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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_INTERPOLATED_TRANSFORM_H_ | 5 #ifndef UI_GFX_INTERPOLATED_TRANSFORM_H_ |
| 6 #define UI_GFX_INTERPOLATED_TRANSFORM_H_ | 6 #define UI_GFX_INTERPOLATED_TRANSFORM_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "ui/gfx/geometry/point.h" | 10 #include "ui/gfx/geometry/point.h" |
| 11 #include "ui/gfx/geometry/point3_f.h" | 11 #include "ui/gfx/geometry/point3_f.h" |
| 12 #include "ui/gfx/geometry/vector3d_f.h" | 12 #include "ui/gfx/geometry/vector3d_f.h" |
| 13 #include "ui/gfx/transform.h" | 13 #include "ui/gfx/transform.h" |
| 14 #include "ui/gfx/transform_util.h" | 14 #include "ui/gfx/transform_util.h" |
| 15 | 15 |
| 16 namespace ui { | 16 namespace ui { |
| 17 | 17 |
| 18 /////////////////////////////////////////////////////////////////////////////// | 18 /////////////////////////////////////////////////////////////////////////////// |
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| 262 void Init(const gfx::Transform& start_transform, | 262 void Init(const gfx::Transform& start_transform, |
| 263 const gfx::Transform& end_transform); | 263 const gfx::Transform& end_transform); |
| 264 | 264 |
| 265 gfx::DecomposedTransform start_decomp_; | 265 gfx::DecomposedTransform start_decomp_; |
| 266 gfx::DecomposedTransform end_decomp_; | 266 gfx::DecomposedTransform end_decomp_; |
| 267 }; | 267 }; |
| 268 | 268 |
| 269 } // namespace ui | 269 } // namespace ui |
| 270 | 270 |
| 271 #endif // UI_GFX_INTERPOLATED_TRANSFORM_H_ | 271 #endif // UI_GFX_INTERPOLATED_TRANSFORM_H_ |
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