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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_IMPLEMENTATION_H_ | 5 #ifndef UI_GL_GL_IMPLEMENTATION_H_ |
6 #define UI_GL_GL_IMPLEMENTATION_H_ | 6 #define UI_GL_GL_IMPLEMENTATION_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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77 // Does the underlying GL support all features from Desktop GL 2.0 that were | 77 // Does the underlying GL support all features from Desktop GL 2.0 that were |
78 // removed from the ES 2.0 spec without requiring specific extension strings. | 78 // removed from the ES 2.0 spec without requiring specific extension strings. |
79 GL_EXPORT bool HasDesktopGLFeatures(); | 79 GL_EXPORT bool HasDesktopGLFeatures(); |
80 | 80 |
81 // Get the GL implementation with a given name. | 81 // Get the GL implementation with a given name. |
82 GL_EXPORT GLImplementation GetNamedGLImplementation(const std::string& name); | 82 GL_EXPORT GLImplementation GetNamedGLImplementation(const std::string& name); |
83 | 83 |
84 // Get the name of a GL implementation. | 84 // Get the name of a GL implementation. |
85 GL_EXPORT const char* GetGLImplementationName(GLImplementation implementation); | 85 GL_EXPORT const char* GetGLImplementationName(GLImplementation implementation); |
86 | 86 |
| 87 // Determine GL implementation to use depending on the combination of parameters |
| 88 // present in the command line. |
| 89 GL_EXPORT bool SelectGLImplementation( |
| 90 const std::vector<GLImplementation>& allowed_impls, |
| 91 GLImplementation* impl, |
| 92 bool* fallback_to_osmesa); |
| 93 |
87 // Add a native library to those searched for GL entry points. | 94 // Add a native library to those searched for GL entry points. |
88 GL_EXPORT void AddGLNativeLibrary(base::NativeLibrary library); | 95 GL_EXPORT void AddGLNativeLibrary(base::NativeLibrary library); |
89 | 96 |
90 // Unloads all native libraries. | 97 // Unloads all native libraries. |
91 GL_EXPORT void UnloadGLNativeLibraries(); | 98 GL_EXPORT void UnloadGLNativeLibraries(); |
92 | 99 |
93 // Set an additional function that will be called to find GL entry points. | 100 // Set an additional function that will be called to find GL entry points. |
94 // Exported so that tests may set the function used in the mock implementation. | 101 // Exported so that tests may set the function used in the mock implementation. |
95 GL_EXPORT void SetGLGetProcAddressProc(GLGetProcAddressProc proc); | 102 GL_EXPORT void SetGLGetProcAddressProc(GLGetProcAddressProc proc); |
96 | 103 |
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118 | 125 |
119 // Helpers to load a library and log error on failure. | 126 // Helpers to load a library and log error on failure. |
120 GL_EXPORT base::NativeLibrary LoadLibraryAndPrintError( | 127 GL_EXPORT base::NativeLibrary LoadLibraryAndPrintError( |
121 const base::FilePath::CharType* filename); | 128 const base::FilePath::CharType* filename); |
122 GL_EXPORT base::NativeLibrary LoadLibraryAndPrintError( | 129 GL_EXPORT base::NativeLibrary LoadLibraryAndPrintError( |
123 const base::FilePath& filename); | 130 const base::FilePath& filename); |
124 | 131 |
125 } // namespace gl | 132 } // namespace gl |
126 | 133 |
127 #endif // UI_GL_GL_IMPLEMENTATION_H_ | 134 #endif // UI_GL_GL_IMPLEMENTATION_H_ |
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