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Unified Diff: third_party/re2/re2/re2.h

Issue 1544433002: Replace RE2 import with a dependency (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Re-Added LICENSE and OWNERS file Created 5 years ago
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Index: third_party/re2/re2/re2.h
diff --git a/third_party/re2/re2/re2.h b/third_party/re2/re2/re2.h
deleted file mode 100644
index a10d6a0d1bef5b9aa9a8e3d8e65d1f60cf4f2600..0000000000000000000000000000000000000000
--- a/third_party/re2/re2/re2.h
+++ /dev/null
@@ -1,882 +0,0 @@
-// Copyright 2003-2009 The RE2 Authors. All Rights Reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-#ifndef RE2_RE2_H
-#define RE2_RE2_H
-
-// C++ interface to the re2 regular-expression library.
-// RE2 supports Perl-style regular expressions (with extensions like
-// \d, \w, \s, ...).
-//
-// -----------------------------------------------------------------------
-// REGEXP SYNTAX:
-//
-// This module uses the re2 library and hence supports
-// its syntax for regular expressions, which is similar to Perl's with
-// some of the more complicated things thrown away. In particular,
-// backreferences and generalized assertions are not available, nor is \Z.
-//
-// See https://github.com/google/re2/wiki/Syntax for the syntax
-// supported by RE2, and a comparison with PCRE and PERL regexps.
-//
-// For those not familiar with Perl's regular expressions,
-// here are some examples of the most commonly used extensions:
-//
-// "hello (\\w+) world" -- \w matches a "word" character
-// "version (\\d+)" -- \d matches a digit
-// "hello\\s+world" -- \s matches any whitespace character
-// "\\b(\\w+)\\b" -- \b matches non-empty string at word boundary
-// "(?i)hello" -- (?i) turns on case-insensitive matching
-// "/\\*(.*?)\\*/" -- .*? matches . minimum no. of times possible
-//
-// -----------------------------------------------------------------------
-// MATCHING INTERFACE:
-//
-// The "FullMatch" operation checks that supplied text matches a
-// supplied pattern exactly.
-//
-// Example: successful match
-// CHECK(RE2::FullMatch("hello", "h.*o"));
-//
-// Example: unsuccessful match (requires full match):
-// CHECK(!RE2::FullMatch("hello", "e"));
-//
-// -----------------------------------------------------------------------
-// UTF-8 AND THE MATCHING INTERFACE:
-//
-// By default, the pattern and input text are interpreted as UTF-8.
-// The RE2::Latin1 option causes them to be interpreted as Latin-1.
-//
-// Example:
-// CHECK(RE2::FullMatch(utf8_string, RE2(utf8_pattern)));
-// CHECK(RE2::FullMatch(latin1_string, RE2(latin1_pattern, RE2::Latin1)));
-//
-// -----------------------------------------------------------------------
-// MATCHING WITH SUB-STRING EXTRACTION:
-//
-// You can supply extra pointer arguments to extract matched subpieces.
-//
-// Example: extracts "ruby" into "s" and 1234 into "i"
-// int i;
-// string s;
-// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s, &i));
-//
-// Example: fails because string cannot be stored in integer
-// CHECK(!RE2::FullMatch("ruby", "(.*)", &i));
-//
-// Example: fails because there aren't enough sub-patterns:
-// CHECK(!RE2::FullMatch("ruby:1234", "\\w+:\\d+", &s));
-//
-// Example: does not try to extract any extra sub-patterns
-// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s));
-//
-// Example: does not try to extract into NULL
-// CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", NULL, &i));
-//
-// Example: integer overflow causes failure
-// CHECK(!RE2::FullMatch("ruby:1234567891234", "\\w+:(\\d+)", &i));
-//
-// NOTE(rsc): Asking for substrings slows successful matches quite a bit.
-// This may get a little faster in the future, but right now is slower
-// than PCRE. On the other hand, failed matches run *very* fast (faster
-// than PCRE), as do matches without substring extraction.
-//
-// -----------------------------------------------------------------------
-// PARTIAL MATCHES
-//
-// You can use the "PartialMatch" operation when you want the pattern
-// to match any substring of the text.
-//
-// Example: simple search for a string:
-// CHECK(RE2::PartialMatch("hello", "ell"));
-//
-// Example: find first number in a string
-// int number;
-// CHECK(RE2::PartialMatch("x*100 + 20", "(\\d+)", &number));
-// CHECK_EQ(number, 100);
-//
-// -----------------------------------------------------------------------
-// PRE-COMPILED REGULAR EXPRESSIONS
-//
-// RE2 makes it easy to use any string as a regular expression, without
-// requiring a separate compilation step.
-//
-// If speed is of the essence, you can create a pre-compiled "RE2"
-// object from the pattern and use it multiple times. If you do so,
-// you can typically parse text faster than with sscanf.
-//
-// Example: precompile pattern for faster matching:
-// RE2 pattern("h.*o");
-// while (ReadLine(&str)) {
-// if (RE2::FullMatch(str, pattern)) ...;
-// }
-//
-// -----------------------------------------------------------------------
-// SCANNING TEXT INCREMENTALLY
-//
-// The "Consume" operation may be useful if you want to repeatedly
-// match regular expressions at the front of a string and skip over
-// them as they match. This requires use of the "StringPiece" type,
-// which represents a sub-range of a real string.
-//
-// Example: read lines of the form "var = value" from a string.
-// string contents = ...; // Fill string somehow
-// StringPiece input(contents); // Wrap a StringPiece around it
-//
-// string var;
-// int value;
-// while (RE2::Consume(&input, "(\\w+) = (\\d+)\n", &var, &value)) {
-// ...;
-// }
-//
-// Each successful call to "Consume" will set "var/value", and also
-// advance "input" so it points past the matched text. Note that if the
-// regular expression matches an empty string, input will advance
-// by 0 bytes. If the regular expression being used might match
-// an empty string, the loop body must check for this case and either
-// advance the string or break out of the loop.
-//
-// The "FindAndConsume" operation is similar to "Consume" but does not
-// anchor your match at the beginning of the string. For example, you
-// could extract all words from a string by repeatedly calling
-// RE2::FindAndConsume(&input, "(\\w+)", &word)
-//
-// -----------------------------------------------------------------------
-// USING VARIABLE NUMBER OF ARGUMENTS
-//
-// The above operations require you to know the number of arguments
-// when you write the code. This is not always possible or easy (for
-// example, the regular expression may be calculated at run time).
-// You can use the "N" version of the operations when the number of
-// match arguments are determined at run time.
-//
-// Example:
-// const RE2::Arg* args[10];
-// int n;
-// // ... populate args with pointers to RE2::Arg values ...
-// // ... set n to the number of RE2::Arg objects ...
-// bool match = RE2::FullMatchN(input, pattern, args, n);
-//
-// The last statement is equivalent to
-//
-// bool match = RE2::FullMatch(input, pattern,
-// *args[0], *args[1], ..., *args[n - 1]);
-//
-// -----------------------------------------------------------------------
-// PARSING HEX/OCTAL/C-RADIX NUMBERS
-//
-// By default, if you pass a pointer to a numeric value, the
-// corresponding text is interpreted as a base-10 number. You can
-// instead wrap the pointer with a call to one of the operators Hex(),
-// Octal(), or CRadix() to interpret the text in another base. The
-// CRadix operator interprets C-style "0" (base-8) and "0x" (base-16)
-// prefixes, but defaults to base-10.
-//
-// Example:
-// int a, b, c, d;
-// CHECK(RE2::FullMatch("100 40 0100 0x40", "(.*) (.*) (.*) (.*)",
-// RE2::Octal(&a), RE2::Hex(&b), RE2::CRadix(&c), RE2::CRadix(&d));
-// will leave 64 in a, b, c, and d.
-
-#include <stdint.h>
-#include <map>
-#include <string>
-#include "re2/stringpiece.h"
-#include "re2/variadic_function.h"
-
-#ifndef RE2_HAVE_LONGLONG
-#define RE2_HAVE_LONGLONG 1
-#endif
-
-namespace re2 {
-
-using std::string;
-using std::map;
-class Mutex;
-class Prog;
-class Regexp;
-
-// The following enum should be used only as a constructor argument to indicate
-// that the variable has static storage class, and that the constructor should
-// do nothing to its state. It indicates to the reader that it is legal to
-// declare a static instance of the class, provided the constructor is given
-// the LINKER_INITIALIZED argument. Normally, it is unsafe to declare a
-// static variable that has a constructor or a destructor because invocation
-// order is undefined. However, IF the type can be initialized by filling with
-// zeroes (which the loader does for static variables), AND the type's
-// destructor does nothing to the storage, then a constructor for static
-// initialization can be declared as
-// explicit MyClass(LinkerInitialized x) {}
-// and invoked as
-// static MyClass my_variable_name(LINKER_INITIALIZED);
-enum LinkerInitialized { LINKER_INITIALIZED };
-
-// Interface for regular expression matching. Also corresponds to a
-// pre-compiled regular expression. An "RE2" object is safe for
-// concurrent use by multiple threads.
-class RE2 {
- public:
- // We convert user-passed pointers into special Arg objects
- class Arg;
- class Options;
-
- // Defined in set.h.
- class Set;
-
- enum ErrorCode {
- NoError = 0,
-
- // Unexpected error
- ErrorInternal,
-
- // Parse errors
- ErrorBadEscape, // bad escape sequence
- ErrorBadCharClass, // bad character class
- ErrorBadCharRange, // bad character class range
- ErrorMissingBracket, // missing closing ]
- ErrorMissingParen, // missing closing )
- ErrorTrailingBackslash, // trailing \ at end of regexp
- ErrorRepeatArgument, // repeat argument missing, e.g. "*"
- ErrorRepeatSize, // bad repetition argument
- ErrorRepeatOp, // bad repetition operator
- ErrorBadPerlOp, // bad perl operator
- ErrorBadUTF8, // invalid UTF-8 in regexp
- ErrorBadNamedCapture, // bad named capture group
- ErrorPatternTooLarge // pattern too large (compile failed)
- };
-
- // Predefined common options.
- // If you need more complicated things, instantiate
- // an Option class, possibly passing one of these to
- // the Option constructor, change the settings, and pass that
- // Option class to the RE2 constructor.
- enum CannedOptions {
- DefaultOptions = 0,
- Latin1, // treat input as Latin-1 (default UTF-8)
- POSIX, // POSIX syntax, leftmost-longest match
- Quiet // do not log about regexp parse errors
- };
-
- // Need to have the const char* and const string& forms for implicit
- // conversions when passing string literals to FullMatch and PartialMatch.
- // Otherwise the StringPiece form would be sufficient.
-#ifndef SWIG
- RE2(const char* pattern);
- RE2(const string& pattern);
-#endif
- RE2(const StringPiece& pattern);
- RE2(const StringPiece& pattern, const Options& option);
- ~RE2();
-
- // Returns whether RE2 was created properly.
- bool ok() const { return error_code() == NoError; }
-
- // The string specification for this RE2. E.g.
- // RE2 re("ab*c?d+");
- // re.pattern(); // "ab*c?d+"
- const string& pattern() const { return pattern_; }
-
- // If RE2 could not be created properly, returns an error string.
- // Else returns the empty string.
- const string& error() const { return *error_; }
-
- // If RE2 could not be created properly, returns an error code.
- // Else returns RE2::NoError (== 0).
- ErrorCode error_code() const { return error_code_; }
-
- // If RE2 could not be created properly, returns the offending
- // portion of the regexp.
- const string& error_arg() const { return error_arg_; }
-
- // Returns the program size, a very approximate measure of a regexp's "cost".
- // Larger numbers are more expensive than smaller numbers.
- int ProgramSize() const;
-
- // EXPERIMENTAL! SUBJECT TO CHANGE!
- // Outputs the program fanout as a histogram bucketed by powers of 2.
- // Returns the number of the largest non-empty bucket.
- int ProgramFanout(map<int, int>* histogram) const;
-
- // Returns the underlying Regexp; not for general use.
- // Returns entire_regexp_ so that callers don't need
- // to know about prefix_ and prefix_foldcase_.
- re2::Regexp* Regexp() const { return entire_regexp_; }
-
- /***** The useful part: the matching interface *****/
-
- // Matches "text" against "pattern". If pointer arguments are
- // supplied, copies matched sub-patterns into them.
- //
- // You can pass in a "const char*" or a "string" for "text".
- // You can pass in a "const char*" or a "string" or a "RE2" for "pattern".
- //
- // The provided pointer arguments can be pointers to any scalar numeric
- // type, or one of:
- // string (matched piece is copied to string)
- // StringPiece (StringPiece is mutated to point to matched piece)
- // T (where "bool T::ParseFrom(const char*, int)" exists)
- // (void*)NULL (the corresponding matched sub-pattern is not copied)
- //
- // Returns true iff all of the following conditions are satisfied:
- // a. "text" matches "pattern" exactly
- // b. The number of matched sub-patterns is >= number of supplied pointers
- // c. The "i"th argument has a suitable type for holding the
- // string captured as the "i"th sub-pattern. If you pass in
- // NULL for the "i"th argument, or pass fewer arguments than
- // number of sub-patterns, "i"th captured sub-pattern is
- // ignored.
- //
- // CAVEAT: An optional sub-pattern that does not exist in the
- // matched string is assigned the empty string. Therefore, the
- // following will return false (because the empty string is not a
- // valid number):
- // int number;
- // RE2::FullMatch("abc", "[a-z]+(\\d+)?", &number);
- static bool FullMatchN(const StringPiece& text, const RE2& re,
- const Arg* const args[], int argc);
- static const VariadicFunction2<
- bool, const StringPiece&, const RE2&, Arg, RE2::FullMatchN> FullMatch;
-
- // Exactly like FullMatch(), except that "pattern" is allowed to match
- // a substring of "text".
- static bool PartialMatchN(const StringPiece& text, const RE2& re, // 3..16 args
- const Arg* const args[], int argc);
- static const VariadicFunction2<
- bool, const StringPiece&, const RE2&, Arg, RE2::PartialMatchN> PartialMatch;
-
- // Like FullMatch() and PartialMatch(), except that pattern has to
- // match a prefix of "text", and "input" is advanced past the matched
- // text. Note: "input" is modified iff this routine returns true.
- static bool ConsumeN(StringPiece* input, const RE2& pattern, // 3..16 args
- const Arg* const args[], int argc);
- static const VariadicFunction2<
- bool, StringPiece*, const RE2&, Arg, RE2::ConsumeN> Consume;
-
- // Like Consume(..), but does not anchor the match at the beginning of the
- // string. That is, "pattern" need not start its match at the beginning of
- // "input". For example, "FindAndConsume(s, "(\\w+)", &word)" finds the next
- // word in "s" and stores it in "word".
- static bool FindAndConsumeN(StringPiece* input, const RE2& pattern,
- const Arg* const args[], int argc);
- static const VariadicFunction2<
- bool, StringPiece*, const RE2&, Arg, RE2::FindAndConsumeN> FindAndConsume;
-
- // Replace the first match of "pattern" in "str" with "rewrite".
- // Within "rewrite", backslash-escaped digits (\1 to \9) can be
- // used to insert text matching corresponding parenthesized group
- // from the pattern. \0 in "rewrite" refers to the entire matching
- // text. E.g.,
- //
- // string s = "yabba dabba doo";
- // CHECK(RE2::Replace(&s, "b+", "d"));
- //
- // will leave "s" containing "yada dabba doo"
- //
- // Returns true if the pattern matches and a replacement occurs,
- // false otherwise.
- static bool Replace(string *str,
- const RE2& pattern,
- const StringPiece& rewrite);
-
- // Like Replace(), except replaces successive non-overlapping occurrences
- // of the pattern in the string with the rewrite. E.g.
- //
- // string s = "yabba dabba doo";
- // CHECK(RE2::GlobalReplace(&s, "b+", "d"));
- //
- // will leave "s" containing "yada dada doo"
- // Replacements are not subject to re-matching.
- //
- // Because GlobalReplace only replaces non-overlapping matches,
- // replacing "ana" within "banana" makes only one replacement, not two.
- //
- // Returns the number of replacements made.
- static int GlobalReplace(string *str,
- const RE2& pattern,
- const StringPiece& rewrite);
-
- // Like Replace, except that if the pattern matches, "rewrite"
- // is copied into "out" with substitutions. The non-matching
- // portions of "text" are ignored.
- //
- // Returns true iff a match occurred and the extraction happened
- // successfully; if no match occurs, the string is left unaffected.
- //
- // REQUIRES: "text" must not alias any part of "*out".
- static bool Extract(const StringPiece &text,
- const RE2& pattern,
- const StringPiece &rewrite,
- string *out);
-
- // Escapes all potentially meaningful regexp characters in
- // 'unquoted'. The returned string, used as a regular expression,
- // will exactly match the original string. For example,
- // 1.5-2.0?
- // may become:
- // 1\.5\-2\.0\?
- static string QuoteMeta(const StringPiece& unquoted);
-
- // Computes range for any strings matching regexp. The min and max can in
- // some cases be arbitrarily precise, so the caller gets to specify the
- // maximum desired length of string returned.
- //
- // Assuming PossibleMatchRange(&min, &max, N) returns successfully, any
- // string s that is an anchored match for this regexp satisfies
- // min <= s && s <= max.
- //
- // Note that PossibleMatchRange() will only consider the first copy of an
- // infinitely repeated element (i.e., any regexp element followed by a '*' or
- // '+' operator). Regexps with "{N}" constructions are not affected, as those
- // do not compile down to infinite repetitions.
- //
- // Returns true on success, false on error.
- bool PossibleMatchRange(string* min, string* max, int maxlen) const;
-
- // Generic matching interface
-
- // Type of match.
- enum Anchor {
- UNANCHORED, // No anchoring
- ANCHOR_START, // Anchor at start only
- ANCHOR_BOTH // Anchor at start and end
- };
-
- // Return the number of capturing subpatterns, or -1 if the
- // regexp wasn't valid on construction. The overall match ($0)
- // does not count: if the regexp is "(a)(b)", returns 2.
- int NumberOfCapturingGroups() const;
-
- // Return a map from names to capturing indices.
- // The map records the index of the leftmost group
- // with the given name.
- // Only valid until the re is deleted.
- const map<string, int>& NamedCapturingGroups() const;
-
- // Return a map from capturing indices to names.
- // The map has no entries for unnamed groups.
- // Only valid until the re is deleted.
- const map<int, string>& CapturingGroupNames() const;
-
- // General matching routine.
- // Match against text starting at offset startpos
- // and stopping the search at offset endpos.
- // Returns true if match found, false if not.
- // On a successful match, fills in match[] (up to nmatch entries)
- // with information about submatches.
- // I.e. matching RE2("(foo)|(bar)baz") on "barbazbla" will return true,
- // setting match[0] = "barbaz", match[1] = NULL, match[2] = "bar",
- // match[3] = NULL, ..., up to match[nmatch-1] = NULL.
- //
- // Don't ask for more match information than you will use:
- // runs much faster with nmatch == 1 than nmatch > 1, and
- // runs even faster if nmatch == 0.
- // Doesn't make sense to use nmatch > 1 + NumberOfCapturingGroups(),
- // but will be handled correctly.
- //
- // Passing text == StringPiece(NULL, 0) will be handled like any other
- // empty string, but note that on return, it will not be possible to tell
- // whether submatch i matched the empty string or did not match:
- // either way, match[i] == NULL.
- bool Match(const StringPiece& text,
- int startpos,
- int endpos,
- Anchor anchor,
- StringPiece *match,
- int nmatch) const;
-
- // Check that the given rewrite string is suitable for use with this
- // regular expression. It checks that:
- // * The regular expression has enough parenthesized subexpressions
- // to satisfy all of the \N tokens in rewrite
- // * The rewrite string doesn't have any syntax errors. E.g.,
- // '\' followed by anything other than a digit or '\'.
- // A true return value guarantees that Replace() and Extract() won't
- // fail because of a bad rewrite string.
- bool CheckRewriteString(const StringPiece& rewrite, string* error) const;
-
- // Returns the maximum submatch needed for the rewrite to be done by
- // Replace(). E.g. if rewrite == "foo \\2,\\1", returns 2.
- static int MaxSubmatch(const StringPiece& rewrite);
-
- // Append the "rewrite" string, with backslash subsitutions from "vec",
- // to string "out".
- // Returns true on success. This method can fail because of a malformed
- // rewrite string. CheckRewriteString guarantees that the rewrite will
- // be sucessful.
- bool Rewrite(string *out,
- const StringPiece &rewrite,
- const StringPiece* vec,
- int veclen) const;
-
- // Constructor options
- class Options {
- public:
- // The options are (defaults in parentheses):
- //
- // utf8 (true) text and pattern are UTF-8; otherwise Latin-1
- // posix_syntax (false) restrict regexps to POSIX egrep syntax
- // longest_match (false) search for longest match, not first match
- // log_errors (true) log syntax and execution errors to ERROR
- // max_mem (see below) approx. max memory footprint of RE2
- // literal (false) interpret string as literal, not regexp
- // never_nl (false) never match \n, even if it is in regexp
- // dot_nl (false) dot matches everything including new line
- // never_capture (false) parse all parens as non-capturing
- // case_sensitive (true) match is case-sensitive (regexp can override
- // with (?i) unless in posix_syntax mode)
- //
- // The following options are only consulted when posix_syntax == true.
- // (When posix_syntax == false these features are always enabled and
- // cannot be turned off.)
- // perl_classes (false) allow Perl's \d \s \w \D \S \W
- // word_boundary (false) allow Perl's \b \B (word boundary and not)
- // one_line (false) ^ and $ only match beginning and end of text
- //
- // The max_mem option controls how much memory can be used
- // to hold the compiled form of the regexp (the Prog) and
- // its cached DFA graphs. Code Search placed limits on the number
- // of Prog instructions and DFA states: 10,000 for both.
- // In RE2, those limits would translate to about 240 KB per Prog
- // and perhaps 2.5 MB per DFA (DFA state sizes vary by regexp; RE2 does a
- // better job of keeping them small than Code Search did).
- // Each RE2 has two Progs (one forward, one reverse), and each Prog
- // can have two DFAs (one first match, one longest match).
- // That makes 4 DFAs:
- //
- // forward, first-match - used for UNANCHORED or ANCHOR_LEFT searches
- // if opt.longest_match() == false
- // forward, longest-match - used for all ANCHOR_BOTH searches,
- // and the other two kinds if
- // opt.longest_match() == true
- // reverse, first-match - never used
- // reverse, longest-match - used as second phase for unanchored searches
- //
- // The RE2 memory budget is statically divided between the two
- // Progs and then the DFAs: two thirds to the forward Prog
- // and one third to the reverse Prog. The forward Prog gives half
- // of what it has left over to each of its DFAs. The reverse Prog
- // gives it all to its longest-match DFA.
- //
- // Once a DFA fills its budget, it flushes its cache and starts over.
- // If this happens too often, RE2 falls back on the NFA implementation.
-
- // For now, make the default budget something close to Code Search.
- static const int kDefaultMaxMem = 8<<20;
-
- enum Encoding {
- EncodingUTF8 = 1,
- EncodingLatin1
- };
-
- Options() :
- encoding_(EncodingUTF8),
- posix_syntax_(false),
- longest_match_(false),
- log_errors_(true),
- max_mem_(kDefaultMaxMem),
- literal_(false),
- never_nl_(false),
- dot_nl_(false),
- never_capture_(false),
- case_sensitive_(true),
- perl_classes_(false),
- word_boundary_(false),
- one_line_(false) {
- }
-
- /*implicit*/ Options(CannedOptions);
-
- Encoding encoding() const { return encoding_; }
- void set_encoding(Encoding encoding) { encoding_ = encoding; }
-
- // Legacy interface to encoding.
- // TODO(rsc): Remove once clients have been converted.
- bool utf8() const { return encoding_ == EncodingUTF8; }
- void set_utf8(bool b) {
- if (b) {
- encoding_ = EncodingUTF8;
- } else {
- encoding_ = EncodingLatin1;
- }
- }
-
- bool posix_syntax() const { return posix_syntax_; }
- void set_posix_syntax(bool b) { posix_syntax_ = b; }
-
- bool longest_match() const { return longest_match_; }
- void set_longest_match(bool b) { longest_match_ = b; }
-
- bool log_errors() const { return log_errors_; }
- void set_log_errors(bool b) { log_errors_ = b; }
-
- int64_t max_mem() const { return max_mem_; }
- void set_max_mem(int64_t m) { max_mem_ = m; }
-
- bool literal() const { return literal_; }
- void set_literal(bool b) { literal_ = b; }
-
- bool never_nl() const { return never_nl_; }
- void set_never_nl(bool b) { never_nl_ = b; }
-
- bool dot_nl() const { return dot_nl_; }
- void set_dot_nl(bool b) { dot_nl_ = b; }
-
- bool never_capture() const { return never_capture_; }
- void set_never_capture(bool b) { never_capture_ = b; }
-
- bool case_sensitive() const { return case_sensitive_; }
- void set_case_sensitive(bool b) { case_sensitive_ = b; }
-
- bool perl_classes() const { return perl_classes_; }
- void set_perl_classes(bool b) { perl_classes_ = b; }
-
- bool word_boundary() const { return word_boundary_; }
- void set_word_boundary(bool b) { word_boundary_ = b; }
-
- bool one_line() const { return one_line_; }
- void set_one_line(bool b) { one_line_ = b; }
-
- void Copy(const Options& src) {
- encoding_ = src.encoding_;
- posix_syntax_ = src.posix_syntax_;
- longest_match_ = src.longest_match_;
- log_errors_ = src.log_errors_;
- max_mem_ = src.max_mem_;
- literal_ = src.literal_;
- never_nl_ = src.never_nl_;
- dot_nl_ = src.dot_nl_;
- never_capture_ = src.never_capture_;
- case_sensitive_ = src.case_sensitive_;
- perl_classes_ = src.perl_classes_;
- word_boundary_ = src.word_boundary_;
- one_line_ = src.one_line_;
- }
-
- int ParseFlags() const;
-
- private:
- Encoding encoding_;
- bool posix_syntax_;
- bool longest_match_;
- bool log_errors_;
- int64_t max_mem_;
- bool literal_;
- bool never_nl_;
- bool dot_nl_;
- bool never_capture_;
- bool case_sensitive_;
- bool perl_classes_;
- bool word_boundary_;
- bool one_line_;
-
- //DISALLOW_COPY_AND_ASSIGN(Options);
- Options(const Options&);
- void operator=(const Options&);
- };
-
- // Returns the options set in the constructor.
- const Options& options() const { return options_; };
-
- // Argument converters; see below.
- static inline Arg CRadix(short* x);
- static inline Arg CRadix(unsigned short* x);
- static inline Arg CRadix(int* x);
- static inline Arg CRadix(unsigned int* x);
- static inline Arg CRadix(long* x);
- static inline Arg CRadix(unsigned long* x);
- #if RE2_HAVE_LONGLONG
- static inline Arg CRadix(long long* x);
- static inline Arg CRadix(unsigned long long* x);
- #endif
-
- static inline Arg Hex(short* x);
- static inline Arg Hex(unsigned short* x);
- static inline Arg Hex(int* x);
- static inline Arg Hex(unsigned int* x);
- static inline Arg Hex(long* x);
- static inline Arg Hex(unsigned long* x);
- #if RE2_HAVE_LONGLONG
- static inline Arg Hex(long long* x);
- static inline Arg Hex(unsigned long long* x);
- #endif
-
- static inline Arg Octal(short* x);
- static inline Arg Octal(unsigned short* x);
- static inline Arg Octal(int* x);
- static inline Arg Octal(unsigned int* x);
- static inline Arg Octal(long* x);
- static inline Arg Octal(unsigned long* x);
- #if RE2_HAVE_LONGLONG
- static inline Arg Octal(long long* x);
- static inline Arg Octal(unsigned long long* x);
- #endif
-
- private:
- void Init(const StringPiece& pattern, const Options& options);
-
- bool DoMatch(const StringPiece& text,
- Anchor anchor,
- int* consumed,
- const Arg* const args[],
- int n) const;
-
- re2::Prog* ReverseProg() const;
-
- mutable Mutex* mutex_;
- string pattern_; // string regular expression
- Options options_; // option flags
- string prefix_; // required prefix (before regexp_)
- bool prefix_foldcase_; // prefix is ASCII case-insensitive
- re2::Regexp* entire_regexp_; // parsed regular expression
- re2::Regexp* suffix_regexp_; // parsed regular expression, prefix removed
- re2::Prog* prog_; // compiled program for regexp
- mutable re2::Prog* rprog_; // reverse program for regexp
- bool is_one_pass_; // can use prog_->SearchOnePass?
- mutable const string* error_; // Error indicator
- // (or points to empty string)
- mutable ErrorCode error_code_; // Error code
- mutable string error_arg_; // Fragment of regexp showing error
- mutable int num_captures_; // Number of capturing groups
-
- // Map from capture names to indices
- mutable const map<string, int>* named_groups_;
-
- // Map from capture indices to names
- mutable const map<int, string>* group_names_;
-
- //DISALLOW_COPY_AND_ASSIGN(RE2);
- RE2(const RE2&);
- void operator=(const RE2&);
-};
-
-/***** Implementation details *****/
-
-// Hex/Octal/Binary?
-
-// Special class for parsing into objects that define a ParseFrom() method
-template <class T>
-class _RE2_MatchObject {
- public:
- static inline bool Parse(const char* str, int n, void* dest) {
- if (dest == NULL) return true;
- T* object = reinterpret_cast<T*>(dest);
- return object->ParseFrom(str, n);
- }
-};
-
-class RE2::Arg {
- public:
- // Empty constructor so we can declare arrays of RE2::Arg
- Arg();
-
- // Constructor specially designed for NULL arguments
- Arg(void*);
-
- typedef bool (*Parser)(const char* str, int n, void* dest);
-
-// Type-specific parsers
-#define MAKE_PARSER(type,name) \
- Arg(type* p) : arg_(p), parser_(name) { } \
- Arg(type* p, Parser parser) : arg_(p), parser_(parser) { } \
-
-
- MAKE_PARSER(char, parse_char);
- MAKE_PARSER(signed char, parse_char);
- MAKE_PARSER(unsigned char, parse_uchar);
- MAKE_PARSER(short, parse_short);
- MAKE_PARSER(unsigned short, parse_ushort);
- MAKE_PARSER(int, parse_int);
- MAKE_PARSER(unsigned int, parse_uint);
- MAKE_PARSER(long, parse_long);
- MAKE_PARSER(unsigned long, parse_ulong);
- #if RE2_HAVE_LONGLONG
- MAKE_PARSER(long long, parse_longlong);
- MAKE_PARSER(unsigned long long, parse_ulonglong);
- #endif
- MAKE_PARSER(float, parse_float);
- MAKE_PARSER(double, parse_double);
- MAKE_PARSER(string, parse_string);
- MAKE_PARSER(StringPiece, parse_stringpiece);
-
-#undef MAKE_PARSER
-
- // Generic constructor templates
- template <class T> Arg(T* p)
- : arg_(p), parser_(_RE2_MatchObject<T>::Parse) { }
- template <class T> Arg(T* p, Parser parser)
- : arg_(p), parser_(parser) { }
-
- // Parse the data
- bool Parse(const char* str, int n) const;
-
- private:
- void* arg_;
- Parser parser_;
-
- static bool parse_null (const char* str, int n, void* dest);
- static bool parse_char (const char* str, int n, void* dest);
- static bool parse_uchar (const char* str, int n, void* dest);
- static bool parse_float (const char* str, int n, void* dest);
- static bool parse_double (const char* str, int n, void* dest);
- static bool parse_string (const char* str, int n, void* dest);
- static bool parse_stringpiece (const char* str, int n, void* dest);
-
-#define DECLARE_INTEGER_PARSER(name) \
- private: \
- static bool parse_ ## name(const char* str, int n, void* dest); \
- static bool parse_ ## name ## _radix( \
- const char* str, int n, void* dest, int radix); \
- public: \
- static bool parse_ ## name ## _hex(const char* str, int n, void* dest); \
- static bool parse_ ## name ## _octal(const char* str, int n, void* dest); \
- static bool parse_ ## name ## _cradix(const char* str, int n, void* dest)
-
- DECLARE_INTEGER_PARSER(short);
- DECLARE_INTEGER_PARSER(ushort);
- DECLARE_INTEGER_PARSER(int);
- DECLARE_INTEGER_PARSER(uint);
- DECLARE_INTEGER_PARSER(long);
- DECLARE_INTEGER_PARSER(ulong);
- #if RE2_HAVE_LONGLONG
- DECLARE_INTEGER_PARSER(longlong);
- DECLARE_INTEGER_PARSER(ulonglong);
- #endif
-
-#undef DECLARE_INTEGER_PARSER
-};
-
-inline RE2::Arg::Arg() : arg_(NULL), parser_(parse_null) { }
-inline RE2::Arg::Arg(void* p) : arg_(p), parser_(parse_null) { }
-
-inline bool RE2::Arg::Parse(const char* str, int n) const {
- return (*parser_)(str, n, arg_);
-}
-
-// This part of the parser, appropriate only for ints, deals with bases
-#define MAKE_INTEGER_PARSER(type, name) \
- inline RE2::Arg RE2::Hex(type* ptr) { \
- return RE2::Arg(ptr, RE2::Arg::parse_ ## name ## _hex); } \
- inline RE2::Arg RE2::Octal(type* ptr) { \
- return RE2::Arg(ptr, RE2::Arg::parse_ ## name ## _octal); } \
- inline RE2::Arg RE2::CRadix(type* ptr) { \
- return RE2::Arg(ptr, RE2::Arg::parse_ ## name ## _cradix); }
-
-MAKE_INTEGER_PARSER(short, short)
-MAKE_INTEGER_PARSER(unsigned short, ushort)
-MAKE_INTEGER_PARSER(int, int)
-MAKE_INTEGER_PARSER(unsigned int, uint)
-MAKE_INTEGER_PARSER(long, long)
-MAKE_INTEGER_PARSER(unsigned long, ulong)
-#if RE2_HAVE_LONGLONG
-MAKE_INTEGER_PARSER(long long, longlong)
-MAKE_INTEGER_PARSER(unsigned long long, ulonglong)
-#endif
-
-#undef MAKE_INTEGER_PARSER
-
-} // namespace re2
-
-using re2::RE2;
-
-#endif /* RE2_RE2_H */
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