| Index: Source/core/rendering/RenderLayerBacking.h
|
| diff --git a/Source/core/rendering/RenderLayerBacking.h b/Source/core/rendering/RenderLayerBacking.h
|
| index 86ef06a36c74389aa28778b6d780ec4cf735d288..29127e0125eb527a825f733f302cea116d077c0f 100644
|
| --- a/Source/core/rendering/RenderLayerBacking.h
|
| +++ b/Source/core/rendering/RenderLayerBacking.h
|
| @@ -100,6 +100,14 @@ public:
|
| GraphicsLayer* parentForSublayers() const;
|
| GraphicsLayer* childForSuperlayers() const;
|
|
|
| + // RenderLayers with backing normally short-circuit paintLayer() because
|
| + // their content is rendered via callbacks from GraphicsLayer. However, the document
|
| + // layer is special, because it has a GraphicsLayer to act as a container for the GraphicsLayers
|
| + // for descendants, but its contents usually render into the window (in which case this returns true).
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| + // This returns false for other layers, and when the document layer actually needs to paint into its backing store
|
| + // for some reason.
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| + bool paintsIntoWindow() const;
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| +
|
| // Returns true for a composited layer that has no backing store of its own, so
|
| // paints into some ancestor layer.
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| bool paintsIntoCompositedAncestor() const { return !m_requiresOwnBackingStore; }
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|
|