| Index: gpu/command_buffer/common/gpu_memory_allocation.h
|
| diff --git a/gpu/command_buffer/common/gpu_memory_allocation.h b/gpu/command_buffer/common/gpu_memory_allocation.h
|
| index facbd7ff8850acebc910f9c30303e7618b19360b..675b955d539889595d7ea9e60849584047c239ac 100644
|
| --- a/gpu/command_buffer/common/gpu_memory_allocation.h
|
| +++ b/gpu/command_buffer/common/gpu_memory_allocation.h
|
| @@ -5,7 +5,7 @@
|
| #ifndef GPU_COMMAND_BUFFER_COMMON_GPU_MEMORY_ALLOCATION_H_
|
| #define GPU_COMMAND_BUFFER_COMMON_GPU_MEMORY_ALLOCATION_H_
|
|
|
| -#include "base/basictypes.h"
|
| +#include <stdint.h>
|
|
|
| namespace gpu {
|
|
|
| @@ -29,7 +29,7 @@ struct MemoryAllocation {
|
| };
|
|
|
| // Limits when this renderer is visible.
|
| - uint64 bytes_limit_when_visible;
|
| + uint64_t bytes_limit_when_visible;
|
| PriorityCutoff priority_cutoff_when_visible;
|
|
|
| MemoryAllocation()
|
| @@ -37,10 +37,9 @@ struct MemoryAllocation {
|
| priority_cutoff_when_visible(CUTOFF_ALLOW_NOTHING) {
|
| }
|
|
|
| - MemoryAllocation(uint64 bytes_limit_when_visible)
|
| + MemoryAllocation(uint64_t bytes_limit_when_visible)
|
| : bytes_limit_when_visible(bytes_limit_when_visible),
|
| - priority_cutoff_when_visible(CUTOFF_ALLOW_EVERYTHING) {
|
| - }
|
| + priority_cutoff_when_visible(CUTOFF_ALLOW_EVERYTHING) {}
|
|
|
| bool Equals(const MemoryAllocation& other) const {
|
| return bytes_limit_when_visible ==
|
|
|