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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ |
7 | 7 |
| 8 #include <stddef.h> |
| 9 #include <stdint.h> |
| 10 |
8 #include <list> | 11 #include <list> |
9 #include <vector> | 12 #include <vector> |
10 #include "base/logging.h" | 13 #include "base/logging.h" |
11 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
12 #include "build/build_config.h" | 15 #include "build/build_config.h" |
13 #include "gpu/command_buffer/service/buffer_manager.h" | 16 #include "gpu/command_buffer/service/buffer_manager.h" |
14 #include "gpu/command_buffer/service/gl_utils.h" | 17 #include "gpu/command_buffer/service/gl_utils.h" |
15 #include "gpu/gpu_export.h" | 18 #include "gpu/gpu_export.h" |
16 | 19 |
17 namespace gpu { | 20 namespace gpu { |
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170 // Manages vertex attributes. | 173 // Manages vertex attributes. |
171 // This class also acts as the service-side representation of a | 174 // This class also acts as the service-side representation of a |
172 // vertex array object and it's contained state. | 175 // vertex array object and it's contained state. |
173 class GPU_EXPORT VertexAttribManager : | 176 class GPU_EXPORT VertexAttribManager : |
174 public base::RefCounted<VertexAttribManager> { | 177 public base::RefCounted<VertexAttribManager> { |
175 public: | 178 public: |
176 typedef std::list<VertexAttrib*> VertexAttribList; | 179 typedef std::list<VertexAttrib*> VertexAttribList; |
177 | 180 |
178 VertexAttribManager(); | 181 VertexAttribManager(); |
179 | 182 |
180 void Initialize(uint32 num_vertex_attribs, bool init_attribs); | 183 void Initialize(uint32_t num_vertex_attribs, bool init_attribs); |
181 | 184 |
182 bool Enable(GLuint index, bool enable); | 185 bool Enable(GLuint index, bool enable); |
183 | 186 |
184 bool HaveFixedAttribs() const { | 187 bool HaveFixedAttribs() const { |
185 return num_fixed_attribs_ != 0; | 188 return num_fixed_attribs_ != 0; |
186 } | 189 } |
187 | 190 |
188 const VertexAttribList& GetEnabledVertexAttribs() const { | 191 const VertexAttribList& GetEnabledVertexAttribs() const { |
189 return enabled_vertex_attribs_; | 192 return enabled_vertex_attribs_; |
190 } | 193 } |
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256 GLuint max_vertex_accessed, | 259 GLuint max_vertex_accessed, |
257 bool instanced, | 260 bool instanced, |
258 GLsizei primcount); | 261 GLsizei primcount); |
259 | 262 |
260 private: | 263 private: |
261 friend class VertexArrayManager; | 264 friend class VertexArrayManager; |
262 friend class VertexArrayManagerTest; | 265 friend class VertexArrayManagerTest; |
263 friend class base::RefCounted<VertexAttribManager>; | 266 friend class base::RefCounted<VertexAttribManager>; |
264 | 267 |
265 // Used when creating from a VertexArrayManager | 268 // Used when creating from a VertexArrayManager |
266 VertexAttribManager(VertexArrayManager* manager, GLuint service_id, | 269 VertexAttribManager(VertexArrayManager* manager, |
267 uint32 num_vertex_attribs); | 270 GLuint service_id, |
| 271 uint32_t num_vertex_attribs); |
268 | 272 |
269 ~VertexAttribManager(); | 273 ~VertexAttribManager(); |
270 | 274 |
271 void MarkAsDeleted() { | 275 void MarkAsDeleted() { |
272 deleted_ = true; | 276 deleted_ = true; |
273 } | 277 } |
274 | 278 |
275 // number of attribs using type GL_FIXED. | 279 // number of attribs using type GL_FIXED. |
276 int num_fixed_attribs_; | 280 int num_fixed_attribs_; |
277 | 281 |
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295 | 299 |
296 // Service side vertex array object id. | 300 // Service side vertex array object id. |
297 GLuint service_id_; | 301 GLuint service_id_; |
298 }; | 302 }; |
299 | 303 |
300 } // namespace gles2 | 304 } // namespace gles2 |
301 } // namespace gpu | 305 } // namespace gpu |
302 | 306 |
303 #endif // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ | 307 #endif // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ |
304 | 308 |
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