Index: remoting/client/audio_player.h |
diff --git a/remoting/client/audio_player.h b/remoting/client/audio_player.h |
index e1317379a5e341833d63e9abcc4215bafaa2544b..94de1b4297e25d9ef2bc092ca3819f63f7580e76 100644 |
--- a/remoting/client/audio_player.h |
+++ b/remoting/client/audio_player.h |
@@ -5,8 +5,12 @@ |
#ifndef REMOTING_CLIENT_AUDIO_PLAYER_H_ |
#define REMOTING_CLIENT_AUDIO_PLAYER_H_ |
+#include <stddef.h> |
+#include <stdint.h> |
+ |
#include <list> |
+#include "base/macros.h" |
#include "base/memory/scoped_ptr.h" |
#include "base/synchronization/lock.h" |
#include "remoting/proto/audio.pb.h" |
@@ -23,7 +27,7 @@ class AudioPlayer { |
AudioPlayer(); |
// Return the recommended number of samples to include in a frame. |
- virtual uint32 GetSamplesPerFrame() = 0; |
+ virtual uint32_t GetSamplesPerFrame() = 0; |
// Resets the audio player and starts playback. |
// Returns true on success. |
@@ -31,7 +35,7 @@ class AudioPlayer { |
// Function called by the browser when it needs more audio samples. |
static void AudioPlayerCallback(void* samples, |
- uint32 buffer_size, |
+ uint32_t buffer_size, |
void* data); |
private: |
@@ -40,7 +44,7 @@ class AudioPlayer { |
typedef std::list<AudioPacket*> AudioPacketQueue; |
void ResetQueue(); |
- void FillWithSamples(void* samples, uint32 buffer_size); |
+ void FillWithSamples(void* samples, uint32_t buffer_size); |
AudioPacket::SamplingRate sampling_rate_; |