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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_textures.cc

Issue 1542513002: Switch to standard integer types in gpu/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stddef.h>
8 #include <stdint.h>
9
7 #include "base/command_line.h" 10 #include "base/command_line.h"
8 #include "base/strings/string_number_conversions.h" 11 #include "base/strings/string_number_conversions.h"
9 #include "gpu/command_buffer/common/gles2_cmd_format.h" 12 #include "gpu/command_buffer/common/gles2_cmd_format.h"
10 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 13 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
11 #include "gpu/command_buffer/common/id_allocator.h" 14 #include "gpu/command_buffer/common/id_allocator.h"
12 #include "gpu/command_buffer/service/cmd_buffer_engine.h" 15 #include "gpu/command_buffer/service/cmd_buffer_engine.h"
13 #include "gpu/command_buffer/service/context_group.h" 16 #include "gpu/command_buffer/service/context_group.h"
14 #include "gpu/command_buffer/service/context_state.h" 17 #include "gpu/command_buffer/service/context_state.h"
15 #include "gpu/command_buffer/service/gl_surface_mock.h" 18 #include "gpu/command_buffer/service/gl_surface_mock.h"
16 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest.h" 19 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest.h"
(...skipping 676 matching lines...) Expand 10 before | Expand all | Expand 10 after
693 .RetiresOnSaturation(); 696 .RetiresOnSaturation();
694 CopyTexImage2D cmd; 697 CopyTexImage2D cmd;
695 cmd.Init(target, level, internal_format, 0, 0, width, height); 698 cmd.Init(target, level, internal_format, 0, 0, width, height);
696 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); 699 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
697 EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError()); 700 EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError());
698 EXPECT_FALSE( 701 EXPECT_FALSE(
699 texture->GetLevelSize(GL_TEXTURE_2D, level, &width, &height, nullptr)); 702 texture->GetLevelSize(GL_TEXTURE_2D, level, &width, &height, nullptr));
700 } 703 }
701 704
702 TEST_P(GLES3DecoderTest, CompressedTexImage3DBucket) { 705 TEST_P(GLES3DecoderTest, CompressedTexImage3DBucket) {
703 const uint32 kBucketId = 123; 706 const uint32_t kBucketId = 123;
704 const uint32 kBadBucketId = 99; 707 const uint32_t kBadBucketId = 99;
705 const GLenum kTarget = GL_TEXTURE_2D_ARRAY; 708 const GLenum kTarget = GL_TEXTURE_2D_ARRAY;
706 const GLint kLevel = 0; 709 const GLint kLevel = 0;
707 const GLenum kInternalFormat = GL_COMPRESSED_R11_EAC; 710 const GLenum kInternalFormat = GL_COMPRESSED_R11_EAC;
708 const GLsizei kWidth = 4; 711 const GLsizei kWidth = 4;
709 const GLsizei kHeight = 4; 712 const GLsizei kHeight = 4;
710 const GLsizei kDepth = 4; 713 const GLsizei kDepth = 4;
711 const GLint kBorder = 0; 714 const GLint kBorder = 0;
712 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId); 715 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId);
713 ASSERT_TRUE(bucket != NULL); 716 ASSERT_TRUE(bucket != NULL);
714 const GLsizei kImageSize = 32; 717 const GLsizei kImageSize = 32;
(...skipping 25 matching lines...) Expand all
740 .RetiresOnSaturation(); 743 .RetiresOnSaturation();
741 EXPECT_CALL(*gl_, GetError()) 744 EXPECT_CALL(*gl_, GetError())
742 .WillOnce(Return(GL_NO_ERROR)) 745 .WillOnce(Return(GL_NO_ERROR))
743 .WillOnce(Return(GL_NO_ERROR)) 746 .WillOnce(Return(GL_NO_ERROR))
744 .RetiresOnSaturation(); 747 .RetiresOnSaturation();
745 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); 748 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
746 EXPECT_EQ(GL_NO_ERROR, GetGLError()); 749 EXPECT_EQ(GL_NO_ERROR, GetGLError());
747 } 750 }
748 751
749 TEST_P(GLES2DecoderTest, CompressedTexImage3DFailsOnES2) { 752 TEST_P(GLES2DecoderTest, CompressedTexImage3DFailsOnES2) {
750 const uint32 kBucketId = 123; 753 const uint32_t kBucketId = 123;
751 const GLenum kTarget = GL_TEXTURE_2D_ARRAY; 754 const GLenum kTarget = GL_TEXTURE_2D_ARRAY;
752 const GLint kLevel = 0; 755 const GLint kLevel = 0;
753 const GLenum kInternalFormat = GL_COMPRESSED_R11_EAC; 756 const GLenum kInternalFormat = GL_COMPRESSED_R11_EAC;
754 const GLsizei kWidth = 4; 757 const GLsizei kWidth = 4;
755 const GLsizei kHeight = 4; 758 const GLsizei kHeight = 4;
756 const GLsizei kDepth = 4; 759 const GLsizei kDepth = 4;
757 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId); 760 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId);
758 ASSERT_TRUE(bucket != NULL); 761 ASSERT_TRUE(bucket != NULL);
759 const GLsizei kImageSize = 32; 762 const GLsizei kImageSize = 32;
760 bucket->SetSize(kImageSize); 763 bucket->SetSize(kImageSize);
(...skipping 18 matching lines...) Expand all
779 kWidth, 782 kWidth,
780 kHeight, 783 kHeight,
781 kDepth, 784 kDepth,
782 kInternalFormat, 785 kInternalFormat,
783 kBucketId); 786 kBucketId);
784 EXPECT_EQ(error::kUnknownCommand, ExecuteCmd(cmd)); 787 EXPECT_EQ(error::kUnknownCommand, ExecuteCmd(cmd));
785 } 788 }
786 } 789 }
787 790
788 TEST_P(GLES3DecoderTest, CompressedTexImage3DFailsWithBadImageSize) { 791 TEST_P(GLES3DecoderTest, CompressedTexImage3DFailsWithBadImageSize) {
789 const uint32 kBucketId = 123; 792 const uint32_t kBucketId = 123;
790 const GLenum kTarget = GL_TEXTURE_2D_ARRAY; 793 const GLenum kTarget = GL_TEXTURE_2D_ARRAY;
791 const GLint kLevel = 0; 794 const GLint kLevel = 0;
792 const GLenum kInternalFormat = GL_COMPRESSED_RGBA8_ETC2_EAC; 795 const GLenum kInternalFormat = GL_COMPRESSED_RGBA8_ETC2_EAC;
793 const GLsizei kWidth = 4; 796 const GLsizei kWidth = 4;
794 const GLsizei kHeight = 8; 797 const GLsizei kHeight = 8;
795 const GLsizei kDepth = 4; 798 const GLsizei kDepth = 4;
796 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId); 799 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId);
797 ASSERT_TRUE(bucket != NULL); 800 ASSERT_TRUE(bucket != NULL);
798 const GLsizei kBadImageSize = 64; 801 const GLsizei kBadImageSize = 64;
799 bucket->SetSize(kBadImageSize); 802 bucket->SetSize(kBadImageSize);
800 803
801 DoBindTexture(kTarget, client_texture_id_, kServiceTextureId); 804 DoBindTexture(kTarget, client_texture_id_, kServiceTextureId);
802 805
803 CompressedTexImage3DBucket cmd; 806 CompressedTexImage3DBucket cmd;
804 cmd.Init(kTarget, 807 cmd.Init(kTarget,
805 kLevel, 808 kLevel,
806 kInternalFormat, 809 kInternalFormat,
807 kWidth, 810 kWidth,
808 kHeight, 811 kHeight,
809 kDepth, 812 kDepth,
810 kBucketId); 813 kBucketId);
811 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); 814 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
812 EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); 815 EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
813 } 816 }
814 817
815 TEST_P(GLES3DecoderTest, CompressedTexSubImage3DFails) { 818 TEST_P(GLES3DecoderTest, CompressedTexSubImage3DFails) {
816 const uint32 kBucketId = 123; 819 const uint32_t kBucketId = 123;
817 const GLenum kTarget = GL_TEXTURE_2D_ARRAY; 820 const GLenum kTarget = GL_TEXTURE_2D_ARRAY;
818 const GLint kLevel = 0; 821 const GLint kLevel = 0;
819 const GLenum kInternalFormat = GL_COMPRESSED_RGBA8_ETC2_EAC; 822 const GLenum kInternalFormat = GL_COMPRESSED_RGBA8_ETC2_EAC;
820 const GLsizei kWidth = 4; 823 const GLsizei kWidth = 4;
821 const GLsizei kHeight = 8; 824 const GLsizei kHeight = 8;
822 const GLsizei kDepth = 4; 825 const GLsizei kDepth = 4;
823 const GLint kBorder = 0; 826 const GLint kBorder = 0;
824 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId); 827 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId);
825 ASSERT_TRUE(bucket != NULL); 828 ASSERT_TRUE(bucket != NULL);
826 const GLsizei kImageSize = 128; 829 const GLsizei kImageSize = 128;
(...skipping 118 matching lines...) Expand 10 before | Expand all | Expand 10 after
945 kSubHeight + 3, 948 kSubHeight + 3,
946 kSubDepth, 949 kSubDepth,
947 kFormat, 950 kFormat,
948 kBucketId); 951 kBucketId);
949 const GLsizei kSubImageSize2 = 128; 952 const GLsizei kSubImageSize2 = 128;
950 bucket->SetSize(kSubImageSize2); 953 bucket->SetSize(kSubImageSize2);
951 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); 954 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
952 EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); 955 EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
953 956
954 // Bad bucket id. 957 // Bad bucket id.
955 const uint32 kBadBucketId = 444; 958 const uint32_t kBadBucketId = 444;
956 cmd.Init(kTarget, 959 cmd.Init(kTarget,
957 kLevel, 960 kLevel,
958 kXOffset, 961 kXOffset,
959 kYOffset, 962 kYOffset,
960 kZOffset, 963 kZOffset,
961 kSubWidth, 964 kSubWidth,
962 kSubHeight, 965 kSubHeight,
963 kSubDepth, 966 kSubDepth,
964 kFormat, 967 kFormat,
965 kBadBucketId); 968 kBadBucketId);
966 bucket->SetSize(kSubImageSize); 969 bucket->SetSize(kSubImageSize);
967 EXPECT_NE(error::kNoError, ExecuteCmd(cmd)); 970 EXPECT_NE(error::kNoError, ExecuteCmd(cmd));
968 } 971 }
969 972
970 TEST_P(GLES2DecoderManualInitTest, CompressedTexImage2DBucketBadBucket) { 973 TEST_P(GLES2DecoderManualInitTest, CompressedTexImage2DBucketBadBucket) {
971 InitState init; 974 InitState init;
972 init.extensions = "GL_EXT_texture_compression_s3tc"; 975 init.extensions = "GL_EXT_texture_compression_s3tc";
973 init.bind_generates_resource = true; 976 init.bind_generates_resource = true;
974 InitDecoder(init); 977 InitDecoder(init);
975 978
976 const uint32 kBadBucketId = 123; 979 const uint32_t kBadBucketId = 123;
977 DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); 980 DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
978 CompressedTexImage2DBucket cmd; 981 CompressedTexImage2DBucket cmd;
979 cmd.Init(GL_TEXTURE_2D, 982 cmd.Init(GL_TEXTURE_2D,
980 0, 983 0,
981 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 984 GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
982 4, 985 4,
983 4, 986 4,
984 kBadBucketId); 987 kBadBucketId);
985 EXPECT_NE(error::kNoError, ExecuteCmd(cmd)); 988 EXPECT_NE(error::kNoError, ExecuteCmd(cmd));
986 CompressedTexSubImage2DBucket cmd2; 989 CompressedTexSubImage2DBucket cmd2;
(...skipping 15 matching lines...) Expand all
1002 size_t block_size; 1005 size_t block_size;
1003 }; 1006 };
1004 1007
1005 } // anonymous namespace. 1008 } // anonymous namespace.
1006 1009
1007 TEST_P(GLES2DecoderManualInitTest, CompressedTexImage2DS3TC) { 1010 TEST_P(GLES2DecoderManualInitTest, CompressedTexImage2DS3TC) {
1008 InitState init; 1011 InitState init;
1009 init.extensions = "GL_EXT_texture_compression_s3tc"; 1012 init.extensions = "GL_EXT_texture_compression_s3tc";
1010 init.bind_generates_resource = true; 1013 init.bind_generates_resource = true;
1011 InitDecoder(init); 1014 InitDecoder(init);
1012 const uint32 kBucketId = 123; 1015 const uint32_t kBucketId = 123;
1013 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId); 1016 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId);
1014 ASSERT_TRUE(bucket != NULL); 1017 ASSERT_TRUE(bucket != NULL);
1015 1018
1016 DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); 1019 DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
1017 1020
1018 static const S3TCTestData test_data[] = { 1021 static const S3TCTestData test_data[] = {
1019 { 1022 {
1020 GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 8, 1023 GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 8,
1021 }, 1024 },
1022 { 1025 {
(...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after
1160 } 1163 }
1161 } 1164 }
1162 } 1165 }
1163 1166
1164 TEST_P(GLES2DecoderManualInitTest, CompressedTexImage2DETC1) { 1167 TEST_P(GLES2DecoderManualInitTest, CompressedTexImage2DETC1) {
1165 InitState init; 1168 InitState init;
1166 init.extensions = "GL_OES_compressed_ETC1_RGB8_texture"; 1169 init.extensions = "GL_OES_compressed_ETC1_RGB8_texture";
1167 init.gl_version = "opengl es 2.0"; 1170 init.gl_version = "opengl es 2.0";
1168 init.bind_generates_resource = true; 1171 init.bind_generates_resource = true;
1169 InitDecoder(init); 1172 InitDecoder(init);
1170 const uint32 kBucketId = 123; 1173 const uint32_t kBucketId = 123;
1171 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId); 1174 CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId);
1172 ASSERT_TRUE(bucket != NULL); 1175 ASSERT_TRUE(bucket != NULL);
1173 1176
1174 DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); 1177 DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
1175 1178
1176 const GLenum kFormat = GL_ETC1_RGB8_OES; 1179 const GLenum kFormat = GL_ETC1_RGB8_OES;
1177 const size_t kBlockSize = 8; 1180 const size_t kBlockSize = 8;
1178 1181
1179 CompressedTexImage2DBucket cmd; 1182 CompressedTexImage2DBucket cmd;
1180 // test small width. 1183 // test small width.
(...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after
1278 result->size = 0; 1281 result->size = 0;
1279 GetIntegerv cmd; 1282 GetIntegerv cmd;
1280 cmd.Init(GL_TEXTURE_BINDING_EXTERNAL_OES, 1283 cmd.Init(GL_TEXTURE_BINDING_EXTERNAL_OES,
1281 shared_memory_id_, 1284 shared_memory_id_,
1282 shared_memory_offset_); 1285 shared_memory_offset_);
1283 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); 1286 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
1284 EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned( 1287 EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
1285 GL_TEXTURE_BINDING_EXTERNAL_OES), 1288 GL_TEXTURE_BINDING_EXTERNAL_OES),
1286 result->GetNumResults()); 1289 result->GetNumResults());
1287 EXPECT_EQ(GL_NO_ERROR, GetGLError()); 1290 EXPECT_EQ(GL_NO_ERROR, GetGLError());
1288 EXPECT_EQ(client_texture_id_, (uint32)result->GetData()[0]); 1291 EXPECT_EQ(client_texture_id_, (uint32_t)result->GetData()[0]);
1289 } 1292 }
1290 1293
1291 TEST_P(GLES2DecoderManualInitTest, EGLImageExternalTextureDefaults) { 1294 TEST_P(GLES2DecoderManualInitTest, EGLImageExternalTextureDefaults) {
1292 InitState init; 1295 InitState init;
1293 init.extensions = "GL_OES_EGL_image_external"; 1296 init.extensions = "GL_OES_EGL_image_external";
1294 init.gl_version = "opengl es 2.0"; 1297 init.gl_version = "opengl es 2.0";
1295 init.bind_generates_resource = true; 1298 init.bind_generates_resource = true;
1296 InitDecoder(init); 1299 InitDecoder(init);
1297 DoBindTexture(GL_TEXTURE_EXTERNAL_OES, client_texture_id_, kServiceTextureId); 1300 DoBindTexture(GL_TEXTURE_EXTERNAL_OES, client_texture_id_, kServiceTextureId);
1298 1301
(...skipping 384 matching lines...) Expand 10 before | Expand all | Expand 10 after
1683 result->size = 0; 1686 result->size = 0;
1684 GetIntegerv cmd; 1687 GetIntegerv cmd;
1685 cmd.Init(GL_TEXTURE_BINDING_RECTANGLE_ARB, 1688 cmd.Init(GL_TEXTURE_BINDING_RECTANGLE_ARB,
1686 shared_memory_id_, 1689 shared_memory_id_,
1687 shared_memory_offset_); 1690 shared_memory_offset_);
1688 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); 1691 EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
1689 EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned( 1692 EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(
1690 GL_TEXTURE_BINDING_RECTANGLE_ARB), 1693 GL_TEXTURE_BINDING_RECTANGLE_ARB),
1691 result->GetNumResults()); 1694 result->GetNumResults());
1692 EXPECT_EQ(GL_NO_ERROR, GetGLError()); 1695 EXPECT_EQ(GL_NO_ERROR, GetGLError());
1693 EXPECT_EQ(client_texture_id_, (uint32)result->GetData()[0]); 1696 EXPECT_EQ(client_texture_id_, (uint32_t)result->GetData()[0]);
1694 } 1697 }
1695 1698
1696 TEST_P(GLES2DecoderManualInitTest, ARBTextureRectangleTextureDefaults) { 1699 TEST_P(GLES2DecoderManualInitTest, ARBTextureRectangleTextureDefaults) {
1697 InitState init; 1700 InitState init;
1698 init.extensions = "GL_ARB_texture_rectangle"; 1701 init.extensions = "GL_ARB_texture_rectangle";
1699 init.bind_generates_resource = true; 1702 init.bind_generates_resource = true;
1700 InitDecoder(init); 1703 InitDecoder(init);
1701 DoBindTexture( 1704 DoBindTexture(
1702 GL_TEXTURE_RECTANGLE_ARB, client_texture_id_, kServiceTextureId); 1705 GL_TEXTURE_RECTANGLE_ARB, client_texture_id_, kServiceTextureId);
1703 1706
(...skipping 1155 matching lines...) Expand 10 before | Expand all | Expand 10 after
2859 GL_UNSIGNED_BYTE, 2862 GL_UNSIGNED_BYTE,
2860 kSharedMemoryId, 2863 kSharedMemoryId,
2861 kSharedMemoryOffset); 2864 kSharedMemoryOffset);
2862 2865
2863 TextureRef* texture_ref = 2866 TextureRef* texture_ref =
2864 group().texture_manager()->GetTexture(client_texture_id_); 2867 group().texture_manager()->GetTexture(client_texture_id_);
2865 ASSERT_TRUE(texture_ref != NULL); 2868 ASSERT_TRUE(texture_ref != NULL);
2866 Texture* texture = texture_ref->texture(); 2869 Texture* texture = texture_ref->texture();
2867 EXPECT_EQ(kServiceTextureId, texture->service_id()); 2870 EXPECT_EQ(kServiceTextureId, texture->service_id());
2868 2871
2869 const int32 kImageId = 1; 2872 const int32_t kImageId = 1;
2870 scoped_refptr<MockGLImage> image(new MockGLImage); 2873 scoped_refptr<MockGLImage> image(new MockGLImage);
2871 GetImageManager()->AddImage(image.get(), kImageId); 2874 GetImageManager()->AddImage(image.get(), kImageId);
2872 2875
2873 // Bind image to texture. 2876 // Bind image to texture.
2874 EXPECT_CALL(*image.get(), BindTexImage(GL_TEXTURE_2D)) 2877 EXPECT_CALL(*image.get(), BindTexImage(GL_TEXTURE_2D))
2875 .Times(1) 2878 .Times(1)
2876 .WillOnce(Return(false)) 2879 .WillOnce(Return(false))
2877 .RetiresOnSaturation(); 2880 .RetiresOnSaturation();
2878 EXPECT_CALL(*image.get(), GetSize()) 2881 EXPECT_CALL(*image.get(), GetSize())
2879 .Times(1) 2882 .Times(1)
(...skipping 484 matching lines...) Expand 10 before | Expand all | Expand 10 after
3364 // TODO(gman): CompressedTexSubImage2DImmediate 3367 // TODO(gman): CompressedTexSubImage2DImmediate
3365 3368
3366 // TODO(gman): TexImage2D 3369 // TODO(gman): TexImage2D
3367 3370
3368 // TODO(gman): TexImage2DImmediate 3371 // TODO(gman): TexImage2DImmediate
3369 3372
3370 // TODO(gman): TexSubImage2DImmediate 3373 // TODO(gman): TexSubImage2DImmediate
3371 3374
3372 } // namespace gles2 3375 } // namespace gles2
3373 } // namespace gpu 3376 } // namespace gpu
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