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Side by Side Diff: ui/gfx/win/direct_manipulation.h

Issue 1543183002: Switch to standard integer types in ui/gfx/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_WIN_DIRECT_MANIPULATION_H_ 5 #ifndef UI_GFX_WIN_DIRECT_MANIPULATION_H_
6 #define UI_GFX_WIN_DIRECT_MANIPULATION_H_ 6 #define UI_GFX_WIN_DIRECT_MANIPULATION_H_
7 7
8 #include <directmanipulation.h> 8 #include <directmanipulation.h>
9 9
10 #include "base/macros.h"
10 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
11 #include "base/win/scoped_comptr.h" 12 #include "base/win/scoped_comptr.h"
12 #include "ui/gfx/geometry/rect.h" 13 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/gfx_export.h" 14 #include "ui/gfx/gfx_export.h"
14 15
15 namespace gfx { 16 namespace gfx {
16 namespace win { 17 namespace win {
17 18
18 // Windows 10 provides a new API called Direct Manipulation which generates 19 // Windows 10 provides a new API called Direct Manipulation which generates
19 // smooth scroll events via WM_MOUSEWHEEL messages with predictable deltas 20 // smooth scroll events via WM_MOUSEWHEEL messages with predictable deltas
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75 base::win::ScopedComPtr<IDirectManipulationFrameInfoProvider> frame_info_; 76 base::win::ScopedComPtr<IDirectManipulationFrameInfoProvider> frame_info_;
76 base::win::ScopedComPtr<IDirectManipulationViewport2> view_port_outer_; 77 base::win::ScopedComPtr<IDirectManipulationViewport2> view_port_outer_;
77 78
78 DISALLOW_COPY_AND_ASSIGN(DirectManipulationHelper); 79 DISALLOW_COPY_AND_ASSIGN(DirectManipulationHelper);
79 }; 80 };
80 81
81 } // namespace win 82 } // namespace win
82 } // namespace gfx 83 } // namespace gfx
83 84
84 #endif // UI_GFX_WIN_DIRECT_MANIPULATION_H_ 85 #endif // UI_GFX_WIN_DIRECT_MANIPULATION_H_
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