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| 1 // Copyright 2005-2009 The RE2 Authors. All Rights Reserved. | |
| 2 // Use of this source code is governed by a BSD-style | |
| 3 // license that can be found in the LICENSE file. | |
| 4 | |
| 5 // Modified from Google perftools's tcmalloc_unittest.cc. | |
| 6 | |
| 7 #ifndef RE2_UTIL_RANDOM_H__ | |
| 8 #define RE2_UTIL_RANDOM_H__ | |
| 9 | |
| 10 #include "util/util.h" | |
| 11 | |
| 12 namespace re2 { | |
| 13 | |
| 14 // ACM minimal standard random number generator. (re-entrant.) | |
| 15 class ACMRandom { | |
| 16 public: | |
| 17 ACMRandom(int32 seed) : seed_(seed) {} | |
| 18 int32 Next(); | |
| 19 int32 Uniform(int32); | |
| 20 | |
| 21 void Reset(int32 seed) { seed_ = seed; } | |
| 22 | |
| 23 private: | |
| 24 int32 seed_; | |
| 25 }; | |
| 26 | |
| 27 } // namespace re2 | |
| 28 | |
| 29 #endif // RE2_UTIL_RANDOM_H__ | |
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