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Side by Side Diff: gpu/command_buffer/service/context_group.cc

Issue 1542513002: Switch to standard integer types in gpu/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix Created 4 years, 12 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/context_group.h" 5 #include "gpu/command_buffer/service/context_group.h"
6 6
7 #include <stddef.h>
8 #include <stdint.h>
9
7 #include <algorithm> 10 #include <algorithm>
8 #include <string> 11 #include <string>
9 12
10 #include "base/command_line.h" 13 #include "base/command_line.h"
11 #include "gpu/command_buffer/common/value_state.h" 14 #include "gpu/command_buffer/common/value_state.h"
12 #include "gpu/command_buffer/service/buffer_manager.h" 15 #include "gpu/command_buffer/service/buffer_manager.h"
13 #include "gpu/command_buffer/service/framebuffer_manager.h" 16 #include "gpu/command_buffer/service/framebuffer_manager.h"
14 #include "gpu/command_buffer/service/gpu_switches.h" 17 #include "gpu/command_buffer/service/gpu_switches.h"
15 #include "gpu/command_buffer/service/mailbox_manager_impl.h" 18 #include "gpu/command_buffer/service/mailbox_manager_impl.h"
16 #include "gpu/command_buffer/service/path_manager.h" 19 #include "gpu/command_buffer/service/path_manager.h"
(...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 if (!subscription_ref_set_.get()) 80 if (!subscription_ref_set_.get())
78 subscription_ref_set_ = new SubscriptionRefSet(); 81 subscription_ref_set_ = new SubscriptionRefSet();
79 if (!pending_valuebuffer_state_.get()) 82 if (!pending_valuebuffer_state_.get())
80 pending_valuebuffer_state_ = new ValueStateMap(); 83 pending_valuebuffer_state_ = new ValueStateMap();
81 if (!feature_info.get()) 84 if (!feature_info.get())
82 feature_info_ = new FeatureInfo; 85 feature_info_ = new FeatureInfo;
83 transfer_buffer_manager_ = new TransferBufferManager(memory_tracker_.get()); 86 transfer_buffer_manager_ = new TransferBufferManager(memory_tracker_.get());
84 } 87 }
85 } 88 }
86 89
87 static void GetIntegerv(GLenum pname, uint32* var) { 90 static void GetIntegerv(GLenum pname, uint32_t* var) {
88 GLint value = 0; 91 GLint value = 0;
89 glGetIntegerv(pname, &value); 92 glGetIntegerv(pname, &value);
90 *var = value; 93 *var = value;
91 } 94 }
92 95
93 bool ContextGroup::Initialize(GLES2Decoder* decoder, 96 bool ContextGroup::Initialize(GLES2Decoder* decoder,
94 ContextType context_type, 97 ContextType context_type,
95 const DisallowedFeatures& disallowed_features) { 98 const DisallowedFeatures& disallowed_features) {
96 if (HaveContexts()) { 99 if (HaveContexts()) {
97 if (context_type != feature_info_->context_type()) { 100 if (context_type != feature_info_->context_type()) {
(...skipping 171 matching lines...) Expand 10 before | Expand all | Expand 10 after
269 LOG(ERROR) << "ContextGroup::Initialize failed because too few " 272 LOG(ERROR) << "ContextGroup::Initialize failed because too few "
270 << "uniforms or varyings supported."; 273 << "uniforms or varyings supported.";
271 return false; 274 return false;
272 } 275 }
273 276
274 // Some shaders in Skia need more than the min available vertex and 277 // Some shaders in Skia need more than the min available vertex and
275 // fragment shader uniform vectors in case of OSMesa GL Implementation 278 // fragment shader uniform vectors in case of OSMesa GL Implementation
276 if (feature_info_->workarounds().max_fragment_uniform_vectors) { 279 if (feature_info_->workarounds().max_fragment_uniform_vectors) {
277 max_fragment_uniform_vectors_ = std::min( 280 max_fragment_uniform_vectors_ = std::min(
278 max_fragment_uniform_vectors_, 281 max_fragment_uniform_vectors_,
279 static_cast<uint32>( 282 static_cast<uint32_t>(
280 feature_info_->workarounds().max_fragment_uniform_vectors)); 283 feature_info_->workarounds().max_fragment_uniform_vectors));
281 } 284 }
282 if (feature_info_->workarounds().max_varying_vectors) { 285 if (feature_info_->workarounds().max_varying_vectors) {
283 max_varying_vectors_ = std::min( 286 max_varying_vectors_ =
284 max_varying_vectors_, 287 std::min(max_varying_vectors_,
285 static_cast<uint32>(feature_info_->workarounds().max_varying_vectors)); 288 static_cast<uint32_t>(
289 feature_info_->workarounds().max_varying_vectors));
286 } 290 }
287 if (feature_info_->workarounds().max_vertex_uniform_vectors) { 291 if (feature_info_->workarounds().max_vertex_uniform_vectors) {
288 max_vertex_uniform_vectors_ = 292 max_vertex_uniform_vectors_ =
289 std::min(max_vertex_uniform_vectors_, 293 std::min(max_vertex_uniform_vectors_,
290 static_cast<uint32>( 294 static_cast<uint32_t>(
291 feature_info_->workarounds().max_vertex_uniform_vectors)); 295 feature_info_->workarounds().max_vertex_uniform_vectors));
292 } 296 }
293 297
294 path_manager_.reset(new PathManager()); 298 path_manager_.reset(new PathManager());
295 299
296 program_manager_.reset( 300 program_manager_.reset(
297 new ProgramManager(program_cache_, max_varying_vectors_, 301 new ProgramManager(program_cache_, max_varying_vectors_,
298 max_dual_source_draw_buffers_, feature_info_.get())); 302 max_dual_source_draw_buffers_, feature_info_.get()));
299 303
300 if (!texture_manager_->Initialize()) { 304 if (!texture_manager_->Initialize()) {
(...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after
386 } 390 }
387 391
388 if (valuebuffer_manager_ != NULL) { 392 if (valuebuffer_manager_ != NULL) {
389 valuebuffer_manager_->Destroy(); 393 valuebuffer_manager_->Destroy();
390 valuebuffer_manager_.reset(); 394 valuebuffer_manager_.reset();
391 } 395 }
392 396
393 memory_tracker_ = NULL; 397 memory_tracker_ = NULL;
394 } 398 }
395 399
396 uint32 ContextGroup::GetMemRepresented() const { 400 uint32_t ContextGroup::GetMemRepresented() const {
397 uint32 total = 0; 401 uint32_t total = 0;
398 if (buffer_manager_.get()) 402 if (buffer_manager_.get())
399 total += buffer_manager_->mem_represented(); 403 total += buffer_manager_->mem_represented();
400 if (renderbuffer_manager_.get()) 404 if (renderbuffer_manager_.get())
401 total += renderbuffer_manager_->mem_represented(); 405 total += renderbuffer_manager_->mem_represented();
402 if (texture_manager_.get()) 406 if (texture_manager_.get())
403 total += texture_manager_->mem_represented(); 407 total += texture_manager_->mem_represented();
404 return total; 408 return total;
405 } 409 }
406 410
407 void ContextGroup::LoseContexts(error::ContextLostReason reason) { 411 void ContextGroup::LoseContexts(error::ContextLostReason reason) {
(...skipping 10 matching lines...) Expand all
418 422
419 bool ContextGroup::CheckGLFeature(GLint min_required, GLint* v) { 423 bool ContextGroup::CheckGLFeature(GLint min_required, GLint* v) {
420 GLint value = *v; 424 GLint value = *v;
421 if (enforce_gl_minimums_) { 425 if (enforce_gl_minimums_) {
422 value = std::min(min_required, value); 426 value = std::min(min_required, value);
423 } 427 }
424 *v = value; 428 *v = value;
425 return value >= min_required; 429 return value >= min_required;
426 } 430 }
427 431
428 bool ContextGroup::CheckGLFeatureU(GLint min_required, uint32* v) { 432 bool ContextGroup::CheckGLFeatureU(GLint min_required, uint32_t* v) {
429 GLint value = *v; 433 GLint value = *v;
430 if (enforce_gl_minimums_) { 434 if (enforce_gl_minimums_) {
431 value = std::min(min_required, value); 435 value = std::min(min_required, value);
432 } 436 }
433 *v = value; 437 *v = value;
434 return value >= min_required; 438 return value >= min_required;
435 } 439 }
436 440
437 bool ContextGroup::QueryGLFeature( 441 bool ContextGroup::QueryGLFeature(
438 GLenum pname, GLint min_required, GLint* v) { 442 GLenum pname, GLint min_required, GLint* v) {
439 GLint value = 0; 443 GLint value = 0;
440 glGetIntegerv(pname, &value); 444 glGetIntegerv(pname, &value);
441 *v = value; 445 *v = value;
442 return CheckGLFeature(min_required, v); 446 return CheckGLFeature(min_required, v);
443 } 447 }
444 448
445 bool ContextGroup::QueryGLFeatureU( 449 bool ContextGroup::QueryGLFeatureU(GLenum pname,
446 GLenum pname, GLint min_required, uint32* v) { 450 GLint min_required,
447 uint32 value = 0; 451 uint32_t* v) {
452 uint32_t value = 0;
448 GetIntegerv(pname, &value); 453 GetIntegerv(pname, &value);
449 bool result = CheckGLFeatureU(min_required, &value); 454 bool result = CheckGLFeatureU(min_required, &value);
450 *v = value; 455 *v = value;
451 return result; 456 return result;
452 } 457 }
453 458
454 bool ContextGroup::GetBufferServiceId( 459 bool ContextGroup::GetBufferServiceId(
455 GLuint client_id, GLuint* service_id) const { 460 GLuint client_id, GLuint* service_id) const {
456 Buffer* buffer = buffer_manager_->GetBuffer(client_id); 461 Buffer* buffer = buffer_manager_->GetBuffer(client_id);
457 if (!buffer) 462 if (!buffer)
458 return false; 463 return false;
459 *service_id = buffer->service_id(); 464 *service_id = buffer->service_id();
460 return true; 465 return true;
461 } 466 }
462 467
463 } // namespace gles2 468 } // namespace gles2
464 } // namespace gpu 469 } // namespace gpu
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