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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/color_analysis.h" | 5 #include "ui/gfx/color_analysis.h" |
6 | 6 |
| 7 #include <limits.h> |
7 #include <stdint.h> | 8 #include <stdint.h> |
8 | 9 |
9 #include <algorithm> | 10 #include <algorithm> |
10 #include <limits> | 11 #include <limits> |
11 #include <vector> | 12 #include <vector> |
12 | 13 |
13 #include "base/logging.h" | 14 #include "base/logging.h" |
14 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
15 #include "third_party/skia/include/core/SkBitmap.h" | 16 #include "third_party/skia/include/core/SkBitmap.h" |
16 #include "third_party/skia/include/core/SkUnPreMultiply.h" | 17 #include "third_party/skia/include/core/SkUnPreMultiply.h" |
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575 gfx::Matrix3F covariance = ComputeColorCovariance(source_bitmap); | 576 gfx::Matrix3F covariance = ComputeColorCovariance(source_bitmap); |
576 gfx::Matrix3F eigenvectors = gfx::Matrix3F::Zeros(); | 577 gfx::Matrix3F eigenvectors = gfx::Matrix3F::Zeros(); |
577 gfx::Vector3dF eigenvals = covariance.SolveEigenproblem(&eigenvectors); | 578 gfx::Vector3dF eigenvals = covariance.SolveEigenproblem(&eigenvectors); |
578 gfx::Vector3dF principal = eigenvectors.get_column(0); | 579 gfx::Vector3dF principal = eigenvectors.get_column(0); |
579 if (eigenvals == gfx::Vector3dF() || principal == gfx::Vector3dF()) | 580 if (eigenvals == gfx::Vector3dF() || principal == gfx::Vector3dF()) |
580 return false; // This may happen for some edge cases. | 581 return false; // This may happen for some edge cases. |
581 return ApplyColorReduction(source_bitmap, principal, true, target_bitmap); | 582 return ApplyColorReduction(source_bitmap, principal, true, target_bitmap); |
582 } | 583 } |
583 | 584 |
584 } // color_utils | 585 } // color_utils |
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