest_match (false) search for longest match, not first match |
- // log_errors (true) log syntax and execution errors to ERROR |
- // max_mem (see below) approx. max memory footprint of RE2 |
- // literal (false) interpret string as literal, not regexp |
- // never_nl (false) never match \n, even if it is in regexp |
- // dot_nl (false) dot matches everything including new line |
- // never_capture (false) parse all parens as non-capturing |
- // case_sensitive (true) match is case-sensitive (regexp can override |
- // with (?i) unless in posix_syntax mode) |
- // |
- // The following options are only consulted when posix_syntax == true. |
- // (When posix_syntax == false these features are always enabled and |
- // cannot be turned off.) |
- // perl_classes (false) allow Perl's \d \s \w \D \S \W |
- // word_boundary (false) allow Perl's \b \B (word boundary and not) |
- // one_line (false) ^ and $ only match beginning and end of text |
- // |
- // The max_mem option controls how much memory can be used |
- // to hold the compiled form of the regexp (the Prog) and |
- // its cached DFA graphs. Code Search placed limits on the number |
- // of Prog instructions and DFA states: 10,000 for both. |
- // In RE2, those limits would translate to about 240 KB per Prog |
- // and perhaps 2.5 MB per DFA (DFA state sizes vary by regexp; RE2 does a |
- // better job of keeping them small than Code Search did). |
- // Each RE2 has two Progs (one forward, one reverse), and each Prog |
- // can have two DFAs (one first match, one longest match). |
- // That makes 4 DFAs: |
- // |
- // forward, first-match - used for UNANCHORED or ANCHOR_LEFT searches |
- // if opt.longest_match() == false |
- // forward, longest-match - used for all ANCHOR_BOTH searches, |
- // and the other two kinds if |
- // opt.longest_match() == true |
- // reverse, first-match - never used |
- // reverse, longest-match - used as second phase for unanchored searches |
- // |
- // The RE2 memory budget is statically divided between the two |
- // Progs and then the DFAs: two thirds to the forward Prog |
- // and one third to the reverse Prog. The forward Prog gives half |
- // of what it has left over to each of its DFAs. The reverse Prog |
- // gives it all to its longest-match DFA. |
- // |
- // Once a DFA fills its budget, it flushes its cache and starts over. |
- // If this happens too often, RE2 falls back on the NFA implementation. |
- |
- // For now, make the default budget something close to Code Search. |
- static const int kDefaultMaxMem = 8<<20; |
- |
- enum Encoding { |
- EncodingUTF8 = 1, |
- EncodingLatin1 |
- }; |
- |
- Options() : |
- encoding_(EncodingUTF8), |
- posix_syntax_(false), |
- longest_match_(false), |
- log_errors_(true), |
- max_mem_(kDefaultMaxMem), |
- literal_(false), |
- never_nl_(false), |
- dot_nl_(false), |
- never_capture_(false), |
- case_sensitive_(true), |
- perl_classes_(false), |
- word_boundary_(false), |
- one_line_(false) { |
- } |
- |
- /*implicit*/ Options(CannedOptions); |
- |
- Encoding encoding() const { return encoding_; } |
- void set_encoding(Encoding encoding) { encoding_ = encoding; } |
- |
- // Legacy interface to encoding. |
- // TODO(rsc): Remove once clients have been converted. |
- bool utf8() const { return encoding_ == EncodingUTF8; } |
- void set_utf8(bool b) { |
- if (b) { |
- encoding_ = EncodingUTF8; |
- } else { |
- encoding_ = EncodingLatin1; |
- } |
- } |
- |
- bool posix_syntax() const { return posix_syntax_; } |
- void set_posix_syntax(bool b) { posix_syntax_ = b; } |
- |
- bool longest_match() const { return longest_match_; } |
- void set_longest_match(bool b) { longest_match_ = b; } |
- |
- bool log_errors() const { return log_errors_; } |
- void set_log_errors(bool b) { log_errors_ = b; } |
- |
- int64_t max_mem() const { return max_mem_; } |
- void set_max_mem(int64_t m) { max_mem_ = m; } |
- |
- bool literal() const { return literal_; } |
- void set_literal(bool b) { literal_ = b; } |
- |
- bool never_nl() const { return never_nl_; } |
- void set_never_nl(bool b) { never_nl_ = b; } |
- |
- bool dot_nl() const { return dot_nl_; } |
- void set_dot_nl(bool b) { dot_nl_ = b; } |
- |
- bool never_capture() const { return never_capture_; } |
- void set_never_capture(bool b) { never_capture_ = b; } |
- |
- bool case_sensitive() const { return case_sensitive_; } |
- void set_case_sensitive(bool b) { case_sensitive_ = b; } |
- |
- bool perl_classes() const { return perl_classes_; } |
- void set_perl_classes(bool b) { perl_classes_ = b; } |
- |
- bool word_boundary() const { return word_boundary_; } |
- void set_word_boundary(bool b) { word_boundary_ = b; } |
- |
- bool one_line() const { return one_line_; } |
- void set_one_line(bool b) { one_line_ = b; } |
- |
- void Copy(const Options& src) { |
- encoding_ = src.encoding_; |
- posix_syntax_ = src.posix_syntax_; |
- longest_match_ = src.longest_match_; |
- log_errors_ = src.log_errors_; |
- max_mem_ = src.max_mem_; |
- literal_ = src.literal_; |
- never_nl_ = src.never_nl_; |
- dot_nl_ = src.dot_nl_; |
- never_capture_ = src.never_capture_; |
- case_sensitive_ = src.case_sensitive_; |
- perl_classes_ = src.perl_classes_; |
- word_boundary_ = src.word_boundary_; |
- one_line_ = src.one_line_; |
- } |
- |
- int ParseFlags() const; |
- |
- private: |
- Encoding encoding_; |
- bool posix_syntax_; |
- bool longest_match_; |
- bool log_errors_; |
- int64_t max_mem_; |
- bool literal_; |
- bool never_nl_; |
- bool dot_nl_; |
- bool never_capture_; |
- bool case_sensitive_; |
- bool perl_classes_; |
- bool word_boundary_; |
- bool one_line_; |
- |
- //DISALLOW_COPY_AND_ASSIGN(Options); |
- Options(const Options&); |
- void operator=(const Options&); |
- }; |
- |
- // Returns the options set in the constructor. |
- const Options& options() const { return options_; }; |
- |
- // Argument converters; see below. |
- static inline Arg CRadix(short* x); |
- static inline Arg CRadix(unsigned short* x); |
- static inline Arg CRadix(int* x); |
- static inline Arg CRadix(unsigned int* x); |
- static inline Arg CRadix(long* x); |
- static inline Arg CRadix(unsigned long* x); |
- #if RE2_HAVE_LONGLONG |
- static inline Arg CRadix(long long* x); |
- static inline Arg CRadix(unsigned long long* x); |
- #endif |
- |
- static inline Arg Hex(short* x); |
- static inline Arg Hex(unsigned short* x); |
- static inline Arg Hex(int* x); |
- static inline Arg Hex(unsigned int* x); |
- static inline Arg Hex(long* x); |
- static inline Arg Hex(unsigned long* x); |
- #if RE2_HAVE_LONGLONG |
- static inline Arg Hex(long long* x); |
- static inline Arg Hex(unsigned long long* x); |
- #endif |
- |
- static inline Arg Octal(short* x); |
- static inline Arg Octal(unsigned short* x); |
- static inline Arg Octal(int* x); |
- static inline Arg Octal(unsigned int* x); |
- static inline Arg Octal(long* x); |
- static inline Arg Octal(unsigned long* x); |
- #if RE2_HAVE_LONGLONG |
- static inline Arg Octal(long long* x); |
- static inline Arg Octal(unsigned long long* x); |
- #endif |
- |
- private: |
- void Init(const StringPiece& pattern, const Options& options); |
- |
- bool DoMatch(const StringPiece& text, |
- Anchor anchor, |
- int* consumed, |
- const Arg* const args[], |
- int n) const; |
- |
- re2::Prog* ReverseProg() const; |
- |
- mutable Mutex* mutex_; |
- string pattern_; // string regular expression |
- Options options_; // option flags |
- string prefix_; // required prefix (before regexp_) |
- bool prefix_foldcase_; // prefix is ASCII case-insensitive |
- re2::Regexp* entire_regexp_; // parsed regular expression |
- re2::Regexp* suffix_regexp_; // parsed regular expression, prefix removed |
- re2::Prog* prog_; // compiled program for regexp |
- mutable re2::Prog* rprog_; // reverse program for regexp |
- bool is_one_pass_; // can use prog_->SearchOnePass? |
- mutable const string* error_; // Error indicator |
- // (or points to empty string) |
- mutable ErrorCode error_code_; // Error code |
- mutable string error_arg_; // Fragment of regexp showing error |
- mutable int num_captures_; // Number of capturing groups |
- |
- // Map from capture names to indices |
- mutable const map<string, int>* named_groups_; |
- |
- // Map from capture indices to names |
- mutable const map<int, string>* group_names_; |
- |
- //DISALLOW_COPY_AND_ASSIGN(RE2); |
- RE2(const RE2&); |
- void operator=(const RE2&); |
-}; |
- |
-/***** Implementation details *****/ |
- |
-// Hex/Octal/Binary? |
- |
-// Special class for parsing into objects that define a ParseFrom() method |
-template <class T> |
-class _RE2_MatchObject { |
- public: |
- static inline bool Parse(const char* str, int n, void* dest) { |
- if (dest == NULL) return true; |
- T* object = reinterpret_cast<T*>(dest); |
- return object->ParseFrom(str, n); |
- } |
-}; |
- |
-class RE2::Arg { |
- public: |
- // Empty constructor so we can declare arrays of RE2::Arg |
- Arg(); |
- |
- // Constructor specially designed for NULL arguments |
- Arg(void*); |
- |
- typedef bool (*Parser)(const char* str, int n, void* dest); |
- |
-// Type-specific parsers |
-#define MAKE_PARSER(type,name) \ |
- Arg(type* p) : arg_(p), parser_(name) { } \ |
- Arg(type* p, Parser parser) : arg_(p), parser_(parser) { } \ |
- |
- |
- MAKE_PARSER(char, parse_char); |
- MAKE_PARSER(signed char, parse_char); |
- MAKE_PARSER(unsigned char, parse_uchar); |
- MAKE_PARSER(short, parse_short); |
- MAKE_PARSER(unsigned short, parse_ushort); |
- MAKE_PARSER(int, parse_int); |
- MAKE_PARSER(unsigned int, parse_uint); |
- MAKE_PARSER(long, parse_long); |
- MAKE_PARSER(unsigned long, parse_ulong); |
- #if RE2_HAVE_LONGLONG |
- MAKE_PARSER(long long, parse_longlong); |
- MAKE_PARSER(unsigned long long, parse_ulonglong); |
- #endif |
- MAKE_PARSER(float, parse_float); |
- MAKE_PARSER(double, parse_double); |
- MAKE_PARSER(string, parse_string); |
- MAKE_PARSER(StringPiece, parse_stringpiece); |
- |
-#undef MAKE_PARSER |
- |
- // Generic constructor templates |
- template <class T> Arg(T* p) |
- : arg_(p), parser_(_RE2_MatchObject<T>::Parse) { } |
- template <class T> Arg(T* p, Parser parser) |
- : arg_(p), parser_(parser) { } |
- |
- // Parse the data |
- bool Parse(const char* str, int n) const; |
- |
- private: |
- void* arg_; |
- Parser parser_; |
- |
- static bool parse_null (const char* str, int n, void* dest); |
- static bool parse_char (const char* str, int n, void* dest); |
- static bool parse_uchar (const char* str, int n, void* dest); |
- static bool parse_float (const char* str, int n, void* dest); |
- static bool parse_double (const char* str, int n, void* dest); |
- static bool parse_string (const char* str, int n, void* dest); |
- static bool parse_stringpiece (const char* str, int n, void* dest); |
- |
-#define DECLARE_INTEGER_PARSER(name) \ |
- private: \ |
- static bool parse_ ## name(const char* str, int n, void* dest); \ |
- static bool parse_ ## name ## _radix( \ |
- const char* str, int n, void* dest, int radix); \ |
- public: \ |
- static bool parse_ ## name ## _hex(const char* str, int n, void* dest); \ |
- static bool parse_ ## name ## _octal(const char* str, int n, void* dest); \ |
- static bool parse_ ## name ## _cradix(const char* str, int n, void* dest) |
- |
- DECLARE_INTEGER_PARSER(short); |
- DECLARE_INTEGER_PARSER(ushort); |
- DECLARE_INTEGER_PARSER(int); |
- DECLARE_INTEGER_PARSER(uint); |
- DECLARE_INTEGER_PARSER(long); |
- DECLARE_INTEGER_PARSER(ulong); |
- #if RE2_HAVE_LONGLONG |
- DECLARE_INTEGER_PARSER(longlong); |
- DECLARE_INTEGER_PARSER(ulonglong); |
- #endif |
- |
-#undef DECLARE_INTEGER_PARSER |
-}; |
- |
-inline RE2::Arg::Arg() : arg_(NULL), parser_(parse_null) { } |
-inline RE2::Arg::Arg(void* p) : arg_(p), parser_(parse_null) { } |
- |
-inline bool RE2::Arg::Parse(const char* str, int n) const { |
- return (*parser_)(str, n, arg_); |
-} |
- |
-// This part of the parser, appropriate only for ints, deals with bases |
-#define MAKE_INTEGER_PARSER(type, name) \ |
- inline RE2::Arg RE2::Hex(type* ptr) { \ |
- return RE2::Arg(ptr, RE2::Arg::parse_ ## name ## _hex); } \ |
- inline RE2::Arg RE2::Octal(type* ptr) { \ |
- return RE2::Arg(ptr, RE2::Arg::parse_ ## name ## _octal); } \ |
- inline RE2::Arg RE2::CRadix(type* ptr) { \ |
- return RE2::Arg(ptr, RE2::Arg::parse_ ## name ## _cradix); } |
- |
-MAKE_INTEGER_PARSER(short, short) |
-MAKE_INTEGER_PARSER(unsigned short, ushort) |
-MAKE_INTEGER_PARSER(int, int) |
-MAKE_INTEGER_PARSER(unsigned int, uint) |
-MAKE_INTEGER_PARSER(long, long) |
-MAKE_INTEGER_PARSER(unsigned long, ulong) |
-#if RE2_HAVE_LONGLONG |
-MAKE_INTEGER_PARSER(long long, longlong) |
-MAKE_INTEGER_PARSER(unsigned long long, ulonglong) |
-#endif |
- |
-#undef MAKE_INTEGER_PARSER |
- |
-} // namespace re2 |
- |
-using re2::RE2; |
- |
-#endif /* RE2_RE2_H */ |