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Side by Side Diff: content/browser/gamepad/gamepad_platform_data_fetcher_win.cc

Issue 1544273002: Switch to standard integer types in content/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 12 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/gamepad/gamepad_platform_data_fetcher_win.h" 5 #include "content/browser/gamepad/gamepad_platform_data_fetcher_win.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <string.h>
8 9
9 #include "base/strings/stringprintf.h" 10 #include "base/strings/stringprintf.h"
10 #include "base/trace_event/trace_event.h" 11 #include "base/trace_event/trace_event.h"
11 #include "base/win/windows_version.h" 12 #include "base/win/windows_version.h"
12 #include "content/common/gamepad_hardware_buffer.h" 13 #include "content/common/gamepad_hardware_buffer.h"
13 #include "content/common/gamepad_messages.h" 14 #include "content/common/gamepad_messages.h"
14 15
15 namespace content { 16 namespace content {
16 17
17 using namespace blink; 18 using namespace blink;
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326 return false; 327 return false;
327 xinput_get_state_ = reinterpret_cast<XInputGetStateFunc>( 328 xinput_get_state_ = reinterpret_cast<XInputGetStateFunc>(
328 xinput_dll_.GetFunctionPointer("XInputGetState")); 329 xinput_dll_.GetFunctionPointer("XInputGetState"));
329 if (!xinput_get_state_) 330 if (!xinput_get_state_)
330 return false; 331 return false;
331 xinput_enable_(true); 332 xinput_enable_(true);
332 return true; 333 return true;
333 } 334 }
334 335
335 } // namespace content 336 } // namespace content
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