| Index: gpu/command_buffer/tests/compressed_texture_test.cc
|
| diff --git a/gpu/command_buffer/tests/compressed_texture_test.cc b/gpu/command_buffer/tests/compressed_texture_test.cc
|
| index 754e2d4ec2856c5af2847dd559800c65f6977b1e..03a31d2df86845b007bb9a1bfea609848b08a822 100644
|
| --- a/gpu/command_buffer/tests/compressed_texture_test.cc
|
| +++ b/gpu/command_buffer/tests/compressed_texture_test.cc
|
| @@ -5,8 +5,8 @@
|
| #include <GLES2/gl2.h>
|
| #include <GLES2/gl2ext.h>
|
| #include <GLES2/gl2extchromium.h>
|
| +#include <stdint.h>
|
|
|
| -#include "base/basictypes.h"
|
| #include "gpu/command_buffer/tests/gl_manager.h"
|
| #include "gpu/command_buffer/tests/gl_test_utils.h"
|
| #include "testing/gtest/include/gtest/gtest.h"
|
| @@ -15,20 +15,20 @@
|
|
|
| namespace gpu {
|
|
|
| -static const uint16 kRedMask = 0xF800;
|
| -static const uint16 kGreenMask = 0x07E0;
|
| -static const uint16 kBlueMask = 0x001F;
|
| +static const uint16_t kRedMask = 0xF800;
|
| +static const uint16_t kGreenMask = 0x07E0;
|
| +static const uint16_t kBlueMask = 0x001F;
|
|
|
| // Color palette in 565 format.
|
| -static const uint16 kPalette[] = {
|
| - kGreenMask | kBlueMask, // Cyan.
|
| - kBlueMask | kRedMask, // Magenta.
|
| - kRedMask | kGreenMask, // Yellow.
|
| - 0x0000, // Black.
|
| - kRedMask, // Red.
|
| - kGreenMask, // Green.
|
| - kBlueMask, // Blue.
|
| - 0xFFFF, // White.
|
| +static const uint16_t kPalette[] = {
|
| + kGreenMask | kBlueMask, // Cyan.
|
| + kBlueMask | kRedMask, // Magenta.
|
| + kRedMask | kGreenMask, // Yellow.
|
| + 0x0000, // Black.
|
| + kRedMask, // Red.
|
| + kGreenMask, // Green.
|
| + kBlueMask, // Blue.
|
| + 0xFFFF, // White.
|
| };
|
| static const unsigned kBlockSize = 4;
|
| static const unsigned kPaletteSize = sizeof(kPalette) / sizeof(kPalette[0]);
|
| @@ -52,8 +52,8 @@ static const char* extension(GLenum format) {
|
|
|
| // Index that chooses the given colors (color_0 and color_1),
|
| // not the interpolated colors (color_2 and color_3).
|
| -static const uint16 kColor0 = 0x0000;
|
| -static const uint16 kColor1 = 0x5555;
|
| +static const uint16_t kColor0 = 0x0000;
|
| +static const uint16_t kColor1 = 0x5555;
|
|
|
| static GLuint LoadCompressedTexture(const void* data,
|
| GLsizeiptr size,
|
| @@ -74,7 +74,7 @@ static GLuint LoadCompressedTexture(const void* data,
|
|
|
| GLuint LoadTextureDXT1(bool alpha) {
|
| const unsigned kStride = 4;
|
| - uint16 data[kStride * kPaletteSize];
|
| + uint16_t data[kStride * kPaletteSize];
|
| for (unsigned i = 0; i < kPaletteSize; ++i) {
|
| // Each iteration defines a 4x4 block of texture.
|
| unsigned j = kStride * i;
|
| @@ -91,8 +91,8 @@ GLuint LoadTextureDXT1(bool alpha) {
|
|
|
| GLuint LoadTextureDXT3() {
|
| const unsigned kStride = 8;
|
| - const uint16 kOpaque = 0xFFFF;
|
| - uint16 data[kStride * kPaletteSize];
|
| + const uint16_t kOpaque = 0xFFFF;
|
| + uint16_t data[kStride * kPaletteSize];
|
| for (unsigned i = 0; i < kPaletteSize; ++i) {
|
| // Each iteration defines a 4x4 block of texture.
|
| unsigned j = kStride * i;
|
| @@ -114,9 +114,9 @@ GLuint LoadTextureDXT3() {
|
|
|
| GLuint LoadTextureDXT5() {
|
| const unsigned kStride = 8;
|
| - const uint16 kClear = 0x0000;
|
| - const uint16 kAlpha7 = 0xFFFF; // Opaque alpha index.
|
| - uint16 data[kStride * kPaletteSize];
|
| + const uint16_t kClear = 0x0000;
|
| + const uint16_t kAlpha7 = 0xFFFF; // Opaque alpha index.
|
| + uint16_t data[kStride * kPaletteSize];
|
| for (unsigned i = 0; i < kPaletteSize; ++i) {
|
| // Each iteration defines a 4x4 block of texture.
|
| unsigned j = kStride * i;
|
| @@ -136,10 +136,10 @@ GLuint LoadTextureDXT5() {
|
| kTextureHeight);
|
| }
|
|
|
| -static void ToRGB888(uint16 rgb565, uint8 rgb888[]) {
|
| - uint8 r5 = (rgb565 & kRedMask) >> 11;
|
| - uint8 g6 = (rgb565 & kGreenMask) >> 5;
|
| - uint8 b5 = (rgb565 & kBlueMask);
|
| +static void ToRGB888(uint16_t rgb565, uint8_t rgb888[]) {
|
| + uint8_t r5 = (rgb565 & kRedMask) >> 11;
|
| + uint8_t g6 = (rgb565 & kGreenMask) >> 5;
|
| + uint8_t b5 = (rgb565 & kBlueMask);
|
| // Replicate upper bits to lower empty bits.
|
| rgb888[0] = (r5 << 3) | (r5 >> 2);
|
| rgb888[1] = (g6 << 2) | (g6 >> 4);
|
| @@ -229,7 +229,7 @@ TEST_P(CompressedTextureTest, Draw) {
|
|
|
| // Verify results.
|
| int origin[] = {0, 0};
|
| - uint8 expected_rgba[] = {0, 0, 0, 255};
|
| + uint8_t expected_rgba[] = {0, 0, 0, 255};
|
| for (unsigned i = 0; i < kPaletteSize; ++i) {
|
| origin[0] = kBlockSize * i;
|
| ToRGB888(kPalette[i], expected_rgba);
|
|
|