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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gpu_scheduler.h" | 5 #include "gpu/command_buffer/service/gpu_scheduler.h" |
| 6 | 6 |
| 7 #include <stdint.h> |
| 8 |
| 7 #include "base/bind.h" | 9 #include "base/bind.h" |
| 8 #include "base/command_line.h" | 10 #include "base/command_line.h" |
| 9 #include "base/compiler_specific.h" | 11 #include "base/compiler_specific.h" |
| 10 #include "base/message_loop/message_loop.h" | 12 #include "base/message_loop/message_loop.h" |
| 11 #include "base/time/time.h" | 13 #include "base/time/time.h" |
| 12 #include "base/trace_event/trace_event.h" | 14 #include "base/trace_event/trace_event.h" |
| 13 #include "gpu/command_buffer/service/logger.h" | 15 #include "gpu/command_buffer/service/logger.h" |
| 14 #include "ui/gl/gl_bindings.h" | 16 #include "ui/gl/gl_bindings.h" |
| 15 #include "ui/gl/gl_fence.h" | 17 #include "ui/gl/gl_fence.h" |
| 16 #include "ui/gl/gl_switches.h" | 18 #include "ui/gl/gl_switches.h" |
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| 60 error = parser_->ProcessCommands(CommandParser::kParseCommandsSlice); | 62 error = parser_->ProcessCommands(CommandParser::kParseCommandsSlice); |
| 61 | 63 |
| 62 if (error == error::kDeferCommandUntilLater) { | 64 if (error == error::kDeferCommandUntilLater) { |
| 63 DCHECK(!scheduled()); | 65 DCHECK(!scheduled()); |
| 64 break; | 66 break; |
| 65 } | 67 } |
| 66 | 68 |
| 67 // TODO(piman): various classes duplicate various pieces of state, leading | 69 // TODO(piman): various classes duplicate various pieces of state, leading |
| 68 // to needlessly complex update logic. It should be possible to simply | 70 // to needlessly complex update logic. It should be possible to simply |
| 69 // share the state across all of them. | 71 // share the state across all of them. |
| 70 command_buffer_->SetGetOffset(static_cast<int32>(parser_->get())); | 72 command_buffer_->SetGetOffset(static_cast<int32_t>(parser_->get())); |
| 71 | 73 |
| 72 if (error::IsError(error)) { | 74 if (error::IsError(error)) { |
| 73 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); | 75 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); |
| 74 command_buffer_->SetParseError(error); | 76 command_buffer_->SetParseError(error); |
| 75 break; | 77 break; |
| 76 } | 78 } |
| 77 | 79 |
| 78 if (!command_processed_callback_.is_null()) | 80 if (!command_processed_callback_.is_null()) |
| 79 command_processed_callback_.Run(); | 81 command_processed_callback_.Run(); |
| 80 | 82 |
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| 110 if (!decoder_) | 112 if (!decoder_) |
| 111 return; | 113 return; |
| 112 decoder_->ProcessPendingQueries(false); | 114 decoder_->ProcessPendingQueries(false); |
| 113 } | 115 } |
| 114 | 116 |
| 115 void GpuScheduler::SetSchedulingChangedCallback( | 117 void GpuScheduler::SetSchedulingChangedCallback( |
| 116 const SchedulingChangedCallback& callback) { | 118 const SchedulingChangedCallback& callback) { |
| 117 scheduling_changed_callback_ = callback; | 119 scheduling_changed_callback_ = callback; |
| 118 } | 120 } |
| 119 | 121 |
| 120 scoped_refptr<Buffer> GpuScheduler::GetSharedMemoryBuffer(int32 shm_id) { | 122 scoped_refptr<Buffer> GpuScheduler::GetSharedMemoryBuffer(int32_t shm_id) { |
| 121 return command_buffer_->GetTransferBuffer(shm_id); | 123 return command_buffer_->GetTransferBuffer(shm_id); |
| 122 } | 124 } |
| 123 | 125 |
| 124 void GpuScheduler::set_token(int32 token) { | 126 void GpuScheduler::set_token(int32_t token) { |
| 125 command_buffer_->SetToken(token); | 127 command_buffer_->SetToken(token); |
| 126 } | 128 } |
| 127 | 129 |
| 128 bool GpuScheduler::SetGetBuffer(int32 transfer_buffer_id) { | 130 bool GpuScheduler::SetGetBuffer(int32_t transfer_buffer_id) { |
| 129 scoped_refptr<Buffer> ring_buffer = | 131 scoped_refptr<Buffer> ring_buffer = |
| 130 command_buffer_->GetTransferBuffer(transfer_buffer_id); | 132 command_buffer_->GetTransferBuffer(transfer_buffer_id); |
| 131 if (!ring_buffer.get()) { | 133 if (!ring_buffer.get()) { |
| 132 return false; | 134 return false; |
| 133 } | 135 } |
| 134 | 136 |
| 135 if (!parser_.get()) { | 137 if (!parser_.get()) { |
| 136 parser_.reset(new CommandParser(handler_)); | 138 parser_.reset(new CommandParser(handler_)); |
| 137 } | 139 } |
| 138 | 140 |
| 139 parser_->SetBuffer( | 141 parser_->SetBuffer( |
| 140 ring_buffer->memory(), ring_buffer->size(), 0, ring_buffer->size()); | 142 ring_buffer->memory(), ring_buffer->size(), 0, ring_buffer->size()); |
| 141 | 143 |
| 142 SetGetOffset(0); | 144 SetGetOffset(0); |
| 143 return true; | 145 return true; |
| 144 } | 146 } |
| 145 | 147 |
| 146 bool GpuScheduler::SetGetOffset(int32 offset) { | 148 bool GpuScheduler::SetGetOffset(int32_t offset) { |
| 147 if (parser_->set_get(offset)) { | 149 if (parser_->set_get(offset)) { |
| 148 command_buffer_->SetGetOffset(static_cast<int32>(parser_->get())); | 150 command_buffer_->SetGetOffset(static_cast<int32_t>(parser_->get())); |
| 149 return true; | 151 return true; |
| 150 } | 152 } |
| 151 return false; | 153 return false; |
| 152 } | 154 } |
| 153 | 155 |
| 154 int32 GpuScheduler::GetGetOffset() { | 156 int32_t GpuScheduler::GetGetOffset() { |
| 155 return parser_->get(); | 157 return parser_->get(); |
| 156 } | 158 } |
| 157 | 159 |
| 158 void GpuScheduler::SetCommandProcessedCallback( | 160 void GpuScheduler::SetCommandProcessedCallback( |
| 159 const base::Closure& callback) { | 161 const base::Closure& callback) { |
| 160 command_processed_callback_ = callback; | 162 command_processed_callback_ = callback; |
| 161 } | 163 } |
| 162 | 164 |
| 163 bool GpuScheduler::IsPreempted() { | 165 bool GpuScheduler::IsPreempted() { |
| 164 if (!preemption_flag_.get()) | 166 if (!preemption_flag_.get()) |
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| 179 return (decoder_ && decoder_->HasMoreIdleWork()); | 181 return (decoder_ && decoder_->HasMoreIdleWork()); |
| 180 } | 182 } |
| 181 | 183 |
| 182 void GpuScheduler::PerformIdleWork() { | 184 void GpuScheduler::PerformIdleWork() { |
| 183 if (!decoder_) | 185 if (!decoder_) |
| 184 return; | 186 return; |
| 185 decoder_->PerformIdleWork(); | 187 decoder_->PerformIdleWork(); |
| 186 } | 188 } |
| 187 | 189 |
| 188 } // namespace gpu | 190 } // namespace gpu |
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