| Index: gpu/command_buffer/service/stream_texture_manager_in_process_android.cc
|
| diff --git a/gpu/command_buffer/service/stream_texture_manager_in_process_android.cc b/gpu/command_buffer/service/stream_texture_manager_in_process_android.cc
|
| index 7cf814a0cc0287660ef418b0cf28aaf6d915f7e4..35a7a841afaa66ef4bf07ff797524f95710a6b1d 100644
|
| --- a/gpu/command_buffer/service/stream_texture_manager_in_process_android.cc
|
| +++ b/gpu/command_buffer/service/stream_texture_manager_in_process_android.cc
|
| @@ -4,8 +4,11 @@
|
|
|
| #include "gpu/command_buffer/service/stream_texture_manager_in_process_android.h"
|
|
|
| +#include <stdint.h>
|
| +
|
| #include "base/bind.h"
|
| #include "base/callback.h"
|
| +#include "base/macros.h"
|
| #include "gpu/command_buffer/service/texture_manager.h"
|
| #include "ui/gfx/geometry/size.h"
|
| #include "ui/gl/android/surface_texture.h"
|
| @@ -19,7 +22,7 @@ namespace {
|
| // Simply wraps a SurfaceTexture reference as a GLImage.
|
| class GLImageImpl : public gl::GLImage {
|
| public:
|
| - GLImageImpl(uint32 texture_id,
|
| + GLImageImpl(uint32_t texture_id,
|
| gles2::TextureManager* texture_manager,
|
| const scoped_refptr<gfx::SurfaceTexture>& surface_texture,
|
| const base::Closure& release_callback);
|
| @@ -46,7 +49,7 @@ class GLImageImpl : public gl::GLImage {
|
| private:
|
| ~GLImageImpl() override;
|
|
|
| - uint32 texture_id_;
|
| + uint32_t texture_id_;
|
| gles2::TextureManager* texture_manager_;
|
| scoped_refptr<gfx::SurfaceTexture> surface_texture_;
|
| base::Closure release_callback_;
|
| @@ -55,7 +58,7 @@ class GLImageImpl : public gl::GLImage {
|
| };
|
|
|
| GLImageImpl::GLImageImpl(
|
| - uint32 texture_id,
|
| + uint32_t texture_id,
|
| gles2::TextureManager* texture_manager,
|
| const scoped_refptr<gfx::SurfaceTexture>& surface_texture,
|
| const base::Closure& release_callback)
|
| @@ -150,7 +153,7 @@ StreamTextureManagerInProcess::~StreamTextureManagerInProcess() {
|
| }
|
|
|
| GLuint StreamTextureManagerInProcess::CreateStreamTexture(
|
| - uint32 client_texture_id,
|
| + uint32_t client_texture_id,
|
| gles2::TextureManager* texture_manager) {
|
| CalledOnValidThread();
|
|
|
| @@ -164,7 +167,7 @@ GLuint StreamTextureManagerInProcess::CreateStreamTexture(
|
| scoped_refptr<gfx::SurfaceTexture> surface_texture(
|
| gfx::SurfaceTexture::Create(texture->service_id()));
|
|
|
| - uint32 stream_id = next_id_++;
|
| + uint32_t stream_id = next_id_++;
|
| base::Closure release_callback =
|
| base::Bind(&StreamTextureManagerInProcess::OnReleaseStreamTexture,
|
| weak_factory_.GetWeakPtr(), stream_id);
|
| @@ -191,7 +194,7 @@ GLuint StreamTextureManagerInProcess::CreateStreamTexture(
|
| return stream_id;
|
| }
|
|
|
| -void StreamTextureManagerInProcess::OnReleaseStreamTexture(uint32 stream_id) {
|
| +void StreamTextureManagerInProcess::OnReleaseStreamTexture(uint32_t stream_id) {
|
| CalledOnValidThread();
|
| base::AutoLock lock(map_lock_);
|
| textures_.erase(stream_id);
|
| @@ -199,7 +202,7 @@ void StreamTextureManagerInProcess::OnReleaseStreamTexture(uint32 stream_id) {
|
|
|
| // This can get called from any thread.
|
| scoped_refptr<gfx::SurfaceTexture>
|
| -StreamTextureManagerInProcess::GetSurfaceTexture(uint32 stream_id) {
|
| +StreamTextureManagerInProcess::GetSurfaceTexture(uint32_t stream_id) {
|
| base::AutoLock lock(map_lock_);
|
| TextureMap::const_iterator it = textures_.find(stream_id);
|
| if (it != textures_.end())
|
|
|