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Side by Side Diff: gpu/command_buffer/service/texture_manager.h

Issue 1542513002: Switch to standard integer types in gpu/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix Created 5 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
7 7
8 #include <stddef.h>
9 #include <stdint.h>
10
8 #include <algorithm> 11 #include <algorithm>
9 #include <list> 12 #include <list>
10 #include <set> 13 #include <set>
11 #include <string> 14 #include <string>
12 #include <vector> 15 #include <vector>
13 #include "base/basictypes.h"
14 #include "base/containers/hash_tables.h" 16 #include "base/containers/hash_tables.h"
17 #include "base/macros.h"
15 #include "base/memory/ref_counted.h" 18 #include "base/memory/ref_counted.h"
16 #include "gpu/command_buffer/service/feature_info.h" 19 #include "gpu/command_buffer/service/feature_info.h"
17 #include "gpu/command_buffer/service/gl_utils.h" 20 #include "gpu/command_buffer/service/gl_utils.h"
18 #include "gpu/command_buffer/service/memory_tracking.h" 21 #include "gpu/command_buffer/service/memory_tracking.h"
19 #include "gpu/gpu_export.h" 22 #include "gpu/gpu_export.h"
20 #include "ui/gfx/geometry/rect.h" 23 #include "ui/gfx/geometry/rect.h"
21 #include "ui/gl/gl_image.h" 24 #include "ui/gl/gl_image.h"
22 25
23 namespace gpu { 26 namespace gpu {
24 namespace gles2 { 27 namespace gles2 {
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
102 } 105 }
103 106
104 GLint max_level() const { 107 GLint max_level() const {
105 return max_level_; 108 return max_level_;
106 } 109 }
107 110
108 int num_uncleared_mips() const { 111 int num_uncleared_mips() const {
109 return num_uncleared_mips_; 112 return num_uncleared_mips_;
110 } 113 }
111 114
112 uint32 estimated_size() const { 115 uint32_t estimated_size() const { return estimated_size_; }
113 return estimated_size_;
114 }
115 116
116 bool CanRenderTo() const { 117 bool CanRenderTo() const {
117 return target_ != GL_TEXTURE_EXTERNAL_OES; 118 return target_ != GL_TEXTURE_EXTERNAL_OES;
118 } 119 }
119 120
120 // The service side OpenGL id of the texture. 121 // The service side OpenGL id of the texture.
121 GLuint service_id() const { 122 GLuint service_id() const {
122 return service_id_; 123 return service_id_;
123 } 124 }
124 125
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258 GLint level; 259 GLint level;
259 GLenum internal_format; 260 GLenum internal_format;
260 GLsizei width; 261 GLsizei width;
261 GLsizei height; 262 GLsizei height;
262 GLsizei depth; 263 GLsizei depth;
263 GLint border; 264 GLint border;
264 GLenum format; 265 GLenum format;
265 GLenum type; 266 GLenum type;
266 scoped_refptr<gl::GLImage> image; 267 scoped_refptr<gl::GLImage> image;
267 ImageState image_state; 268 ImageState image_state;
268 uint32 estimated_size; 269 uint32_t estimated_size;
269 }; 270 };
270 271
271 struct FaceInfo { 272 struct FaceInfo {
272 FaceInfo(); 273 FaceInfo();
273 ~FaceInfo(); 274 ~FaceInfo();
274 275
275 // This is relative to base_level and max_level of a texture. 276 // This is relative to base_level and max_level of a texture.
276 GLsizei num_mip_levels; 277 GLsizei num_mip_levels;
277 // This contains slots for all levels starting at 0. 278 // This contains slots for all levels starting at 0.
278 std::vector<LevelInfo> level_infos; 279 std::vector<LevelInfo> level_infos;
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490 int framebuffer_attachment_count_; 491 int framebuffer_attachment_count_;
491 492
492 // Whether the texture is immutable and no further changes to the format 493 // Whether the texture is immutable and no further changes to the format
493 // or dimensions of the texture object can be made. 494 // or dimensions of the texture object can be made.
494 bool immutable_; 495 bool immutable_;
495 496
496 // Whether or not this texture has images. 497 // Whether or not this texture has images.
497 bool has_images_; 498 bool has_images_;
498 499
499 // Size in bytes this texture is assumed to take in memory. 500 // Size in bytes this texture is assumed to take in memory.
500 uint32 estimated_size_; 501 uint32_t estimated_size_;
501 502
502 // Cache of the computed CanRenderCondition flag. 503 // Cache of the computed CanRenderCondition flag.
503 CanRenderCondition can_render_condition_; 504 CanRenderCondition can_render_condition_;
504 505
505 // Whether we have initialized TEXTURE_MAX_ANISOTROPY to 1. 506 // Whether we have initialized TEXTURE_MAX_ANISOTROPY to 1.
506 bool texture_max_anisotropy_initialized_; 507 bool texture_max_anisotropy_initialized_;
507 508
508 DISALLOW_COPY_AND_ASSIGN(Texture); 509 DISALLOW_COPY_AND_ASSIGN(Texture);
509 }; 510 };
510 511
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852 GLenum target; 853 GLenum target;
853 GLint level; 854 GLint level;
854 GLenum internal_format; 855 GLenum internal_format;
855 GLsizei width; 856 GLsizei width;
856 GLsizei height; 857 GLsizei height;
857 GLsizei depth; 858 GLsizei depth;
858 GLint border; 859 GLint border;
859 GLenum format; 860 GLenum format;
860 GLenum type; 861 GLenum type;
861 const void* pixels; 862 const void* pixels;
862 uint32 pixels_size; 863 uint32_t pixels_size;
863 TexImageCommandType command_type; 864 TexImageCommandType command_type;
864 }; 865 };
865 866
866 bool ValidateTexImage( 867 bool ValidateTexImage(
867 ContextState* state, 868 ContextState* state,
868 const char* function_name, 869 const char* function_name,
869 const DoTexImageArguments& args, 870 const DoTexImageArguments& args,
870 // Pointer to TextureRef filled in if validation successful. 871 // Pointer to TextureRef filled in if validation successful.
871 // Presumes the pointer is valid. 872 // Presumes the pointer is valid.
872 TextureRef** texture_ref); 873 TextureRef** texture_ref);
873 874
874 void ValidateAndDoTexImage( 875 void ValidateAndDoTexImage(
875 DecoderTextureState* texture_state, 876 DecoderTextureState* texture_state,
876 ContextState* state, 877 ContextState* state,
877 DecoderFramebufferState* framebuffer_state, 878 DecoderFramebufferState* framebuffer_state,
878 const char* function_name, 879 const char* function_name,
879 const DoTexImageArguments& args); 880 const DoTexImageArguments& args);
880 881
881 struct DoTexSubImageArguments { 882 struct DoTexSubImageArguments {
882 GLenum target; 883 GLenum target;
883 GLint level; 884 GLint level;
884 GLint xoffset; 885 GLint xoffset;
885 GLint yoffset; 886 GLint yoffset;
886 GLsizei width; 887 GLsizei width;
887 GLsizei height; 888 GLsizei height;
888 GLenum format; 889 GLenum format;
889 GLenum type; 890 GLenum type;
890 const void* pixels; 891 const void* pixels;
891 uint32 pixels_size; 892 uint32_t pixels_size;
892 // TODO(kkinnunen): currently this is used only for TexSubImage2D. 893 // TODO(kkinnunen): currently this is used only for TexSubImage2D.
893 }; 894 };
894 895
895 bool ValidateTexSubImage( 896 bool ValidateTexSubImage(
896 ContextState* state, 897 ContextState* state,
897 const char* function_name, 898 const char* function_name,
898 const DoTexSubImageArguments& args, 899 const DoTexSubImageArguments& args,
899 // Pointer to TextureRef filled in if validation successful. 900 // Pointer to TextureRef filled in if validation successful.
900 // Presumes the pointer is valid. 901 // Presumes the pointer is valid.
901 TextureRef** texture_ref); 902 TextureRef** texture_ref);
(...skipping 117 matching lines...) Expand 10 before | Expand all | Expand 10 after
1019 private: 1020 private:
1020 DecoderTextureState* texture_state_; 1021 DecoderTextureState* texture_state_;
1021 base::TimeTicks begin_time_; 1022 base::TimeTicks begin_time_;
1022 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); 1023 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer);
1023 }; 1024 };
1024 1025
1025 } // namespace gles2 1026 } // namespace gles2
1026 } // namespace gpu 1027 } // namespace gpu
1027 1028
1028 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 1029 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
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