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1 // Copyright 2009 The RE2 Authors. All Rights Reserved. | |
2 // Use of this source code is governed by a BSD-style | |
3 // license that can be found in the LICENSE file. | |
4 | |
5 #include "util/thread.h" | |
6 #include "util/util.h" | |
7 | |
8 Thread::Thread() { | |
9 pid_ = 0; | |
10 running_ = 0; | |
11 joinable_ = 0; | |
12 } | |
13 | |
14 Thread::~Thread() { | |
15 } | |
16 | |
17 DWORD WINAPI startThread(void *v) { | |
18 Thread* t = (Thread*)v; | |
19 t->Run(); | |
20 return 0; | |
21 } | |
22 | |
23 void Thread::Start() { | |
24 CHECK(!running_); | |
25 pid_ = CreateThread(NULL, 0, startThread, this, 0, NULL); | |
26 running_ = true; | |
27 if (!joinable_) { | |
28 CloseHandle(pid_); | |
29 pid_ = 0; | |
30 } | |
31 } | |
32 | |
33 void Thread::Join() { | |
34 CHECK(running_); | |
35 CHECK(joinable_); | |
36 if (pid_ != 0) | |
37 WaitForSingleObject(pid_, INFINITE); | |
38 running_ = 0; | |
39 } | |
40 | |
41 void Thread::SetJoinable(bool j) { | |
42 CHECK(!running_); | |
43 joinable_ = j; | |
44 } | |
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