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Side by Side Diff: gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h

Issue 1542513002: Switch to standard integer types in gpu/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix Created 5 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ 5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ 6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
7 7
8 #include <stddef.h>
9
8 #include <vector> 10 #include <vector>
9 11
10 #include "base/compiler_specific.h" 12 #include "base/compiler_specific.h"
11 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
12 #include "gpu/blink/gpu_blink_export.h" 14 #include "gpu/blink/gpu_blink_export.h"
13 #include "gpu/blink/webgraphicscontext3d_impl.h" 15 #include "gpu/blink/webgraphicscontext3d_impl.h"
14 #include "gpu/command_buffer/client/gl_in_process_context.h" 16 #include "gpu/command_buffer/client/gl_in_process_context.h"
15 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" 17 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
16 #include "third_party/WebKit/public/platform/WebString.h" 18 #include "third_party/WebKit/public/platform/WebString.h"
17 #include "ui/gfx/native_widget_types.h" 19 #include "ui/gfx/native_widget_types.h"
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90 92
91 // The context we use for OpenGL rendering. 93 // The context we use for OpenGL rendering.
92 scoped_ptr< ::gpu::GLInProcessContext> context_; 94 scoped_ptr< ::gpu::GLInProcessContext> context_;
93 // The GLES2Implementation we use for OpenGL rendering. 95 // The GLES2Implementation we use for OpenGL rendering.
94 ::gpu::gles2::GLES2Implementation* real_gl_; 96 ::gpu::gles2::GLES2Implementation* real_gl_;
95 }; 97 };
96 98
97 } // namespace gpu_blink 99 } // namespace gpu_blink
98 100
99 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ 101 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
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