| OLD | NEW |
| (Empty) |
| 1 // Copyright 2009 The RE2 Authors. All Rights Reserved. | |
| 2 // Use of this source code is governed by a BSD-style | |
| 3 // license that can be found in the LICENSE file. | |
| 4 | |
| 5 #ifndef RE2_UTIL_BENCHMARK_H__ | |
| 6 #define RE2_UTIL_BENCHMARK_H__ | |
| 7 | |
| 8 namespace testing { | |
| 9 struct Benchmark { | |
| 10 const char* name; | |
| 11 void (*fn)(int); | |
| 12 void (*fnr)(int, int); | |
| 13 int lo; | |
| 14 int hi; | |
| 15 int threadlo; | |
| 16 int threadhi; | |
| 17 | |
| 18 void Register(); | |
| 19 Benchmark(const char* name, void (*f)(int)) { Clear(name); fn = f; Register();
} | |
| 20 Benchmark(const char* name, void (*f)(int, int), int l, int h) { Clear(name);
fnr = f; lo = l; hi = h; Register(); } | |
| 21 void Clear(const char* n) { name = n; fn = 0; fnr = 0; lo = 0; hi = 0; threadl
o = 0; threadhi = 0; } | |
| 22 Benchmark* ThreadRange(int lo, int hi) { threadlo = lo; threadhi = hi; return
this; } | |
| 23 }; | |
| 24 } // namespace testing | |
| 25 | |
| 26 void SetBenchmarkBytesProcessed(long long); | |
| 27 void StopBenchmarkTiming(); | |
| 28 void StartBenchmarkTiming(); | |
| 29 void BenchmarkMemoryUsage(); | |
| 30 void SetBenchmarkItemsProcessed(int); | |
| 31 | |
| 32 int NumCPUs(); | |
| 33 | |
| 34 #define BENCHMARK(f) \ | |
| 35 ::testing::Benchmark* _benchmark_##f = (new ::testing::Benchmark(#f, f)) | |
| 36 | |
| 37 #define BENCHMARK_RANGE(f, lo, hi) \ | |
| 38 ::testing::Benchmark* _benchmark_##f = \ | |
| 39 (new ::testing::Benchmark(#f, f, lo, hi)) | |
| 40 | |
| 41 #endif // RE2_UTIL_BENCHMARK_H__ | |
| OLD | NEW |