| Index: gpu/tools/compositor_model_bench/render_model_utils.h
|
| diff --git a/gpu/tools/compositor_model_bench/render_model_utils.h b/gpu/tools/compositor_model_bench/render_model_utils.h
|
| index 8d6ed3c45c89cef2bd941090fcaa79a6ba6ea946..916276825c1000447ec31458db0da57c339c594e 100644
|
| --- a/gpu/tools/compositor_model_bench/render_model_utils.h
|
| +++ b/gpu/tools/compositor_model_bench/render_model_utils.h
|
| @@ -7,6 +7,8 @@
|
| #ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_MODEL_UTILS_H_
|
| #define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_RENDER_MODEL_UTILS_H_
|
|
|
| +#include <stdint.h>
|
| +
|
| #include <map>
|
| #include <set>
|
| #include <vector>
|
| @@ -21,7 +23,7 @@
|
| // texture ID's in the tree, replacing them with the matching new textures.
|
| class TextureGenerator : public RenderNodeVisitor {
|
| public:
|
| - typedef scoped_ptr<uint8[]> ImagePtr;
|
| + typedef scoped_ptr<uint8_t[]> ImagePtr;
|
| typedef std::vector<Tile>::iterator tile_iter;
|
|
|
| explicit TextureGenerator(RenderNode* root);
|
|
|