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Unified Diff: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp

Issue 1543233002: Unify validation for TexImage{2D|3D} (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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Index: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
index 15ef8b59221f6a124757d4a8dcc3a649ea1041d8..90e88c166d8005efedabc22a97c9597ec8e8cc93 100644
--- a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
+++ b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.cpp
@@ -4206,7 +4206,7 @@ void WebGLRenderingContextBase::texImage2DImpl(GLenum target, GLint level, GLenu
restoreUnpackParameters();
}
-bool WebGLRenderingContextBase::validateTexFunc(const char* functionName, TexImageFunctionType functionType, TexFuncValidationSourceType sourceType, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset)
+bool WebGLRenderingContextBase::validateTexFunc(const char* functionName, TexImageFunctionType functionType, TexFuncValidationSourceType sourceType, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLint xoffset, GLint yoffset)
Zhenyao Mo 2015/12/28 19:30:27 It is weird that you upgrade to depth but didn't d
qiankun 2015/12/29 16:16:58 Added depth now. It will be used when validating t
{
if (!validateTexFuncLevel(functionName, target, level))
return false;
@@ -4223,7 +4223,7 @@ bool WebGLRenderingContextBase::validateTexFunc(const char* functionName, TexIma
if (internalformat == 0)
internalformat = texture->getInternalFormat(target, level);
- if (!validateTexFuncParameters(functionName, functionType, target, level, internalformat, width, height, 1, border, format, type))
+ if (!validateTexFuncParameters(functionName, functionType, target, level, internalformat, width, height, depth, border, format, type))
return false;
if (functionType == NotTexSubImage2D) {
@@ -4309,7 +4309,7 @@ void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in
GLsizei width, GLsizei height, GLint border,
GLenum format, GLenum type, DOMArrayBufferView* pixels)
{
- if (isContextLost() || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceArrayBufferView, target, level, internalformat, width, height, border, format, type, 0, 0)
+ if (isContextLost() || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceArrayBufferView, target, level, internalformat, width, height, 1, border, format, type, 0, 0)
|| !validateTexFuncData("texImage2D", level, width, height, 1, format, type, pixels, NullAllowed))
return;
void* data = pixels ? pixels->baseAddress() : 0;
@@ -4339,7 +4339,7 @@ void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in
synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "The source data has been neutered.");
return;
}
- if (isContextLost() || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceImageData, target, level, internalformat, pixels->width(), pixels->height(), 0, format, type, 0, 0))
+ if (isContextLost() || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceImageData, target, level, internalformat, pixels->width(), pixels->height(), 1, 0, format, type, 0, 0))
return;
if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) {
// The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implemented.
@@ -4376,7 +4376,7 @@ void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in
if (imageForRender && imageForRender->isSVGImage())
imageForRender = drawImageIntoBuffer(imageForRender.release(), image->width(), image->height(), "texImage2D");
- if (!imageForRender || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLImageElement, target, level, internalformat, imageForRender->width(), imageForRender->height(), 0, format, type, 0, 0))
+ if (!imageForRender || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLImageElement, target, level, internalformat, imageForRender->width(), imageForRender->height(), 1, 0, format, type, 0, 0))
return;
texImage2DImpl(target, level, internalformat, format, type, imageForRender.get(), WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultiplyAlpha);
@@ -4455,7 +4455,7 @@ void WebGLRenderingContextBase::texImageCanvasByGPU(TexImageByGPUType functionTy
void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum internalformat,
GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& exceptionState)
{
- if (isContextLost() || !validateHTMLCanvasElement("texImage2D", canvas, exceptionState) || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLCanvasElement, target, level, internalformat, canvas->width(), canvas->height(), 0, format, type, 0, 0))
+ if (isContextLost() || !validateHTMLCanvasElement("texImage2D", canvas, exceptionState) || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLCanvasElement, target, level, internalformat, canvas->width(), canvas->height(), 1, 0, format, type, 0, 0))
return;
WebGLTexture* texture = validateTextureBinding("texImage2D", target, true);
@@ -4491,7 +4491,7 @@ void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in
GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& exceptionState)
{
if (isContextLost() || !validateHTMLVideoElement("texImage2D", video, exceptionState)
- || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLVideoElement, target, level, internalformat, video->videoWidth(), video->videoHeight(), 0, format, type, 0, 0))
+ || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceHTMLVideoElement, target, level, internalformat, video->videoWidth(), video->videoHeight(), 1, 0, format, type, 0, 0))
return;
// Go through the fast path doing a GPU-GPU textures copy without a readback to system memory if possible.
@@ -4540,7 +4540,7 @@ void WebGLRenderingContextBase::texImage2D(GLenum target, GLint level, GLenum in
synthesizeGLError(GL_INVALID_VALUE, "texImage2D", "The source data has been neutered.");
return;
}
- if (isContextLost() || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceImageBitmap, target, level, 0, bitmap->width(), bitmap->height(), 0, format, type, 0, 0))
+ if (isContextLost() || !validateTexFunc("texImage2D", NotTexSubImage2D, SourceImageBitmap, target, level, 0, bitmap->width(), bitmap->height(), 1, 0, format, type, 0, 0))
return;
StaticBitmapImage* imageForRender = bitmap->bitmapImage();
texImage2DImpl(target, level, internalformat, format, type, imageForRender, WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultiplyAlpha);
@@ -4647,7 +4647,7 @@ void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
GLsizei width, GLsizei height,
GLenum format, GLenum type, DOMArrayBufferView* pixels)
{
- if (isContextLost() || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceArrayBufferView, target, level, 0, width, height, 0, format, type, xoffset, yoffset)
+ if (isContextLost() || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceArrayBufferView, target, level, 0, width, height, 1, 0, format, type, xoffset, yoffset)
|| !validateTexFuncData("texSubImage2D", level, width, height, 1, format, type, pixels, NullNotAllowed))
return;
void* data = pixels->baseAddress();
@@ -4678,7 +4678,7 @@ void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "The source data has been neutered.");
return;
}
- if (isContextLost() || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceImageData, target, level, 0, pixels->width(), pixels->height(), 0, format, type, xoffset, yoffset))
+ if (isContextLost() || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceImageData, target, level, 0, pixels->width(), pixels->height(), 1, 0, format, type, xoffset, yoffset))
return;
if (type == GL_UNSIGNED_INT_10F_11F_11F_REV) {
// The UNSIGNED_INT_10F_11F_11F_REV type pack/unpack isn't implemented.
@@ -4716,7 +4716,7 @@ void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
if (imageForRender && imageForRender->isSVGImage())
imageForRender = drawImageIntoBuffer(imageForRender.release(), image->width(), image->height(), "texSubImage2D");
- if (!imageForRender || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLImageElement, target, level, 0, imageForRender->width(), imageForRender->height(), 0, format, type, xoffset, yoffset))
+ if (!imageForRender || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLImageElement, target, level, 0, imageForRender->width(), imageForRender->height(), 1, 0, format, type, xoffset, yoffset))
return;
texSubImage2DImpl(target, level, xoffset, yoffset, format, type, imageForRender.get(), WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultiplyAlpha);
@@ -4726,7 +4726,7 @@ void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
GLenum format, GLenum type, HTMLCanvasElement* canvas, ExceptionState& exceptionState)
{
if (isContextLost() || !validateHTMLCanvasElement("texSubImage2D", canvas, exceptionState)
- || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLCanvasElement, target, level, 0, canvas->width(), canvas->height(), 0, format, type, xoffset, yoffset))
+ || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLCanvasElement, target, level, 0, canvas->width(), canvas->height(), 1, 0, format, type, xoffset, yoffset))
return;
WebGLTexture* texture = validateTextureBinding("texSubImage2D", target, true);
@@ -4749,7 +4749,7 @@ void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
GLenum format, GLenum type, HTMLVideoElement* video, ExceptionState& exceptionState)
{
if (isContextLost() || !validateHTMLVideoElement("texSubImage2D", video, exceptionState)
- || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLVideoElement, target, level, 0, video->videoWidth(), video->videoHeight(), 0, format, type, xoffset, yoffset))
+ || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceHTMLVideoElement, target, level, 0, video->videoWidth(), video->videoHeight(), 1, 0, format, type, xoffset, yoffset))
return;
RefPtr<Image> image = videoFrameToImage(video);
@@ -4766,7 +4766,7 @@ void WebGLRenderingContextBase::texSubImage2D(GLenum target, GLint level, GLint
synthesizeGLError(GL_INVALID_VALUE, "texSubImage2D", "The source data has been neutered.");
return;
}
- if (isContextLost() || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceImageBitmap, target, level, 0, bitmap->width(), bitmap->height(), 0, format, type, 0, 0))
+ if (isContextLost() || !validateTexFunc("texSubImage2D", TexSubImage2D, SourceImageBitmap, target, level, 0, bitmap->width(), bitmap->height(), 1, 0, format, type, 0, 0))
return;
StaticBitmapImage* imageForRender = bitmap->bitmapImage();
texSubImage2DImpl(target, level, xoffset, yoffset, format, type, imageForRender, WebGLImageConversion::HtmlDomImage, m_unpackFlipY, m_unpackPremultiplyAlpha);

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