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Side by Side Diff: gpu/command_buffer/service/texture_definition.cc

Issue 1542513002: Switch to standard integer types in gpu/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix Created 4 years, 12 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/texture_definition.h" 5 #include "gpu/command_buffer/service/texture_definition.h"
6 6
7 #include <stdint.h>
8
7 #include <list> 9 #include <list>
8 10
9 #include "base/lazy_instance.h" 11 #include "base/lazy_instance.h"
10 #include "base/memory/linked_ptr.h" 12 #include "base/memory/linked_ptr.h"
11 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
12 #include "base/synchronization/lock.h" 14 #include "base/synchronization/lock.h"
13 #include "base/threading/thread_local.h" 15 #include "base/threading/thread_local.h"
14 #include "gpu/command_buffer/service/texture_manager.h" 16 #include "gpu/command_buffer/service/texture_manager.h"
15 #include "ui/gl/gl_image.h" 17 #include "ui/gl/gl_image.h"
16 #include "ui/gl/gl_implementation.h" 18 #include "ui/gl/gl_implementation.h"
17 #include "ui/gl/scoped_binders.h" 19 #include "ui/gl/scoped_binders.h"
18 20
19 #if !defined(OS_MACOSX) 21 #if !defined(OS_MACOSX)
22 #include "base/macros.h"
20 #include "ui/gl/gl_surface_egl.h" 23 #include "ui/gl/gl_surface_egl.h"
21 #endif 24 #endif
22 25
23 namespace gpu { 26 namespace gpu {
24 namespace gles2 { 27 namespace gles2 {
25 28
26 namespace { 29 namespace {
27 30
28 class GLImageSync : public gl::GLImage { 31 class GLImageSync : public gl::GLImage {
29 public: 32 public:
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454 return true; 457 return true;
455 } 458 }
456 459
457 bool TextureDefinition::SafeToRenderFrom() const { 460 bool TextureDefinition::SafeToRenderFrom() const {
458 return level_info_.cleared_rect.Contains( 461 return level_info_.cleared_rect.Contains(
459 gfx::Rect(level_info_.width, level_info_.height)); 462 gfx::Rect(level_info_.width, level_info_.height));
460 } 463 }
461 464
462 } // namespace gles2 465 } // namespace gles2
463 } // namespace gpu 466 } // namespace gpu
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