| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/shadow_value.h" | 5 #include "ui/gfx/shadow_value.h" |
| 6 | 6 |
| 7 #include <stddef.h> |
| 8 |
| 7 #include <algorithm> | 9 #include <algorithm> |
| 8 | 10 |
| 9 #include "base/strings/stringprintf.h" | 11 #include "base/strings/stringprintf.h" |
| 10 #include "ui/gfx/geometry/insets.h" | 12 #include "ui/gfx/geometry/insets.h" |
| 11 #include "ui/gfx/geometry/vector2d_conversions.h" | 13 #include "ui/gfx/geometry/vector2d_conversions.h" |
| 12 | 14 |
| 13 namespace gfx { | 15 namespace gfx { |
| 14 | 16 |
| 15 ShadowValue::ShadowValue() | 17 ShadowValue::ShadowValue() |
| 16 : blur_(0), | 18 : blur_(0), |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 59 left = std::max(left, blur - shadow.x()); | 61 left = std::max(left, blur - shadow.x()); |
| 60 top = std::max(top, blur - shadow.y()); | 62 top = std::max(top, blur - shadow.y()); |
| 61 right = std::max(right, blur + shadow.x()); | 63 right = std::max(right, blur + shadow.x()); |
| 62 bottom = std::max(bottom, blur + shadow.y()); | 64 bottom = std::max(bottom, blur + shadow.y()); |
| 63 } | 65 } |
| 64 | 66 |
| 65 return Insets(-top, -left, -bottom, -right); | 67 return Insets(-top, -left, -bottom, -right); |
| 66 } | 68 } |
| 67 | 69 |
| 68 } // namespace gfx | 70 } // namespace gfx |
| OLD | NEW |