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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdint.h> | 5 #include <stdint.h> |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/macros.h" | 10 #include "base/macros.h" |
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78 base::RunLoop().RunUntilIdle(); | 78 base::RunLoop().RunUntilIdle(); |
79 } | 79 } |
80 | 80 |
81 protected: | 81 protected: |
82 typedef std::vector<MockDemuxerStream*> MockDemuxerStreamVector; | 82 typedef std::vector<MockDemuxerStream*> MockDemuxerStreamVector; |
83 | 83 |
84 scoped_ptr<StrictMock<MockDemuxerStream> > CreateStream( | 84 scoped_ptr<StrictMock<MockDemuxerStream> > CreateStream( |
85 DemuxerStream::Type type) { | 85 DemuxerStream::Type type) { |
86 scoped_ptr<StrictMock<MockDemuxerStream> > stream( | 86 scoped_ptr<StrictMock<MockDemuxerStream> > stream( |
87 new StrictMock<MockDemuxerStream>(type)); | 87 new StrictMock<MockDemuxerStream>(type)); |
88 return stream.Pass(); | 88 return stream; |
89 } | 89 } |
90 | 90 |
91 // Sets up expectations to allow the audio renderer to initialize. | 91 // Sets up expectations to allow the audio renderer to initialize. |
92 void SetAudioRendererInitializeExpectations(PipelineStatus status) { | 92 void SetAudioRendererInitializeExpectations(PipelineStatus status) { |
93 EXPECT_CALL(*audio_renderer_, | 93 EXPECT_CALL(*audio_renderer_, |
94 Initialize(audio_stream_.get(), _, _, _, _, _, _, _)) | 94 Initialize(audio_stream_.get(), _, _, _, _, _, _, _)) |
95 .WillOnce(DoAll(SaveArg<4>(&audio_buffering_state_cb_), | 95 .WillOnce(DoAll(SaveArg<4>(&audio_buffering_state_cb_), |
96 SaveArg<5>(&audio_ended_cb_), | 96 SaveArg<5>(&audio_ended_cb_), |
97 SaveArg<6>(&audio_error_cb_), RunCallback<1>(status))); | 97 SaveArg<6>(&audio_error_cb_), RunCallback<1>(status))); |
98 } | 98 } |
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599 .WillOnce( | 599 .WillOnce( |
600 SetBufferingState(&audio_buffering_state_cb_, BUFFERING_HAVE_ENOUGH)); | 600 SetBufferingState(&audio_buffering_state_cb_, BUFFERING_HAVE_ENOUGH)); |
601 EXPECT_CALL(*video_renderer_, StartPlayingFrom(kStartTime)); | 601 EXPECT_CALL(*video_renderer_, StartPlayingFrom(kStartTime)); |
602 renderer_impl_->StartPlayingFrom(kStartTime); | 602 renderer_impl_->StartPlayingFrom(kStartTime); |
603 | 603 |
604 // Nothing else should primed on the message loop. | 604 // Nothing else should primed on the message loop. |
605 base::RunLoop().RunUntilIdle(); | 605 base::RunLoop().RunUntilIdle(); |
606 } | 606 } |
607 | 607 |
608 } // namespace media | 608 } // namespace media |
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