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Side by Side Diff: ui/gfx/geometry/rect.h

Issue 1543183002: Switch to standard integer types in ui/gfx/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Defines a simple integer rectangle class. The containment semantics 5 // Defines a simple integer rectangle class. The containment semantics
6 // are array-like; that is, the coordinate (x, y) is considered to be 6 // are array-like; that is, the coordinate (x, y) is considered to be
7 // contained by the rectangle, but the coordinate (x + width, y) is not. 7 // contained by the rectangle, but the coordinate (x + width, y) is not.
8 // The class will happily let you create malformed rectangles (that is, 8 // The class will happily let you create malformed rectangles (that is,
9 // rectangles with negative width and/or height), but there will be assertions 9 // rectangles with negative width and/or height), but there will be assertions
10 // in the operations (such as Contains()) to complain in this case. 10 // in the operations (such as Contains()) to complain in this case.
11 11
12 #ifndef UI_GFX_GEOMETRY_RECT_H_ 12 #ifndef UI_GFX_GEOMETRY_RECT_H_
13 #define UI_GFX_GEOMETRY_RECT_H_ 13 #define UI_GFX_GEOMETRY_RECT_H_
14 14
15 #include <cmath> 15 #include <cmath>
16 #include <iosfwd> 16 #include <iosfwd>
17 #include <string> 17 #include <string>
18 18
19 #include "base/numerics/safe_conversions.h" 19 #include "base/numerics/safe_conversions.h"
20 #include "build/build_config.h"
20 #include "ui/gfx/geometry/point.h" 21 #include "ui/gfx/geometry/point.h"
21 #include "ui/gfx/geometry/size.h" 22 #include "ui/gfx/geometry/size.h"
22 #include "ui/gfx/geometry/vector2d.h" 23 #include "ui/gfx/geometry/vector2d.h"
23 24
24 #if defined(OS_WIN) 25 #if defined(OS_WIN)
25 typedef struct tagRECT RECT; 26 typedef struct tagRECT RECT;
26 #elif defined(OS_MACOSX) 27 #elif defined(OS_MACOSX)
27 typedef struct CGRect CGRect; 28 typedef struct CGRect CGRect;
28 #endif 29 #endif
29 30
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270 } 271 }
271 272
272 // This is declared here for use in gtest-based unit tests but is defined in 273 // This is declared here for use in gtest-based unit tests but is defined in
273 // the gfx_test_support target. Depend on that to use this in your unit test. 274 // the gfx_test_support target. Depend on that to use this in your unit test.
274 // This should not be used in production code - call ToString() instead. 275 // This should not be used in production code - call ToString() instead.
275 void PrintTo(const Rect& rect, ::std::ostream* os); 276 void PrintTo(const Rect& rect, ::std::ostream* os);
276 277
277 } // namespace gfx 278 } // namespace gfx
278 279
279 #endif // UI_GFX_GEOMETRY_RECT_H_ 280 #endif // UI_GFX_GEOMETRY_RECT_H_
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