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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "network/public/cpp/web_socket_write_queue.h" | 5 #include "network/public/cpp/web_socket_write_queue.h" |
6 | 6 |
| 7 #include <stdint.h> |
| 8 |
7 #include "base/bind.h" | 9 #include "base/bind.h" |
8 #include "base/logging.h" | 10 #include "base/logging.h" |
9 | 11 |
10 namespace mojo { | 12 namespace mojo { |
11 | 13 |
12 struct WebSocketWriteQueue::Operation { | 14 struct WebSocketWriteQueue::Operation { |
13 uint32_t num_bytes_; | 15 uint32_t num_bytes_; |
14 base::Callback<void(const char*)> callback_; | 16 base::Callback<void(const char*)> callback_; |
15 | 17 |
16 const char* data_; | 18 const char* data_; |
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93 base::Bind(&WebSocketWriteQueue::OnHandleReady, | 95 base::Bind(&WebSocketWriteQueue::OnHandleReady, |
94 base::Unretained(this))); | 96 base::Unretained(this))); |
95 } | 97 } |
96 | 98 |
97 void WebSocketWriteQueue::OnHandleReady(MojoResult result) { | 99 void WebSocketWriteQueue::OnHandleReady(MojoResult result) { |
98 DCHECK(is_busy_); | 100 DCHECK(is_busy_); |
99 TryToWrite(); | 101 TryToWrite(); |
100 } | 102 } |
101 | 103 |
102 } // namespace mojo | 104 } // namespace mojo |
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