| Index: ui/gfx/animation/linear_animation.cc
|
| diff --git a/ui/gfx/animation/linear_animation.cc b/ui/gfx/animation/linear_animation.cc
|
| index dd114a078769174d670ce7ad81a0ba1ec77cf53d..7c7327958b2ce2abe61dd5f429667904214b475b 100644
|
| --- a/ui/gfx/animation/linear_animation.cc
|
| +++ b/ui/gfx/animation/linear_animation.cc
|
| @@ -5,6 +5,7 @@
|
| #include "ui/gfx/animation/linear_animation.h"
|
|
|
| #include <math.h>
|
| +#include <stdint.h>
|
|
|
| #include <algorithm>
|
|
|
| @@ -50,7 +51,7 @@ double LinearAnimation::GetCurrentValue() const {
|
| void LinearAnimation::SetCurrentValue(double new_value) {
|
| new_value = std::max(0.0, std::min(1.0, new_value));
|
| base::TimeDelta time_delta = base::TimeDelta::FromMicroseconds(
|
| - static_cast<int64>(duration_.InMicroseconds() * (new_value - state_)));
|
| + static_cast<int64_t>(duration_.InMicroseconds() * (new_value - state_)));
|
| SetStartTime(start_time() - time_delta);
|
| state_ = new_value;
|
| }
|
|
|