| Index: gpu/perftests/texture_upload_perftest.cc
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| diff --git a/gpu/perftests/texture_upload_perftest.cc b/gpu/perftests/texture_upload_perftest.cc
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| index a70e0f1d2ac5b523c4dce3763ccc4fe6246b347b..c3f3dfb3bf67544e225d73334a386d77e94d0b31 100644
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| --- a/gpu/perftests/texture_upload_perftest.cc
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| +++ b/gpu/perftests/texture_upload_perftest.cc
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| @@ -2,6 +2,9 @@
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|  // Use of this source code is governed by a BSD-style license that can be
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|  // found in the LICENSE file.
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|  
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| +#include <stddef.h>
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| +#include <stdint.h>
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| +
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|  #include <algorithm>
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|  #include <vector>
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|  
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| @@ -116,7 +119,7 @@ GLenum GLFormatToStorageFormat(GLenum format) {
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|  void GenerateTextureData(const gfx::Size& size,
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|                           int bytes_per_pixel,
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|                           const int seed,
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| -                         std::vector<uint8>* const pixels) {
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| +                         std::vector<uint8_t>* const pixels) {
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|    // Row bytes has to be multiple of 4 (GL_PACK_ALIGNMENT defaults to 4).
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|    int stride = ((size.width() * bytes_per_pixel) + 3) & ~0x3;
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|    pixels->resize(size.height() * stride);
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| @@ -135,8 +138,8 @@ void GenerateTextureData(const gfx::Size& size,
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|  // RGBA buffer.
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|  bool CompareBufferToRGBABuffer(GLenum format,
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|                                 const gfx::Size& size,
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| -                               const std::vector<uint8>& pixels,
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| -                               const std::vector<uint8>& rgba) {
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| +                               const std::vector<uint8_t>& pixels,
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| +                               const std::vector<uint8_t>& rgba) {
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|    int bytes_per_pixel = GLFormatBytePerPixel(format);
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|    int pixels_stride = ((size.width() * bytes_per_pixel) + 3) & ~0x3;
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|    int rgba_stride = size.width() * GLFormatBytePerPixel(GL_RGBA);
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| @@ -144,7 +147,7 @@ bool CompareBufferToRGBABuffer(GLenum format,
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|      for (int x = 0; x < size.width(); ++x) {
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|        int rgba_index = y * rgba_stride + x * GLFormatBytePerPixel(GL_RGBA);
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|        int pixels_index = y * pixels_stride + x * bytes_per_pixel;
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| -      uint8 expected[4] = {0};
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| +      uint8_t expected[4] = {0};
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|        switch (format) {
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|          case GL_LUMINANCE:  // (L_t, L_t, L_t, 1)
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|            expected[1] = pixels[pixels_index];
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| @@ -330,7 +333,7 @@ class TextureUploadPerfTest : public testing::Test {
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|  
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|    void UploadTexture(GLuint texture_id,
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|                       const gfx::Size& size,
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| -                     const std::vector<uint8>& pixels,
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| +                     const std::vector<uint8_t>& pixels,
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|                       GLenum format,
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|                       const bool subimage) {
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|      if (subimage) {
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| @@ -350,7 +353,7 @@ class TextureUploadPerfTest : public testing::Test {
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|    // time elapsed in milliseconds.
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|    std::vector<Measurement> UploadAndDraw(GLuint texture_id,
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|                                           const gfx::Size& size,
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| -                                         const std::vector<uint8>& pixels,
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| +                                         const std::vector<uint8_t>& pixels,
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|                                           const GLenum format,
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|                                           const bool subimage) {
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|      MeasurementTimers tex_timers(gpu_timing_client_.get());
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| @@ -370,7 +373,7 @@ class TextureUploadPerfTest : public testing::Test {
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|      CheckNoGlError("glFinish");
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|      finish_timers.Record();
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|  
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| -    std::vector<uint8> pixels_rendered(size.GetArea() * 4);
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| +    std::vector<uint8_t> pixels_rendered(size.GetArea() * 4);
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|      glReadPixels(0, 0, size.width(), size.height(), GL_RGBA, GL_UNSIGNED_BYTE,
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|                   &pixels_rendered[0]);
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|      CheckNoGlError("glReadPixels");
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| @@ -396,7 +399,7 @@ class TextureUploadPerfTest : public testing::Test {
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|    void RunUploadAndDrawMultipleTimes(const gfx::Size& size,
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|                                       const GLenum format,
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|                                       const bool subimage) {
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| -    std::vector<uint8> pixels;
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| +    std::vector<uint8_t> pixels;
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|      base::SmallMap<std::map<std::string, Measurement>>
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|          aggregates;  // indexed by name
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|      int successful_runs = 0;
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| @@ -496,7 +499,7 @@ TEST_F(TextureUploadPerfTest, upload) {
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|  TEST_F(TextureUploadPerfTest, renaming) {
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|    gfx::Size texture_size(fbo_size_.width() / 2, fbo_size_.height() / 2);
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|  
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| -  std::vector<uint8> pixels[4];
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| +  std::vector<uint8_t> pixels[4];
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|    for (int i = 0; i < 4; ++i) {
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|      GenerateTextureData(texture_size, 4, i + 1, &pixels[i]);
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|    }
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| @@ -533,7 +536,7 @@ TEST_F(TextureUploadPerfTest, renaming) {
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|    glDeleteTextures(1, &texture_id);
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|  
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|    for (int i = 0; i < 4; ++i) {
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| -    std::vector<uint8> pixels_rendered(texture_size.GetArea() * 4);
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| +    std::vector<uint8_t> pixels_rendered(texture_size.GetArea() * 4);
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|      glReadPixels(texture_size.width() * positions[i].x(),
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|                   texture_size.height() * positions[i].y(), texture_size.width(),
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|                   texture_size.height(), GL_RGBA, GL_UNSIGNED_BYTE,
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| 
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