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Side by Side Diff: gpu/command_buffer/tests/gl_pointcoord_unittest.cc

Issue 1542513002: Switch to standard integer types in gpu/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix Created 4 years, 12 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <GLES2/gl2.h> 5 #include <GLES2/gl2.h>
6 #include <GLES2/gl2ext.h> 6 #include <GLES2/gl2ext.h>
7 #include <stdint.h>
7 8
8 #include "gpu/command_buffer/tests/gl_manager.h" 9 #include "gpu/command_buffer/tests/gl_manager.h"
9 #include "gpu/command_buffer/tests/gl_test_utils.h" 10 #include "gpu/command_buffer/tests/gl_test_utils.h"
10 #include "testing/gmock/include/gmock/gmock.h" 11 #include "testing/gmock/include/gmock/gmock.h"
11 #include "testing/gtest/include/gtest/gtest.h" 12 #include "testing/gtest/include/gtest/gtest.h"
12 13
13 #define SHADER(Src) #Src 14 #define SHADER(Src) #Src
14 15
15 namespace gpu { 16 namespace gpu {
16 17
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126 for (GLint xx = 0; xx < max_point_size; xx += point_step) { 127 for (GLint xx = 0; xx < max_point_size; xx += point_step) {
127 // formula for s and t from OpenGL ES 2.0 spec section 3.3 128 // formula for s and t from OpenGL ES 2.0 spec section 3.3
128 GLfloat xw = s2p(point_x); 129 GLfloat xw = s2p(point_x);
129 GLfloat yw = s2p(point_y); 130 GLfloat yw = s2p(point_y);
130 GLfloat u = xx / max_point_size * 2 - 1; 131 GLfloat u = xx / max_point_size * 2 - 1;
131 GLfloat v = yy / max_point_size * 2 - 1; 132 GLfloat v = yy / max_point_size * 2 - 1;
132 GLint xf = s2p(point_x + u * point_width); 133 GLint xf = s2p(point_x + u * point_width);
133 GLint yf = s2p(point_y + v * point_width); 134 GLint yf = s2p(point_y + v * point_width);
134 GLfloat s = 0.5 + (xf + 0.5 - xw) / max_point_size; 135 GLfloat s = 0.5 + (xf + 0.5 - xw) / max_point_size;
135 GLfloat t = 0.5 + (yf + 0.5 - yw) / max_point_size; 136 GLfloat t = 0.5 + (yf + 0.5 - yw) / max_point_size;
136 uint8 color[4] = { 137 uint8_t color[4] = {
137 static_cast<uint8>(s * 255), 138 static_cast<uint8_t>(s * 255),
138 static_cast<uint8>((1 - t) * 255), 139 static_cast<uint8_t>((1 - t) * 255), 0, 255,
139 0,
140 255,
141 }; 140 };
142 GLTestHelper::CheckPixels(xf, yf, 1, 1, 4, color); 141 GLTestHelper::CheckPixels(xf, yf, 1, 1, 4, color);
143 } 142 }
144 } 143 }
145 } 144 }
146 } 145 }
147 146
148 GLTestHelper::CheckGLError("no errors", __LINE__); 147 GLTestHelper::CheckGLError("no errors", __LINE__);
149 } 148 }
150 149
151 } // namespace gpu 150 } // namespace gpu
152 151
153 152
154 153
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